Player Matchup

Sun Wukong
Sun Wukong
DuckSquad97
Sun Wukong
Level 115
God Stats
5W - 9L
1,493 SR
Queue Stats
137W - 136L
1,493 Elo+
Solo
Eset
Eset
MountainHound
Eset
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 232L
1,477 Elo+
Party 2
Medusa
Medusa
TzApache
Medusa
Level 84
God Stats
6W - 8L
1,506 SR
Queue Stats
41W - 43L
1,481 Elo+
Solo
Neith
Neith
Wholl0211
Neith
Level 63
God Stats
57W - 55L
1,441 SR
Queue Stats
267W - 269L
1,422 Elo+
Solo
Ix Chel
Ix Chel
jlombard25
Ix Chel
Level 119
God Stats
17W - 20L
1,453 SR
Queue Stats
82W - 101L
1,434 Elo+
Party 2
Team Averages
Level 106
1,479 SR
1,461 Elo+

VS

Team Averages
Level 103
1,564 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daddymisa
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 118L
1,517 Elo+
Party 1
Mulan
Mulan
Odysseus2027
Mulan
Level 127
God Stats
7W - 2L
1,838 SR
Queue Stats
338W - 355L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R0X3M
Tsukuyomi
Level 119
God Stats
36W - 35L
1,481 SR
Queue Stats
143W - 142L
1,480 Elo+
Solo
Hel
Hel
zootedpanda_420
Hel
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DuckSquad97
Sun Wukong
15
2 / 2 / 4
9,690
969
9,087
16,188
23,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 3
9,660
966
9,087
9,062
4,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TzApache
Medusa
15
0 / 3 / 5
9,481
948
16,812
13,670
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Wholl0211
Neith
14
0 / 0 / 0
8,133
813
0
0
0
Ix Chel
jlombard25
Ix Chel
16
2 / 2 / 3
10,115
1,012
11,368
8,116
4,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Team 1 Tickets

234

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 1 / 5
10,538
1,054
6,861
7,570
3,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
Daddymisa
Morgan Le Fay
16
2 / 3 / 5
9,923
992
8,220
13,037
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 0 / 5
10,518
1,052
16,806
15,533
17,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
R0X3M
Tsukuyomi
16
1 / 2 / 6
9,915
992
6,303
10,521
5,138
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 0 / 5
9,296
930
4,530
5,456
2,317
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
6
Kills
10
10
Deaths
6
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
5
4.5
W
Morgan Le Fay
Daddymisa
Morgan Le Fay
2
3
5
1.5
L
Sun Wukong
DuckSquad97
Sun Wukong
2
2
4
2
L
2
3
3
1.17
W
4
0
5
6.5
W
Tsukuyomi
R0X3M
Tsukuyomi
1
2
6
2
L
Medusa
TzApache
Medusa
0
3
5
0.83
L
Neith
Wholl0211
Neith
0
0
0
0
L
Ix Chel
jlombard25
Ix Chel
2
2
3
1.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
42,720
47,036
Taken
52,117
38,536
Mitigated
33,962
6,723
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,861
1,906
0
2,631
7,570
3,300
0
3,562
4,008
0
37,608
W
Morgan Le Fay
Daddymisa
Morgan Le Fay
8,220
1,608
0
241
13,037
6,048
0
6,151
6,886
13,862
0
L
Sun Wukong
DuckSquad97
Sun Wukong
9,087
799
0
342
16,188
23,522
0
4,083
11,645
0
18,764
L
9,087
381
881
373
9,062
4,191
0
1,855
7,071
16,986
245
W
16,806
2,794
0
5,216
15,533
17,159
0
5,449
10,084
0
33,723
W
Tsukuyomi
R0X3M
Tsukuyomi
6,303
2,016
0
1,340
10,521
5,138
0
3,887
6,634
0
26,235
L
Medusa
TzApache
Medusa
16,812
8,234
0
2,852
13,670
6,806
0
2,810
10,628
0
40,359
L
Neith
Wholl0211
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
jlombard25
Ix Chel
11,368
1,268
610
1,665
8,116
4,017
0
2,913
4,952
37,374
0
W
4,530
321
5,746
2,465
5,456
2,317
0
1,386
4,070
12,684
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
50,190
171
Minions Killed
199
3
Camps Cleared
9
724,191
Distance Traveled
881,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,538
1,054
78
8
7
168,976
0
W
Morgan Le Fay
9,923
992
20
2
0
153,706
0
L
Sun Wukong
9,690
969
28
3
0
182,646
0
L
Eset
9,660
966
14
1
1
189,894
0
W
Mulan
10,518
1,052
36
4
1
193,687
0
W
Tsukuyomi
9,915
992
42
4
1
192,389
0
L
Medusa
9,481
948
70
7
0
174,365
0
L
Neith
8,133
813
0
0
0
176
0
L
Ix Chel
10,115
1,012
59
6
2
177,110
0
W
Hel
9,296
930
23
2
0
172,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role