Player Matchup

Bellona
Bellona
Oblivius90
Bellona
Level 29
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nut
Nut
ZakkFalceNera
Nut
Level 54
God Stats
0W - 1L
1,730 SR
Queue Stats
3W - 5L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
zeokrops
Cthulhu
Level 17
God Stats
0W - 2L
1,635 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 2
Team Averages
Level 33
1,606 SR
1,394 Elo+

VS

Team Averages
Level 37
1,472 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Dwill Insame
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
Loki77316
Hou Yi
Level 19
God Stats
2W - 1L
1,350 SR
Queue Stats
78W - 92L
1,426 Elo+
Party 1
Hel
Hel
Sylanced
Hel
Level 45
God Stats
9W - 4L
1,565 SR
Queue Stats
13W - 7L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Oblivius90
Bellona
12
0 / 4 / 2
7,470
623
8,703
12,565
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
1 / 3 / 1
8,188
682
8,245
12,166
5,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
zeokrops
Cthulhu
12
1 / 3 / 1
7,576
631
11,525
13,777
15,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dwill Insame
Sun Wukong
14
1 / 2 / 8
8,765
730
7,498
14,032
12,897
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
Loki77316
Hou Yi
16
6 / 0 / 4
10,103
842
13,066
10,901
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 0 / 7
9,192
766
12,647
9,772
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dwill Insame
Sun Wukong
1
2
8
2.5
W
Hou Yi
Loki77316
Hou Yi
6
0
4
8
L
Bellona
Oblivius90
Bellona
0
4
2
0.25
W
3
0
7
6.5
L
1
3
1
0.5
L
Cthulhu
zeokrops
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
33,211
38,508
Taken
34,705
28,485
Mitigated
24,042
2,971
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dwill Insame
Sun Wukong
7,498
1,213
0
1,109
14,032
12,897
0
4,378
9,654
0
30,907
W
Hou Yi
Loki77316
Hou Yi
13,066
5,059
0
848
10,901
5,497
587
3,275
7,626
0
55,631
L
Bellona
Oblivius90
Bellona
8,703
2,646
0
1,040
12,565
8,356
48
3,651
8,850
140
27,505
W
12,647
546
10,844
8,798
9,772
5,648
155
3,512
6,260
26,371
2,111
L
8,245
4,644
0
1,494
12,166
5,054
198
4,732
7,385
0
29,435
L
Cthulhu
zeokrops
Cthulhu
11,525
490
187
250
13,777
15,075
0
3,572
10,071
27,943
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
28,060
126
Minions Killed
160
0
Camps Cleared
0
660,569
Distance Traveled
706,546
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,765
730
35
3
0
232,436
0
W
Hou Yi
10,103
842
93
8
0
220,302
0
L
Bellona
7,470
623
32
3
0
220,201
0
W
Hel
9,192
766
32
3
0
253,808
0
L
Nut
8,188
682
60
5
0
205,988
0
L
Cthulhu
7,576
631
34
3
0
234,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role