Player Matchup

Morgan Le Fay
Morgan Le Fay
Brought2U
Morgan Le Fay
Level 123
God Stats
6W - 4L
1,508 SR
Queue Stats
284W - 244L
1,608 Elo+
Party 1
Bake Kujira
Bake Kujira
Haydonnis
Bake Kujira
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,437 Elo+
Party 3
Fenrir
Fenrir
MarsJCR
Fenrir
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 152L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Rawrararow
Danzaburou
Level 125
God Stats
25W - 25L
1,595 SR
Queue Stats
198W - 185L
1,546 Elo+
Solo
Amaterasu
Amaterasu
brensushi
Amaterasu
Level 107
God Stats
1W - 3L
1,517 SR
Queue Stats
27W - 36L
1,466 Elo+
Party 3
Team Averages
Level 121
1,524 SR
1,519 Elo+

VS

Team Averages
Level 121
1,544 SR
1,567 Elo+
Fafnir
Fafnir
Gabe1
Fafnir
Level 133
God Stats
22W - 14L
1,604 SR
Queue Stats
235W - 201L
1,557 Elo+
Solo
Heimdallr
Heimdallr
Mr_A_I_M_b0t
Heimdallr
Level 87
God Stats
37W - 20L
1,522 SR
Queue Stats
89W - 71L
1,497 Elo+
Solo
Tiamat
Tiamat
Poneygee
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,627 Elo+
Party 2
Da Ji
Da Ji
RadiantArchon
Da Ji
Level 173
God Stats
1W - 1L
1,304 SR
Queue Stats
16W - 11L
1,610 Elo+
Party 2
Charon
Charon
Speαr
Charon
Level 145
God Stats
1W - 0L
1,790 SR
Queue Stats
37W - 32L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brought2U
Morgan Le Fay
12
2 / 3 / 1
6,416
583
6,162
6,340
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
Haydonnis
Bake Kujira
9
1 / 3 / 1
5,693
518
4,971
10,116
7,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
MarsJCR
Fenrir
10
3 / 5 / 1
6,064
551
5,696
11,891
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Rawrararow
Danzaburou
10
0 / 4 / 1
5,703
518
3,240
8,240
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
brensushi
Amaterasu
10
0 / 2 / 1
5,772
525
2,818
10,681
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gabe1
Fafnir
11
1 / 0 / 6
6,821
620
5,228
7,612
7,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heimdallr
Mr_A_I_M_b0t
Heimdallr
12
3 / 2 / 1
6,908
628
4,473
7,435
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Poneygee
Tiamat
11
2 / 2 / 3
6,218
565
2,736
6,640
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 5
7,184
653
7,418
8,883
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Speαr
Charon
12
2 / 2 / 3
7,454
678
9,403
6,958
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
16
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brought2U
Morgan Le Fay
2
3
1
0.83
W
Fafnir
Gabe1
Fafnir
1
0
6
4
L
Bake Kujira
Haydonnis
Bake Kujira
1
3
1
0.5
L
Fenrir
MarsJCR
Fenrir
3
5
1
0.7
W
Heimdallr
Mr_A_I_M_b0t
Heimdallr
3
2
1
1.75
W
Tiamat
Poneygee
Tiamat
2
2
3
1.75
W
8
0
5
10.5
L
Danzaburou
Rawrararow
Danzaburou
0
4
1
0.13
W
Charon
Speαr
Charon
2
2
3
1.75
L
Amaterasu
brensushi
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
29,258
47,268
Taken
37,528
26,193
Mitigated
21,258
8,260
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brought2U
Morgan Le Fay
6,162
622
0
777
6,340
2,478
54
2,126
3,911
43,015
0
W
Fafnir
Gabe1
Fafnir
5,228
978
0
3,748
7,612
7,358
0
2,847
4,523
13,289
2,726
L
Bake Kujira
Haydonnis
Bake Kujira
4,971
2,489
0
2,444
10,116
7,455
9
2,024
7,988
20,961
1,154
L
Fenrir
MarsJCR
Fenrir
5,696
2,027
0
1,730
11,891
5,279
0
2,104
9,553
0
46,123
W
Heimdallr
Mr_A_I_M_b0t
Heimdallr
4,473
2,479
0
3,053
7,435
3,347
0
1,613
5,822
0
64,715
W
Tiamat
Poneygee
Tiamat
2,736
260
0
1,449
6,640
3,576
0
3,070
3,280
35,574
0
W
7,418
2,231
0
4,743
8,883
3,740
0
1,634
7,071
0
44,828
L
Danzaburou
Rawrararow
Danzaburou
3,240
1,466
0
1,889
8,240
3,151
0
2,038
6,139
0
41,645
W
Charon
Speαr
Charon
9,403
1,785
0
1,260
6,958
3,237
0
904
5,644
51,747
0
L
Amaterasu
brensushi
Amaterasu
2,818
621
0
1,420
10,681
7,830
0
6,610
3,239
0
40,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
34,585
333
Minions Killed
392
0
Camps Cleared
0
1,236,056
Distance Traveled
1,167,521
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,416
583
94
9
0
240,846
1
W
Fafnir
6,821
620
23
2
0
258,641
2
L
Bake Kujira
5,693
518
31
3
0
253,061
0
L
Fenrir
6,064
551
65
6
0
261,835
0
W
Heimdallr
6,908
628
116
11
0
195,128
4
W
Tiamat
6,218
565
80
7
0
239,262
0
W
Da Ji
7,184
653
74
7
0
266,338
0
L
Danzaburou
5,703
518
67
6
0
241,143
0
W
Charon
7,454
678
99
9
0
208,152
0
L
Amaterasu
5,772
525
76
7
0
239,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role