Player Matchup

Chaac
Chaac
ElMasaquata
Chaac
Level 181
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 69L
1,483 Elo+
Party 1
Yemoja
Yemoja
TearlessKahn
Yemoja
Level 269
God Stats
2W - 1L
1,527 SR
Queue Stats
106W - 107L
1,612 Elo+
Party 1
Agni
Agni
xHunt 24x
Agni
Level 152
God Stats
1W - 1L
1,609 SR
Queue Stats
104W - 100L
1,619 Elo+
Party 1
Team Averages
Level 201
1,545 SR
1,571 Elo+

VS

Team Averages
Level 139
1,463 SR
1,583 Elo+
Thanatos
Thanatos
ImKenough
Thanatos
Level 155
God Stats
3W - 5L
1,602 SR
Queue Stats
75W - 65L
1,591 Elo+
Solo
Tyr
Tyr
Master02889
Tyr
Level 178
God Stats
1W - 2L
1,286 SR
Queue Stats
63W - 59L
1,554 Elo+
Solo
Hera
Hera
bloodcent
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,367
837
6,024
9,365
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
14
0 / 0 / 8
7,383
738
3,650
4,360
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
14
3 / 1 / 6
8,099
810
5,750
5,960
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImKenough
Thanatos
12
1 / 3 / 0
6,786
679
7,011
8,455
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 0
5,582
558
1,465
3,855
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
12
0 / 5 / 0
6,852
685
5,993
7,522
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
8
Kills
1
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Thanatos
ImKenough
Thanatos
1
3
0
0.33
L
0
1
0
0
W
Yemoja
0
0
8
4
L
Hera
0
5
0
0
W
Agni
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
14,469
19,685
Taken
19,832
14,719
Mitigated
8,938
10,564
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,024
699
0
4,112
9,365
9,636
470
3,611
5,534
1,760
27,577
L
Thanatos
ImKenough
Thanatos
7,011
1,468
0
4,825
8,455
4,289
0
3,351
4,569
0
21,621
L
1,465
291
0
555
3,855
1,586
0
2,573
1,079
0
3,858
W
Yemoja
3,650
462
3,212
2,134
4,360
2,949
520
1,110
3,006
13,386
2,931
L
Hera
5,993
1,278
0
496
7,522
3,063
0
3,725
3,132
33,240
0
W
Agni
5,750
408
0
1,106
5,960
2,134
127
1,291
4,298
33,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
19,220
134
Minions Killed
105
0
Camps Cleared
0
585,002
Distance Traveled
434,168
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,367
837
45
5
0
204,347
0
L
Thanatos
6,786
679
25
3
0
201,901
0
L
Tyr
5,582
558
4
0
0
69,656
0
W
Yemoja
7,383
738
34
3
0
181,196
1
L
Hera
6,852
685
76
8
0
162,611
0
W
Agni
8,099
810
55
6
0
199,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role