Player Matchup

Scylla
Scylla
DMANGELDX
Scylla
Level 87
God Stats
0W - 2L
1,273 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 4
Osiris
Osiris
DominusMors11
Osiris
Level 46
God Stats
0W - 1L
1,785 SR
Queue Stats
9W - 18L
1,340 Elo+
Party 3
Nox
Nox
Sesshomaru1269
Nox
Level 49
God Stats
0W - 2L
1,375 SR
Queue Stats
15W - 35L
1,392 Elo+
Party 3
Pele
Pele
iiPOPS8294
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,401 Elo+
Party 4
Izanami
Izanami
kriim21
Izanami
Level 32
God Stats
2W - 4L
1,462 SR
Queue Stats
9W - 7L
1,496 Elo+
Party 4
Team Averages
Level 67
1,479 SR
1,409 Elo+

VS

Team Averages
Level 89
1,528 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IceCraftyy
Merlin
Level 120
God Stats
7W - 4L
1,574 SR
Queue Stats
92W - 88L
1,434 Elo+
Party 2
Anhur
Anhur
IceRemii
Anhur
Level 23
God Stats
5W - 4L
1,548 SR
Queue Stats
26W - 35L
1,397 Elo+
Party 2
Horus
Horus
Zellech
Horus
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,467 Elo+
Party 1
Pele
Pele
xDblaz3x
Pele
Level 126
God Stats
1W - 2L
1,517 SR
Queue Stats
58W - 50L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DMANGELDX
Scylla
7
0 / 2 / 0
4,302
538
974
3,139
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,874
609
2,404
6,864
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,579
572
2,736
1,794
977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,727
466
1,109
4,086
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
kriim21
Izanami
8
0 / 0 / 0
4,290
536
1,988
2,471
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 1 / 0
4,763
595
3,693
5,377
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
IceCraftyy
Merlin
9
1 / 0 / 1
4,779
597
1,377
2,673
993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
IceRemii
Anhur
7
0 / 0 / 0
3,763
470
730
4,157
1,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
Zellech
Horus
6
0 / 0 / 0
4,032
504
756
3,855
2,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
9
1 / 0 / 0
4,753
594
2,439
5,521
1,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
L
Scylla
DMANGELDX
Scylla
0
2
0
0
L
1
1
0
1
W
Merlin
IceCraftyy
Merlin
1
0
1
1.5
W
Anhur
IceRemii
Anhur
0
0
0
0
L
0
0
0
0
W
Horus
Zellech
Horus
0
0
0
0
L
0
0
0
0
L
Izanami
kriim21
Izanami
0
0
0
0
W
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,211
Damage
8,995
18,354
Taken
21,583
9,285
Mitigated
8,645
5,486
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,693
1,028
0
1,249
5,377
2,300
0
0
5,377
337
28,236
L
Scylla
DMANGELDX
Scylla
974
408
0
500
3,139
826
0
1,322
1,817
25,106
0
L
2,404
853
0
2,445
6,864
5,424
0
136
6,728
0
24,866
W
Merlin
IceCraftyy
Merlin
1,377
51
0
250
2,673
993
0
1,110
1,563
29,093
2,146
W
Anhur
IceRemii
Anhur
730
212
0
1,711
4,157
1,219
0
928
3,229
0
21,277
L
2,736
57
0
820
1,794
977
0
0
1,794
11,316
0
W
Horus
Zellech
Horus
756
569
400
2,370
3,855
2,357
0
1,023
2,832
0
6,412
L
1,109
359
0
963
4,086
1,369
0
51
4,035
0
16,809
L
Izanami
kriim21
Izanami
1,988
1,333
0
758
2,471
689
0
0
2,471
0
32,065
W
Pele
2,439
990
0
4,071
5,521
1,776
0
649
4,872
0
36,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,772
Gold Earned
22,090
167
Minions Killed
216
0
Camps Cleared
0
653,663
Distance Traveled
809,212
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,763
595
48
6
0
156,528
0
L
Scylla
4,302
538
40
5
0
114,541
2
L
Osiris
4,874
609
37
5
0
128,240
1
W
Merlin
4,779
597
45
6
0
147,086
3
W
Anhur
3,763
470
34
4
0
143,802
2
L
Nox
4,579
572
12
2
0
152,968
0
W
Horus
4,032
504
11
1
0
192,881
0
L
Pele
3,727
466
33
4
0
123,871
0
L
Izanami
4,290
536
45
6
0
134,043
0
W
Pele
4,753
594
78
10
0
168,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role