Player Matchup

Bacchus
Bacchus
DA_TRU_GR8_ONE
Bacchus
Level 81
God Stats
8W - 7L
1,453 SR
Queue Stats
33W - 34L
1,415 Elo+
Party 1
Charybdis
Charybdis
DEADPOOL175254
Charybdis
Level 126
God Stats
11W - 3L
1,778 SR
Queue Stats
24W - 41L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IT-BARACK
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,483 Elo+
Party 1
Nemesis
Nemesis
PlasmaPinkOyster
Nemesis
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 25L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
jetIntegral9712
Sylvanus
Level 72
God Stats
8W - 4L
1,519 SR
Queue Stats
226W - 210L
1,418 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,414 Elo+

VS

Team Averages
Level 70
1,545 SR
1,483 Elo+
Persephone
Persephone
FunkyGravity56
Persephone
Level 49
God Stats
0W - 4L
1,210 SR
Queue Stats
26W - 53L
1,260 Elo+
Solo
Hou Yi
Hou Yi
NarcoticRabit
Hou Yi
Level 102
God Stats
5W - 2L
1,791 SR
Queue Stats
239W - 242L
1,519 Elo+
Solo
Ares
Ares
OurGamerNinja
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,770 Elo+
Solo
Arachne
Arachne
Pukelips
Arachne
Level 60
God Stats
36W - 27L
1,589 SR
Queue Stats
358W - 331L
1,417 Elo+
Solo
Charon
Charon
brrrdzinthetrap
Charon
Level 74
God Stats
8W - 7L
1,635 SR
Queue Stats
133W - 144L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,184
515
5,311
8,415
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
DEADPOOL175254
Charybdis
12
4 / 1 / 3
7,157
596
8,128
8,827
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
IT-BARACK
Cu Chulainn
12
2 / 1 / 0
7,402
617
5,954
10,104
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 3 / 2
6,330
528
3,839
10,432
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
3 / 2 / 1
6,921
577
5,299
9,878
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FunkyGravity56
Persephone
10
1 / 4 / 2
6,644
554
6,504
8,588
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
5,613
468
6,173
8,030
3,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
6,498
542
4,153
10,419
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Pukelips
Arachne
13
3 / 1 / 3
6,837
570
5,718
10,828
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 1
5,916
493
4,648
8,541
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Charybdis
DEADPOOL175254
Charybdis
4
1
3
5.5
L
Persephone
FunkyGravity56
Persephone
1
4
2
0.5
W
Cu Chulainn
IT-BARACK
Cu Chulainn
2
1
0
2
L
1
3
2
0.67
L
2
3
0
0.67
W
3
3
2
1.33
L
Arachne
Pukelips
Arachne
3
1
3
4.5
L
0
2
1
0.25
W
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
27,196
47,656
Taken
46,406
23,460
Mitigated
23,979
15,848
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,311
462
0
760
8,415
7,768
0
1,505
6,910
18,341
0
W
Charybdis
DEADPOOL175254
Charybdis
8,128
4,195
0
4,689
8,827
3,166
0
1,641
7,186
0
54,384
L
Persephone
FunkyGravity56
Persephone
6,504
900
0
463
8,588
2,703
0
4,766
3,808
35,798
1,043
W
Cu Chulainn
IT-BARACK
Cu Chulainn
5,954
1,430
0
4,227
10,104
4,383
0
3,883
5,456
0
53,653
L
6,173
3,440
0
2,357
8,030
3,239
366
2,380
5,650
0
37,138
L
4,153
677
0
2,388
10,419
7,147
422
2,823
7,596
24,784
0
W
3,839
1,840
0
2,591
10,432
3,671
0
1,748
8,684
0
31,297
L
Arachne
Pukelips
Arachne
5,718
4,604
0
6,450
10,828
4,484
0
336
10,492
0
49,117
L
4,648
843
0
853
8,541
6,406
0
0
8,541
29,813
0
W
Sylvanus
5,299
1,536
60
3,521
9,878
4,472
0
5,602
4,276
39,077
8,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
31,508
323
Minions Killed
282
0
Camps Cleared
0
1,244,350
Distance Traveled
1,208,039
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,184
515
12
1
0
275,287
5
W
Charybdis
7,157
596
97
8
0
216,803
2
L
Persephone
6,644
554
53
4
0
242,712
0
W
Cu Chulainn
7,402
617
89
7
0
255,081
0
L
Hou Yi
5,613
468
65
5
0
218,928
0
L
Ares
6,498
542
23
2
0
240,453
0
W
Nemesis
6,330
528
52
4
0
292,392
0
L
Arachne
6,837
570
88
7
0
284,881
0
L
Charon
5,916
493
53
4
0
221,065
0
W
Sylvanus
6,921
577
73
6
0
204,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role