Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Boogie120
Fenrir
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 230L
1,478 Elo+
Party 4
Ra
Ra
YXNG X LEGEND
Ra
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 90L
1,241 Elo+
Solo
Aphrodite
Aphrodite
xTrueBedlemX
Aphrodite
Level 12
God Stats
1W - 4L
1,576 SR
Queue Stats
8W - 14L
1,419 Elo+
Party 3
Sol
Sol
xxKush_Blitzzxx
Sol
Level 84
God Stats
8W - 7L
1,574 SR
Queue Stats
127W - 136L
1,424 Elo+
Party 3
Team Averages
Level 50
1,530 SR
1,412 Elo+

VS

Team Averages
Level 85
1,511 SR
1,557 Elo+
Hou Yi
Hou Yi
Acidixx
Hou Yi
Level 126
God Stats
4W - 4L
1,579 SR
Queue Stats
13W - 22L
1,512 Elo+
Party 1
Bakasura
Bakasura
GrimFusi0n
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
OpticAcuity
Zhong Kui
Level 26
God Stats
3W - 2L
1,474 SR
Queue Stats
11W - 17L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
lightorais88
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 83L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
zZqne
Xing Tian
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 2 / 0
6,089
609
5,163
10,538
7,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Boogie120
Fenrir
9
1 / 3 / 0
5,066
507
4,311
9,558
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,472
547
2,337
7,254
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
xTrueBedlemX
Aphrodite
9
1 / 0 / 3
5,239
524
3,849
6,118
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
2 / 0 / 2
5,878
588
7,520
4,980
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Acidixx
Hou Yi
9
0 / 1 / 0
4,839
484
1,967
5,471
1,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GrimFusi0n
Bakasura
11
2 / 1 / 2
5,978
598
7,802
9,997
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
OpticAcuity
Zhong Kui
13
6 / 0 / 1
7,526
753
8,483
7,061
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
lightorais88
Sun Wukong
10
1 / 0 / 1
5,944
594
5,076
7,570
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
zZqne
Xing Tian
7
0 / 2 / 0
4,786
479
1,267
9,227
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
9
9
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Hou Yi
Acidixx
Hou Yi
0
1
0
0
L
Fenrir
Boogie120
Fenrir
1
3
0
0.33
W
Bakasura
GrimFusi0n
Bakasura
2
1
2
3
W
Zhong Kui
OpticAcuity
Zhong Kui
6
0
1
6.5
L
0
4
0
0
W
Sun Wukong
lightorais88
Sun Wukong
1
0
1
1.5
L
Aphrodite
xTrueBedlemX
Aphrodite
1
0
3
2.5
L
2
0
2
3
W
Xing Tian
zZqne
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
24,595
38,448
Taken
39,326
19,027
Mitigated
25,203
13,525
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,163
1,411
0
3,999
10,538
7,265
0
0
9,477
0
42,987
W
Hou Yi
Acidixx
Hou Yi
1,967
511
0
1,450
5,471
1,962
0
2,614
2,857
0
32,510
L
Fenrir
Boogie120
Fenrir
4,311
1,491
0
845
9,558
4,067
0
3,386
5,947
0
32,592
W
Bakasura
GrimFusi0n
Bakasura
7,802
4,667
0
1,756
9,997
4,538
0
2,724
7,273
0
45,571
W
Zhong Kui
OpticAcuity
Zhong Kui
8,483
1,849
81
4,733
7,061
5,559
854
1,828
5,233
57,764
1,000
L
2,337
681
271
1,942
7,254
2,689
0
4,938
1,992
32,506
654
W
Sun Wukong
lightorais88
Sun Wukong
5,076
1,216
0
2,565
7,570
7,149
0
0
7,570
0
36,058
L
Aphrodite
xTrueBedlemX
Aphrodite
3,849
505
1,104
3,359
6,118
3,397
112
893
4,965
18,329
0
L
7,520
3,525
0
2,005
4,980
1,609
840
374
4,242
44,679
6,457
W
Xing Tian
zZqne
Xing Tian
1,267
135
916
887
9,227
5,995
0
6,306
2,921
8,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
29,073
310
Minions Killed
307
0
Camps Cleared
0
1,038,157
Distance Traveled
1,050,464
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,089
609
83
8
0
203,258
0
W
Hou Yi
4,839
484
63
6
0
205,416
0
L
Fenrir
5,066
507
54
5
0
227,688
0
W
Bakasura
5,978
598
77
8
0
258,049
0
W
Zhong Kui
7,526
753
102
10
0
203,720
5
L
Ra
5,472
547
64
6
0
176,953
0
W
Sun Wukong
5,944
594
58
6
0
169,722
0
L
Aphrodite
5,239
524
30
3
0
215,913
0
L
Sol
5,878
588
79
8
0
214,345
2
W
Xing Tian
4,786
479
7
1
0
213,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role