Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Platinum II
CarneAsadaaa
Thanatos
Platinum II
Level 163
God Stats
2W - 4L
1,358 SR
Queue Stats
71W - 49L
2,059 MMR
Party 1
Thoth
Thoth
Diamond III
FirexFalcon
Thoth
Diamond III
Level 190
God Stats
24W - 29L
1,571 SR
Queue Stats
247W - 225L
2,260 MMR
Party 1
Artio
Artio
Diamond III
JustinClay
Artio
Diamond III
Level 127
God Stats
3W - 2L
1,316 SR
Queue Stats
70W - 55L
2,171 MMR
Party 3
Shiva
Shiva
Diamond III
Pоshy
Shiva
Diamond III
Level 142
God Stats
186W - 134L
1,705 SR
Queue Stats
464W - 416L
2,181 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,490 SR
2,034 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,595 SR
2,170 MMR
Chaac
Chaac
Diamond II
Drezу
Chaac
Diamond II
Level 150
God Stats
6W - 8L
1,587 SR
Queue Stats
615W - 583L
2,265 MMR
Party 2
Sol
Sol
Diamond IV
Niramxo
Sol
Diamond IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 206L
2,115 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Stratography
Sylvanus
Diamond V
Level 164
God Stats
11W - 19L
1,517 SR
Queue Stats
192W - 171L
2,109 MMR
Solo
Martichoras
Martichoras
Diamond IV
XxSemonxX
Martichoras
Diamond IV
Level 125
God Stats
14W - 8L
1,772 SR
Queue Stats
200W - 164L
2,164 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
cohdein
Sun Wukong
Diamond III
Level 145
God Stats
18W - 9L
1,599 SR
Queue Stats
410W - 403L
2,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 2 / 6
9,802
613
10,764
11,938
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
CarneAsadaaa
Thanatos
17
6 / 1 / 8
9,781
611
9,577
15,545
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 1 / 4
10,513
657
15,390
7,023
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
13
2 / 0 / 7
8,585
537
5,403
12,911
12,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Pоshy
Shiva
17
2 / 1 / 2
10,597
662
16,724
17,089
18,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaCthulhuKuzenboXing Tian

VS

Bans
CharonSusanoAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drezу
Chaac
13
1 / 3 / 0
7,777
486
7,015
18,643
16,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
14
1 / 5 / 1
8,096
506
11,183
13,028
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Stratography
Sylvanus
10
0 / 4 / 2
6,867
429
4,823
15,632
9,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
XxSemonxX
Martichoras
15
2 / 4 / 0
8,321
520
6,944
13,077
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
cohdein
Sun Wukong
12
1 / 3 / 2
6,961
435
5,505
13,663
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
5
5
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
6
2.5
W
Thanatos
CarneAsadaaa
Thanatos
6
1
8
10
L
Chaac
Drezу
Chaac
1
3
0
0.33
W
7
1
4
9
W
Artio
2
0
7
5.5
L
Sol
1
5
1
0.3
W
Shiva
Pоshy
Shiva
2
1
2
3
L
Sylvanus
Stratography
Sylvanus
0
4
2
0.25
L
Martichoras
XxSemonxX
Martichoras
2
4
0
0.5
L
Sun Wukong
cohdein
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,858
Damage
35,470
64,506
Taken
74,043
46,031
Mitigated
41,147
38,496
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,764
8,615
0
6,893
11,938
5,085
250
6,620
5,318
0
95,903
W
Thanatos
CarneAsadaaa
Thanatos
9,577
2,132
0
16,800
15,545
6,720
715
2,463
13,082
0
81,448
L
Chaac
Drezу
Chaac
7,015
1,402
0
3,605
18,643
16,641
0
1,169
17,434
0
63,839
W
15,390
369
0
546
7,023
2,591
884
765
6,258
89,854
0
W
Artio
5,403
709
1,172
4,194
12,911
12,641
103
5,246
7,665
23,450
630
L
Sol
11,183
3,792
0
2,716
13,028
3,620
0
1,698
11,278
66,145
10,392
W
Shiva
Pоshy
Shiva
16,724
4,702
0
8,891
17,089
18,994
0
521
16,568
952
101,307
L
Sylvanus
Stratography
Sylvanus
4,823
1,108
2,983
4,421
15,632
9,650
0
5,301
10,024
19,518
0
L
Martichoras
XxSemonxX
Martichoras
6,944
1,758
0
1,910
13,077
4,142
0
7,960
4,539
0
83,102
L
Sun Wukong
cohdein
Sun Wukong
5,505
1,404
0
1,432
13,663
7,094
0
4,271
9,170
0
59,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
38,022
634
Minions Killed
488
0
Camps Cleared
0
1,707,482
Distance Traveled
1,517,741
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,802
613
166
10
0
289,739
2
W
Thanatos
9,781
611
125
8
0
389,034
0
L
Chaac
7,777
486
106
7
0
326,834
0
W
Thoth
10,513
657
161
10
0
352,103
6
W
Artio
8,585
537
34
2
0
340,903
5
L
Sol
8,096
506
132
8
0
275,959
2
W
Shiva
10,597
662
148
9
0
335,703
0
L
Sylvanus
6,867
429
21
1
0
313,504
4
L
Martichoras
8,321
520
147
9
0
277,803
5
L
Sun Wukong
6,961
435
82
5
0
323,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role