Player Matchup

Kukulkan
Kukulkan
BuckyBailey
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,456 Elo+
Solo
Bellona
Bellona
Shadowwoad
Bellona
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 160L
1,441 Elo+
Solo
Hercules
Hercules
moutonsauvage59
Hercules
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 66L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
neguata
Ne Zha
Level 116
God Stats
5W - 3L
1,570 SR
Queue Stats
299W - 321L
1,496 Elo+
Solo
Bakasura
Bakasura
snackchou
Bakasura
Level 148
God Stats
0W - 1L
1,274 SR
Queue Stats
54W - 57L
1,434 Elo+
Party 2
Team Averages
Level 108
1,469 SR
1,454 Elo+

VS

Team Averages
Level 105
1,416 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gerulis
Chaac
Level 106
God Stats
1W - 0L
1,729 SR
Queue Stats
15W - 12L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
XSIDE10
Danzaburou
Level 95
God Stats
1W - 1L
1,284 SR
Queue Stats
143W - 116L
1,486 Elo+
Solo
Merlin
Merlin
nbfgb
Merlin
Level 128
God Stats
6W - 16L
1,085 SR
Queue Stats
613W - 635L
1,490 Elo+
Solo
Neith
Neith
vysniana
Neith
Level 67
God Stats
1W - 2L
1,482 SR
Queue Stats
18W - 13L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuckyBailey
Kukulkan
16
1 / 4 / 1
8,789
628
8,069
9,686
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Shadowwoad
Bellona
15
3 / 6 / 2
8,783
627
7,838
16,474
17,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
18
3 / 3 / 4
10,064
719
9,996
31,084
32,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
neguata
Ne Zha
14
3 / 7 / 4
8,920
637
11,472
13,174
6,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
snackchou
Bakasura
15
1 / 8 / 3
8,746
625
4,816
15,972
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 3 / 18
9,562
683
10,392
8,734
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Gerulis
Chaac
19
7 / 2 / 20
11,551
825
19,166
20,095
24,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
XSIDE10
Danzaburou
17
10 / 4 / 11
11,181
799
14,045
11,895
6,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
nbfgb
Merlin
18
4 / 2 / 19
10,557
754
15,143
8,026
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
vysniana
Neith
18
6 / 1 / 16
10,826
773
19,918
10,035
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
112
11
Kills
28
28
Deaths
12
14
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
3
18
3.33
L
Kukulkan
BuckyBailey
Kukulkan
1
4
1
0.38
W
Chaac
Gerulis
Chaac
7
2
20
8.5
L
Bellona
Shadowwoad
Bellona
3
6
2
0.67
W
Danzaburou
XSIDE10
Danzaburou
10
4
11
3.88
L
Hercules
3
3
4
1.67
W
Merlin
nbfgb
Merlin
4
2
19
6.75
L
Ne Zha
neguata
Ne Zha
3
7
4
0.71
L
Bakasura
snackchou
Bakasura
1
8
3
0.31
W
Neith
vysniana
Neith
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,191
Damage
78,664
86,390
Taken
58,785
72,744
Mitigated
44,212
25,246
Healing
24,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,392
1,019
1,141
867
8,734
3,804
1,514
1,181
7,278
21,148
254
L
Kukulkan
BuckyBailey
Kukulkan
8,069
894
0
238
9,686
5,213
0
1,383
8,303
26,728
0
W
Chaac
Gerulis
Chaac
19,166
1,394
1,878
7,540
20,095
24,678
586
4,254
14,782
0
34,958
L
Bellona
Shadowwoad
Bellona
7,838
869
224
1,757
16,474
17,742
0
5,002
11,472
1,426
14,876
W
Danzaburou
XSIDE10
Danzaburou
14,045
5,589
963
1,758
11,895
6,567
1,047
1,467
10,224
0
24,980
L
Hercules
9,996
1,001
1,022
16,545
31,084
32,400
0
10,844
20,240
0
24,167
W
Merlin
nbfgb
Merlin
15,143
744
1,839
2,181
8,026
4,071
1,083
264
7,437
33,993
0
L
Ne Zha
neguata
Ne Zha
11,472
1,320
588
1,570
13,174
6,409
0
2,939
10,235
0
20,404
L
Bakasura
snackchou
Bakasura
4,816
2,617
617
2,685
15,972
10,980
318
5,287
10,685
0
5,859
W
Neith
vysniana
Neith
19,918
4,490
2,239
3,992
10,035
5,092
908
2,021
7,757
0
33,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
53,677
128
Minions Killed
170
0
Camps Cleared
0
1,123,794
Distance Traveled
1,347,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,562
683
31
2
0
271,855
0
L
Kukulkan
8,789
628
58
4
0
229,675
0
W
Chaac
11,551
825
31
2
0
297,724
0
L
Bellona
8,783
627
14
1
0
239,527
0
W
Danzaburou
11,181
799
27
2
0
237,929
0
L
Hercules
10,064
719
26
2
0
278,231
0
W
Merlin
10,557
754
46
3
0
263,910
0
L
Ne Zha
8,920
637
13
1
0
175,855
0
L
Bakasura
8,746
625
17
1
0
200,506
0
W
Neith
10,826
773
35
3
0
276,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role