Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ban356
Ymir
Level 178
God Stats
3W - 3L
1,656 SR
Queue Stats
112W - 106L
1,562 Elo+
Party 2
Neith
Neith
ElDamianSape
Neith
Level 103
God Stats
3W - 4L
1,425 SR
Queue Stats
78W - 70L
1,606 Elo+
Party 2
Hera
Hera
KEPAQUETE
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,777 Elo+
Party 2
He Bo
He Bo
MonkeAnnihilator
He Bo
Level 155
God Stats
2W - 2L
1,416 SR
Queue Stats
86W - 81L
1,565 Elo+
Party 2
Team Averages
Level 142
1,499 SR
1,602 Elo+

VS

Team Averages
Level 79
1,459 SR
1,374 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
JuhSully
Bake Kujira
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pumpkinh3ad12
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Janus
Janus
Valkyrk
Janus
Level 132
God Stats
0W - 1L
1,293 SR
Queue Stats
67W - 48L
1,519 Elo+
Solo
Izanami
Izanami
mamaco2129
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 2
6,302
573
7,250
11,378
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Ban356
Ymir
9
2 / 0 / 11
6,246
568
3,416
6,929
4,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 3
7,265
660
6,745
4,076
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
12
5 / 0 / 4
6,892
627
4,261
4,393
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
6 / 1 / 5
6,730
612
7,569
6,562
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 3 / 1
6,524
593
7,408
12,063
11,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
JuhSully
Bake Kujira
7
0 / 3 / 0
4,987
453
2,207
8,052
6,099
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Pumpkinh3ad12
Tsukuyomi
8
0 / 6 / 1
4,571
416
1,287
9,979
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
Valkyrk
Janus
9
1 / 1 / 0
5,357
487
2,583
3,027
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
mamaco2129
Izanami
8
0 / 4 / 0
4,773
434
1,393
6,871
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
3
3
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
2
1
L
Cthulhu
 
Cthulhu
2
3
1
0.83
W
Ymir
Ban356
Ymir
2
0
11
7.5
W
3
0
3
4.5
L
Bake Kujira
JuhSully
Bake Kujira
0
3
0
0
W
Hera
5
0
4
7
W
6
1
5
8.5
L
Tsukuyomi
Pumpkinh3ad12
Tsukuyomi
0
6
1
0.08
L
Janus
Valkyrk
Janus
1
1
0
1
L
Izanami
mamaco2129
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,241
Damage
14,878
33,338
Taken
39,992
17,104
Mitigated
23,983
11,437
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,250
737
0
2,010
11,378
7,607
0
5,215
5,335
0
48,113
L
Cthulhu
 
Cthulhu
7,408
1,331
29
3,130
12,063
11,281
0
2,667
9,396
41,060
2,196
W
Ymir
Ban356
Ymir
3,416
851
0
2,208
6,929
4,654
0
3,059
3,736
16,786
0
W
6,745
2,617
0
1,878
4,076
1,536
1,069
319
3,757
0
60,407
L
Bake Kujira
JuhSully
Bake Kujira
2,207
1,283
0
964
8,052
6,099
0
3,910
4,142
19,423
0
W
Hera
4,261
989
0
1,421
4,393
1,358
293
1,629
2,764
40,686
0
W
7,569
1,188
0
3,920
6,562
1,949
0
1,370
5,147
57,622
1,326
L
Tsukuyomi
Pumpkinh3ad12
Tsukuyomi
1,287
177
0
1,952
9,979
3,342
0
5,022
4,957
0
18,967
L
Janus
Valkyrk
Janus
2,583
209
0
633
3,027
951
0
2,153
874
32,136
324
L
Izanami
mamaco2129
Izanami
1,393
1,111
0
39
6,871
2,310
0
1,166
5,705
0
23,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
26,212
384
Minions Killed
273
0
Camps Cleared
0
1,087,732
Distance Traveled
1,028,947
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,302
573
85
8
0
209,047
0
L
Cthulhu
6,524
593
93
8
0
210,311
3
W
Ymir
6,246
568
13
1
0
220,077
1
W
Neith
7,265
660
103
9
0
200,375
0
L
Bake Kujira
4,987
453
31
3
0
218,530
0
W
Hera
6,892
627
89
8
0
212,770
2
W
He Bo
6,730
612
94
9
0
245,463
0
L
Tsukuyomi
4,571
416
31
3
0
228,032
0
L
Janus
5,357
487
69
6
0
179,869
0
L
Izanami
4,773
434
49
4
0
192,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role