Player Matchup

Heimdallr
Heimdallr
Cupids Dumb311
Heimdallr
Level 137
God Stats
14W - 12L
1,580 SR
Queue Stats
463W - 410L
1,529 Elo+
Party 2
Mercury
Mercury
Kylef5
Mercury
Level 108
God Stats
1W - 0L
1,503 SR
Queue Stats
39W - 39L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
Mrsteelurkil396
Cthulhu
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
188W - 166L
1,530 Elo+
Party 2
Horus
Horus
The_Rat_King4
Horus
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 41L
1,483 Elo+
Party 3
Scylla
Scylla
dndDP
Scylla
Level 66
God Stats
17W - 25L
1,386 SR
Queue Stats
252W - 241L
1,459 Elo+
Solo
Team Averages
Level 102
1,494 SR
1,489 Elo+

VS

Team Averages
Level 88
1,568 SR
1,500 Elo+
Kali
Kali
 
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
HyatoBen
Nut
Level 66
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
iSmiteYourMom
Chronos
Level 82
God Stats
4W - 3L
1,556 SR
Queue Stats
152W - 128L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
iiCanopy
Cabrakan
Level 82
God Stats
2W - 3L
1,715 SR
Queue Stats
166W - 146L
1,490 Elo+
Party 1
Mulan
Mulan
oP Jixx
Mulan
Level 102
God Stats
3W - 3L
1,556 SR
Queue Stats
42W - 32L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cupids Dumb311
Heimdallr
18
6 / 0 / 2
10,492
583
13,872
8,958
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Kylef5
Mercury
15
2 / 2 / 2
8,227
457
3,562
14,236
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 5
9,279
516
11,571
15,336
17,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 0
10,103
561
6,862
14,125
14,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
dndDP
Scylla
17
0 / 0 / 4
9,925
551
6,671
7,732
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 3 / 0
7,946
441
4,171
18,562
9,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,967
443
7,100
10,697
3,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
14
0 / 1 / 1
8,167
454
4,204
7,338
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
iiCanopy
Cabrakan
15
1 / 2 / 2
8,658
481
8,522
13,511
13,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
oP Jixx
Mulan
12
2 / 4 / 0
7,667
426
9,740
19,261
15,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
0
0.33
W
Heimdallr
Cupids Dumb311
Heimdallr
6
0
2
7
L
1
4
1
0.38
W
Mercury
Kylef5
Mercury
2
2
2
1.5
W
3
2
5
2.75
W
3
1
0
3
W
Scylla
dndDP
Scylla
0
0
4
2
L
Chronos
0
1
1
0.5
L
Cabrakan
iiCanopy
Cabrakan
1
2
2
1
L
Mulan
oP Jixx
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,538
Damage
33,737
60,387
Taken
69,369
47,697
Mitigated
45,367
14,464
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,171
1,727
0
3,702
18,562
9,317
0
2,484
16,014
0
75,613
W
Heimdallr
Cupids Dumb311
Heimdallr
13,872
7,766
0
6,170
8,958
4,970
877
145
8,568
0
107,808
L
7,100
4,204
0
3,470
10,697
3,952
1,035
3,296
7,348
0
50,634
W
Mercury
Kylef5
Mercury
3,562
1,601
0
740
14,236
6,731
185
2,466
11,682
0
67,013
W
11,571
692
133
1,840
15,336
17,568
120
1,331
13,130
33,358
2,400
W
6,862
2,937
310
4,622
14,125
14,976
149
6,182
7,943
929
58,326
W
Scylla
dndDP
Scylla
6,671
1,278
0
649
7,732
3,452
588
2,089
5,411
85,392
1,477
L
Chronos
4,204
450
0
2,418
7,338
2,928
0
3,411
3,799
50,323
1,593
L
Cabrakan
iiCanopy
Cabrakan
8,522
1,531
0
2,041
13,511
13,219
0
214
13,297
64,620
1,448
L
Mulan
oP Jixx
Mulan
9,740
1,305
0
2,394
19,261
15,951
0
7,630
11,514
0
42,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
40,405
573
Minions Killed
495
0
Camps Cleared
0
1,746,440
Distance Traveled
1,738,087
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,946
441
116
6
0
425,494
0
W
Heimdallr
10,492
583
161
9
0
326,504
0
L
Nut
7,967
443
101
6
0
352,154
1
W
Mercury
8,227
457
93
5
0
416,314
3
W
Cthulhu
9,279
516
50
3
0
357,440
0
W
Horus
10,103
561
96
5
0
325,348
4
W
Scylla
9,925
551
173
10
0
320,834
0
L
Chronos
8,167
454
117
7
0
331,472
0
L
Cabrakan
8,658
481
102
6
0
283,167
3
L
Mulan
7,667
426
59
3
0
345,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role