Player Matchup

Yemoja
Yemoja
BruhBeat
Yemoja
Level 32
God Stats
3W - 7L
1,613 SR
Queue Stats
300W - 316L
1,477 Elo+
Solo
Vulcan
Vulcan
ImOnWindowsXP
Vulcan
Level 53
God Stats
5W - 4L
1,300 SR
Queue Stats
161W - 127L
1,628 Elo+
Solo
Sol
Sol
RM_BVB45
Sol
Level 149
God Stats
1W - 4L
1,571 SR
Queue Stats
38W - 37L
1,567 Elo+
Party 1
King Arthur
King Arthur
Rodri1200
King Arthur
Level 87
God Stats
1W - 2L
1,342 SR
Queue Stats
31W - 28L
1,597 Elo+
Party 1
Loki
Loki
Zlupun
Loki
Level 79
God Stats
11W - 11L
1,438 SR
Queue Stats
465W - 419L
1,549 Elo+
Solo
Team Averages
Level 80
1,453 SR
1,564 Elo+

VS

Team Averages
Level 85
1,537 SR
1,532 Elo+
Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BlueeFlamee
Artemis
Level 98
God Stats
1W - 1L
1,236 SR
Queue Stats
145W - 95L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
DrNootz
Cthulhu
Level 82
God Stats
2W - 0L
1,826 SR
Queue Stats
9W - 7L
1,459 Elo+
Solo
Olorun
Olorun
JaeKin
Olorun
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 168L
1,500 Elo+
Solo
Loki
Loki
Loki0rTroll
Loki
Level 118
God Stats
32W - 29L
1,622 SR
Queue Stats
64W - 53L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BruhBeat
Yemoja
4
0 / 0 / 0
3,375
563
230
2,809
1,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
3,781
630
591
1,915
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,584
597
1,291
3,042
761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Rodri1200
King Arthur
8
0 / 0 / 0
4,160
693
672
2,806
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
Zlupun
Loki
8
0 / 1 / 0
4,330
722
1,241
3,905
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 0 / 0
4,516
753
2,971
6,132
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
BlueeFlamee
Artemis
6
0 / 0 / 0
3,830
638
2,288
2,365
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
DrNootz
Cthulhu
6
0 / 0 / 0
4,016
669
1,799
2,986
1,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
JaeKin
Olorun
9
0 / 0 / 0
4,769
795
982
2,219
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 1
3,402
567
451
1,753
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
0
2
W
Artemis
BlueeFlamee
Artemis
0
0
0
0
L
Yemoja
BruhBeat
Yemoja
0
0
0
0
W
Cthulhu
DrNootz
Cthulhu
0
0
0
0
L
0
1
0
0
W
Olorun
JaeKin
Olorun
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
L
King Arthur
Rodri1200
King Arthur
0
0
0
0
L
Loki
Zlupun
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,025
Damage
8,491
14,477
Taken
15,455
4,667
Mitigated
6,028
4,497
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,971
1,363
0
4,981
6,132
2,364
0
438
5,578
0
32,864
W
Artemis
BlueeFlamee
Artemis
2,288
711
0
899
2,365
689
0
585
1,780
0
22,649
L
Yemoja
BruhBeat
Yemoja
230
148
731
1,022
2,809
1,299
0
1,009
1,800
4,379
0
W
Cthulhu
DrNootz
Cthulhu
1,799
0
748
1,186
2,986
1,598
0
973
2,013
14,405
0
L
591
205
0
479
1,915
497
0
0
1,915
19,107
0
W
Olorun
JaeKin
Olorun
982
227
0
1,486
2,219
868
0
0
2,219
36,695
6,564
W
451
0
0
250
1,753
509
0
0
1,753
0
11,962
L
1,291
611
0
1,515
3,042
761
0
790
2,252
18,374
0
L
King Arthur
Rodri1200
King Arthur
672
0
0
250
2,806
1,024
0
838
1,968
0
25,232
L
Loki
Zlupun
Loki
1,241
92
0
500
3,905
1,086
0
0
3,905
0
26,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,230
Gold Earned
20,533
176
Minions Killed
211
0
Camps Cleared
0
564,362
Distance Traveled
562,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,516
753
51
9
0
150,367
0
W
Artemis
3,830
638
50
8
0
112,390
0
L
Yemoja
3,375
563
10
2
0
57,549
0
W
Cthulhu
4,016
669
17
3
0
138,097
0
L
Vulcan
3,781
630
43
7
0
128,501
0
W
Olorun
4,769
795
75
13
0
108,388
1
W
Loki
3,402
567
18
3
0
53,295
0
L
Sol
3,584
597
26
4
0
103,870
0
L
King Arthur
4,160
693
55
9
0
135,328
0
L
Loki
4,330
722
42
7
0
139,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role