Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
Death007Bound
Da Ji
Gold III
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
392W - 384L
1,444 MMR
Solo
Amaterasu
Amaterasu
Bronze III
FawkinSupa
Amaterasu
Bronze III
Level 133
God Stats
134W - 85L
1,720 SR
Queue Stats
264W - 249L
1,454 MMR
Solo
Discordia
Discordia
Gold II
XxTeeJxX
Discordia
Gold II
Level 211
God Stats
10W - 7L
1,936 SR
Queue Stats
111W - 115L
1,477 MMR
Solo
Xing Tian
Xing Tian
Gold III
픃퓮퓶퓸
Xing Tian
Gold III
Level 159
God Stats
5W - 4L
1,605 SR
Queue Stats
167W - 161L
1,440 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,652 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,549 SR
1,462 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
DannTheP
Bakasura
Silver IV
Level 93
God Stats
0W - 1L
1,312 SR
Queue Stats
8W - 6L
1,471 MMR
Solo
Osiris
Osiris
Gold I
FlavoredDeath
Osiris
Gold I
Level 156
God Stats
20W - 13L
1,841 SR
Queue Stats
105W - 106L
1,440 MMR
Solo
Cupid
Cupid
Gold IV
WLACRAZY
Cupid
Gold IV
Level 157
God Stats
35W - 35L
1,594 SR
Queue Stats
802W - 817L
1,439 MMR
Solo
Janus
Janus
Silver III
rampalm
Janus
Silver III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 0 / 0
5,216
580
4,537
3,189
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 0 / 1
5,757
640
3,429
6,812
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
FawkinSupa
Amaterasu
10
1 / 0 / 0
5,642
627
4,065
10,317
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
XxTeeJxX
Discordia
10
1 / 0 / 2
5,939
660
1,999
2,444
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
픃퓮퓶퓸
Xing Tian
8
0 / 0 / 2
5,127
570
2,370
5,711
3,944
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KuzenboAthenaKukulkanThor

VS

Bans
CthulhuArachneBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 0
4,829
537
1,081
4,513
3,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
DannTheP
Bakasura
7
0 / 2 / 0
4,261
473
3,172
7,593
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 1 / 0
5,112
568
4,636
8,517
8,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
WLACRAZY
Cupid
9
0 / 0 / 0
4,516
502
1,977
6,689
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
rampalm
Janus
8
0 / 1 / 0
4,454
495
1,092
4,243
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
0
0
L
Fafnir
 
Fafnir
0
0
0
0
L
Bakasura
DannTheP
Bakasura
0
2
0
0
W
2
0
1
2.5
W
Amaterasu
FawkinSupa
Amaterasu
1
0
0
1
L
0
1
0
0
L
Cupid
WLACRAZY
Cupid
0
0
0
0
W
Discordia
XxTeeJxX
Discordia
1
0
2
2
L
Janus
rampalm
Janus
0
1
0
0
W
Xing Tian
픃퓮퓶퓸
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
11,958
28,473
Taken
31,555
16,126
Mitigated
18,709
11,598
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,537
1,571
0
775
3,189
1,223
0
549
2,640
0
46,397
L
Fafnir
 
Fafnir
1,081
120
0
2,017
4,513
3,767
0
744
3,769
8,089
0
L
Bakasura
DannTheP
Bakasura
3,172
1,949
0
1,160
7,593
2,917
0
1,353
6,240
0
21,436
W
3,429
720
0
4,945
6,812
2,520
0
466
6,123
0
44,510
W
Amaterasu
FawkinSupa
Amaterasu
4,065
1,944
0
4,673
10,317
7,877
0
402
9,126
0
37,425
L
4,636
1,772
0
2,570
8,517
8,687
0
762
7,755
0
33,995
L
Cupid
WLACRAZY
Cupid
1,977
1,199
541
3,511
6,689
2,186
0
681
6,008
0
32,891
W
Discordia
XxTeeJxX
Discordia
1,999
40
0
371
2,444
562
637
311
1,955
42,933
260
L
Janus
rampalm
Janus
1,092
40
0
500
4,243
1,152
0
806
3,437
24,685
0
W
Xing Tian
픃퓮퓶퓸
Xing Tian
2,370
210
0
834
5,711
3,944
0
277
5,295
15,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
23,172
318
Minions Killed
215
0
Camps Cleared
0
967,657
Distance Traveled
855,261
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,216
580
69
8
0
166,376
2
L
Fafnir
4,829
537
7
1
0
174,182
6
L
Bakasura
4,261
473
45
5
0
177,203
0
W
Da Ji
5,757
640
86
10
0
216,606
0
W
Amaterasu
5,642
627
68
8
0
182,278
0
L
Osiris
5,112
568
61
7
0
169,091
0
L
Cupid
4,516
502
51
6
0
165,874
2
W
Discordia
5,939
660
73
8
0
190,312
0
L
Janus
4,454
495
51
6
0
168,911
0
W
Xing Tian
5,127
570
22
2
0
212,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role