Player Matchup

Bacchus
Bacchus
Chwarzerd
Bacchus
Level 128
God Stats
1W - 3L
1,386 SR
Queue Stats
168W - 160L
1,508 Elo+
Party 2
Mulan
Mulan
OkkNay
Mulan
Level 129
God Stats
9W - 8L
1,744 SR
Queue Stats
108W - 113L
1,527 Elo+
Solo
Susano
Susano
STOP THE TOXIC
Susano
Level 104
God Stats
5W - 5L
1,537 SR
Queue Stats
243W - 223L
1,533 Elo+
Solo
Vulcan
Vulcan
Silverg401
Vulcan
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 183L
1,539 Elo+
Party 2
Rama
Rama
Whinoot
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,542 Elo+
Party 2
Team Averages
Level 120
1,533 SR
1,530 Elo+

VS

Team Averages
Level 84
1,474 SR
1,533 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
gwibby
Arachne
Level 78
God Stats
10W - 4L
1,330 SR
Queue Stats
111W - 106L
1,552 Elo+
Solo
Ullr
Ullr
kiritosinazuna
Ullr
Level 88
God Stats
7W - 3L
1,542 SR
Queue Stats
105W - 77L
1,586 Elo+
Solo
Ares
Ares
mbnavds
Ares
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 68L
1,545 Elo+
Solo
Ganesha
Ganesha
ºArrow
Ganesha
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chwarzerd
Bacchus
10
0 / 2 / 3
6,726
448
5,167
13,350
14,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
OkkNay
Mulan
13
2 / 1 / 1
8,456
564
8,227
11,835
6,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 4
7,409
494
9,265
14,676
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Silverg401
Vulcan
13
5 / 4 / 3
8,126
542
12,001
8,552
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Whinoot
Rama
8
0 / 3 / 1
5,497
366
556
5,688
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 4 / 9
8,000
533
8,973
10,350
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
gwibby
Arachne
15
11 / 0 / 1
9,032
602
6,736
15,460
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 2
8,825
588
8,139
8,114
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
mbnavds
Ares
10
0 / 2 / 0
5,999
400
4,431
13,308
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
ºArrow
Ganesha
12
0 / 2 / 12
8,046
536
4,196
12,727
9,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
15
15
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
4
9
1.38
L
Bacchus
Chwarzerd
Bacchus
0
2
3
0.75
L
Mulan
OkkNay
Mulan
2
1
1
2.5
L
2
5
4
0.8
L
Vulcan
Silverg401
Vulcan
5
4
3
1.63
L
Rama
Whinoot
Rama
0
3
1
0.17
W
Arachne
gwibby
Arachne
11
0
1
11.5
W
3
1
2
4
W
Ares
mbnavds
Ares
0
2
0
0
W
Ganesha
ºArrow
Ganesha
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
32,475
54,101
Taken
59,959
30,982
Mitigated
34,702
14,731
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,973
714
0
4,492
10,350
5,174
0
5,167
4,629
68,525
5,283
L
Bacchus
Chwarzerd
Bacchus
5,167
869
0
3,419
13,350
14,200
0
3,429
9,921
20,381
0
L
Mulan
OkkNay
Mulan
8,227
1,920
0
4,310
11,835
6,492
148
3,783
8,052
0
62,482
L
9,265
2,306
0
4,828
14,676
5,805
0
2,911
11,765
0
55,817
L
Vulcan
Silverg401
Vulcan
12,001
4,110
0
1,094
8,552
2,933
342
5,384
3,168
56,669
0
L
Rama
Whinoot
Rama
556
102
0
1,080
5,688
1,552
0
1,033
4,655
0
16,582
W
Arachne
gwibby
Arachne
6,736
4,988
0
7,396
15,460
6,092
72
4,495
10,771
0
67,212
W
8,139
1,990
0
1,478
8,114
3,628
84
1,894
6,220
0
78,371
W
Ares
mbnavds
Ares
4,431
1,247
0
3,162
13,308
9,827
0
656
12,608
23,675
0
W
Ganesha
ºArrow
Ganesha
4,196
448
0
2,417
12,727
9,981
0
3,984
8,563
24,484
3,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
39,902
358
Minions Killed
427
0
Camps Cleared
0
1,267,000
Distance Traveled
1,531,611
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,000
533
137
9
0
274,206
0
L
Bacchus
6,726
448
32
2
0
293,610
2
L
Mulan
8,456
564
108
7
0
250,539
0
L
Susano
7,409
494
75
5
0
298,309
0
L
Vulcan
8,126
542
111
7
0
305,273
0
L
Rama
5,497
366
32
2
0
119,269
0
W
Arachne
9,032
602
92
6
0
376,712
0
W
Ullr
8,825
588
154
10
0
290,616
0
W
Ares
5,999
400
39
3
0
265,604
0
W
Ganesha
8,046
536
5
0
0
324,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role