Player Matchup

Gilgamesh
Gilgamesh
ALKHNFRII
Gilgamesh
Level 157
God Stats
2W - 3L
1,630 SR
Queue Stats
527W - 509L
1,470 Elo+
Solo
Thoth
Thoth
SpookyHypezz
Thoth
Level 118
God Stats
3W - 2L
1,864 SR
Queue Stats
108W - 99L
1,487 Elo+
Party 1
Achilles
Achilles
Weslex1
Achilles
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
210W - 198L
1,500 Elo+
Solo
Heimdallr
Heimdallr
micksteppe-micks
Heimdallr
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 112L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
vic04224
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
1,510 Elo+
Party 1
Team Averages
Level 111
1,599 SR
1,478 Elo+

VS

Team Averages
Level 61
1,547 SR
1,497 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dommiix
Kukulkan
Level 145
God Stats
2W - 2L
1,405 SR
Queue Stats
46W - 47L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Kemo54
Danzaburou
Level 15
God Stats
9W - 7L
1,653 SR
Queue Stats
13W - 13L
1,497 Elo+
Party 2
Vamana
Vamana
KoaLakoO
Vamana
Level 13
God Stats
7W - 4L
1,482 SR
Queue Stats
11W - 11L
1,497 Elo+
Party 2
Pele
Pele
MagayeGueye
Pele
Level 7
God Stats
7W - 1L
1,697 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALKHNFRII
Gilgamesh
1
0 / 0 / 0
3,469
347
0
0
0
10
1 / 6 / 0
5,623
562
4,005
7,090
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Weslex1
Achilles
9
0 / 2 / 3
4,857
486
2,024
8,463
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
11
1 / 0 / 2
6,046
605
5,383
4,263
1,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
vic04224
Sylvanus
11
2 / 2 / 0
5,982
598
4,999
10,949
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 0 / 2
6,673
667
5,107
8,175
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Dommiix
Kukulkan
12
1 / 1 / 7
6,887
689
2,608
4,570
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Kemo54
Danzaburou
9
0 / 2 / 0
4,954
495
1,464
5,642
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
KoaLakoO
Vamana
9
1 / 0 / 0
5,132
513
1,136
5,057
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 1
7,255
726
9,649
8,771
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
9
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
2
1
L
Gilgamesh
ALKHNFRII
Gilgamesh
0
0
0
0
W
Kukulkan
Dommiix
Kukulkan
1
1
7
4.5
W
Danzaburou
Kemo54
Danzaburou
0
2
0
0
W
Vamana
KoaLakoO
Vamana
1
0
0
1
W
7
1
1
7.5
L
1
6
0
0.17
L
Achilles
Weslex1
Achilles
0
2
3
0.75
L
Heimdallr
1
0
2
2
L
Sylvanus
vic04224
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
19,964
30,765
Taken
32,215
15,510
Mitigated
14,732
6,994
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,107
3,263
0
3,304
8,175
4,377
80
3,192
4,983
0
51,782
L
Gilgamesh
ALKHNFRII
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Dommiix
Kukulkan
2,608
729
0
500
4,570
1,558
495
2,455
1,747
46,820
2,752
W
Danzaburou
Kemo54
Danzaburou
1,464
425
0
644
5,642
1,950
0
455
5,187
0
30,163
W
Vamana
KoaLakoO
Vamana
1,136
278
0
1,114
5,057
3,248
0
534
4,523
0
22,999
W
9,649
2,762
0
1,603
8,771
3,599
0
1,513
7,144
0
69,750
L
4,005
161
0
420
7,090
1,992
0
1,828
5,262
37,775
0
L
Achilles
Weslex1
Achilles
2,024
517
0
575
8,463
4,964
0
780
7,647
0
22,456
L
Heimdallr
5,383
2,860
0
1,866
4,263
1,822
0
0
4,094
0
45,414
L
Sylvanus
vic04224
Sylvanus
4,999
1,637
228
3,905
10,949
6,732
0
0
10,914
30,017
12,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
30,901
276
Minions Killed
374
0
Camps Cleared
0
850,368
Distance Traveled
1,076,088
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,673
667
95
10
0
178,742
1
L
Gilgamesh
3,469
347
0
0
0
0
0
W
Kukulkan
6,887
689
97
10
0
211,277
0
W
Danzaburou
4,954
495
54
5
0
209,376
0
W
Vamana
5,132
513
24
2
0
212,745
0
W
Pele
7,255
726
104
10
0
263,948
0
L
Thoth
5,623
562
74
7
0
208,539
0
L
Achilles
4,857
486
37
4
0
222,077
2
L
Heimdallr
6,046
605
83
8
0
197,606
1
L
Sylvanus
5,982
598
82
8
0
222,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role