Player Matchup

Heimdallr
Heimdallr
CRIMSONxCRUSADER
Heimdallr
Level 122
God Stats
4W - 2L
1,610 SR
Queue Stats
76W - 92L
1,494 Elo+
Solo
Sylvanus
Sylvanus
DaY0Y0
Sylvanus
Level 158
God Stats
1W - 1L
1,734 SR
Queue Stats
22W - 17L
1,588 Elo+
Solo
Pele
Pele
FaaaauuuuuMulan
Pele
Level 148
God Stats
1W - 1L
1,330 SR
Queue Stats
17W - 25L
1,366 Elo+
Party 1
Ra
Ra
Irishdwarfpp
Ra
Level 68
God Stats
44W - 46L
1,502 SR
Queue Stats
278W - 279L
1,477 Elo+
Party 1
Surtr
Surtr
rcpenia
Surtr
Level 61
God Stats
35W - 15L
1,441 SR
Queue Stats
410W - 401L
1,460 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,477 Elo+

VS

Team Averages
Level 130
1,517 SR
1,470 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArthurMalloy
Baron Samedi
Level 155
God Stats
7W - 6L
1,646 SR
Queue Stats
83W - 109L
1,490 Elo+
Solo
Charybdis
Charybdis
MegCas
Charybdis
Level 154
God Stats
15W - 22L
1,441 SR
Queue Stats
115W - 119L
1,345 Elo+
Party 2
Cerberus
Cerberus
buda5595
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
7 / 0 / 0
6,544
595
10,261
6,948
2,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
DaY0Y0
Sylvanus
9
0 / 2 / 4
4,935
449
5,791
8,420
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 1
5,837
531
4,045
8,676
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 1
6,217
565
1,326
5,229
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
rcpenia
Surtr
11
2 / 1 / 3
6,908
628
10,464
11,149
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 4 / 0
6,385
580
5,281
14,375
10,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
 
Hun Batz
8
0 / 3 / 3
4,925
448
4,520
9,111
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ArthurMalloy
Baron Samedi
11
2 / 1 / 1
6,199
564
3,489
5,880
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MegCas
Charybdis
10
2 / 3 / 1
5,426
493
3,840
9,091
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
buda5595
Cerberus
9
1 / 2 / 2
5,656
514
5,307
12,641
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
6
6
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
Hun Batz
 
Hun Batz
0
3
3
0.5
L
Baron Samedi
ArthurMalloy
Baron Samedi
2
1
1
2.5
W
Heimdallr
7
0
0
7
W
Sylvanus
DaY0Y0
Sylvanus
0
2
4
1
W
3
1
1
3.5
W
0
2
1
0.25
L
Charybdis
MegCas
Charybdis
2
3
1
0.83
L
Cerberus
buda5595
Cerberus
1
2
2
1
W
Surtr
rcpenia
Surtr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
22,437
40,422
Taken
51,098
21,766
Mitigated
27,415
16,894
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,281
1,156
0
4,639
14,375
10,705
0
395
12,881
0
55,317
L
Hun Batz
 
Hun Batz
4,520
1,570
0
2,346
9,111
2,904
0
573
8,454
0
24,127
L
Baron Samedi
ArthurMalloy
Baron Samedi
3,489
459
94
1,645
5,880
2,675
0
786
5,022
44,025
1,980
W
Heimdallr
10,261
5,279
0
3,325
6,948
2,498
0
2,474
4,474
0
45,416
W
Sylvanus
DaY0Y0
Sylvanus
5,791
1,783
767
2,915
8,420
5,799
0
2,470
5,950
16,942
3,546
W
4,045
1,293
0
2,158
8,676
3,631
0
1,987
6,689
0
36,006
W
1,326
82
240
2,298
5,229
2,232
0
1,691
3,538
56,021
1,101
L
Charybdis
MegCas
Charybdis
3,840
2,724
0
2,975
9,091
2,737
0
1,850
7,048
0
37,861
L
Cerberus
buda5595
Cerberus
5,307
319
0
6,123
12,641
8,394
0
2,370
9,572
23,484
0
W
Surtr
rcpenia
Surtr
10,464
4,563
0
5,191
11,149
7,606
0
0
11,149
673
51,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
28,591
347
Minions Killed
351
0
Camps Cleared
0
1,075,768
Distance Traveled
1,137,698
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,385
580
115
10
0
211,672
0
L
Hun Batz
4,925
448
45
4
0
241,556
0
L
Baron Samedi
6,199
564
80
7
0
200,491
4
W
Heimdallr
6,544
595
58
5
0
189,257
0
W
Sylvanus
4,935
449
26
2
0
192,661
0
W
Pele
5,837
531
65
6
0
255,617
1
W
Ra
6,217
565
111
10
0
229,744
0
L
Charybdis
5,426
493
68
6
0
203,692
4
L
Cerberus
5,656
514
43
4
0
280,287
2
W
Surtr
6,908
628
87
8
0
208,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role