Player Matchup

Sol
Sol
 
Sol
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Blothe7716
Nut
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 45L
1,569 Elo+
Party 2
Nemesis
Nemesis
Darxe
Nemesis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 17L
1,587 Elo+
Party 2
Ganesha
Ganesha
SANJIPUNISHER
Ganesha
Level 128
God Stats
10W - 3L
1,742 SR
Queue Stats
25W - 16L
1,614 Elo+
Party 2
Poseidon
Poseidon
kovgarenok
Poseidon
Level 156
God Stats
13W - 22L
1,481 SR
Queue Stats
1,015W - 905L
1,618 Elo+
Solo
Team Averages
Level 131
1,545 SR
1,578 Elo+

VS

Team Averages
Level 130
1,455 SR
1,521 Elo+
Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kyraish
Neith
Level 148
God Stats
29W - 27L
1,454 SR
Queue Stats
525W - 519L
1,522 Elo+
Party 1
Izanami
Izanami
Samir1902
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,567 Elo+
Solo
Janus
Janus
mtfc0716
Janus
Level 89
God Stats
5W - 8L
1,321 SR
Queue Stats
457W - 454L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 2
7,056
706
6,409
7,899
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 0
5,458
546
1,544
5,863
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Darxe
Nemesis
10
2 / 1 / 2
5,564
556
4,653
6,904
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
9
1 / 2 / 4
5,512
551
2,391
7,324
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
kovgarenok
Poseidon
13
2 / 0 / 1
7,261
726
3,809
5,086
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 3
5,811
581
5,055
11,550
9,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
 
Kuzenbo
7
1 / 1 / 0
4,273
427
1,823
5,987
3,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Kyraish
Neith
10
3 / 1 / 0
5,455
546
2,579
4,670
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Samir1902
Izanami
12
2 / 2 / 3
6,099
610
4,909
6,419
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
mtfc0716
Janus
9
1 / 0 / 2
5,011
501
3,066
5,849
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
7
7
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
2
1
L
Geb
 
Geb
0
3
3
0.5
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
1
2
0
0.5
W
Nemesis
Darxe
Nemesis
2
1
2
3
L
Neith
Kyraish
Neith
3
1
0
3
W
Ganesha
1
2
4
1.5
L
Izanami
Samir1902
Izanami
2
2
3
1.75
W
Poseidon
kovgarenok
Poseidon
2
0
1
2.5
L
Janus
mtfc0716
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
17,432
33,076
Taken
34,475
14,510
Mitigated
17,842
9,778
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,409
3,107
0
3,368
7,899
2,864
0
2,949
4,950
53,066
9,824
L
Geb
 
Geb
5,055
464
0
2,292
11,550
9,064
0
3,923
7,539
23,299
1,306
L
Kuzenbo
 
Kuzenbo
1,823
557
0
1,000
5,987
3,099
0
3,441
2,546
14,441
0
W
1,544
1,067
0
1,548
5,863
1,935
0
991
4,872
0
31,611
W
Nemesis
Darxe
Nemesis
4,653
2,021
0
2,878
6,904
2,627
337
1,397
5,507
0
29,392
L
Neith
Kyraish
Neith
2,579
281
0
1,172
4,670
1,617
0
2,165
2,241
0
38,651
W
Ganesha
2,391
220
0
984
7,324
5,360
0
2,893
4,431
12,017
0
L
Izanami
Samir1902
Izanami
4,909
3,635
0
3,022
6,419
2,313
254
1,338
5,081
0
59,117
W
Poseidon
kovgarenok
Poseidon
3,809
467
0
1,000
5,086
1,724
488
1,463
3,623
66,717
2,301
L
Janus
mtfc0716
Janus
3,066
329
0
3,229
5,849
1,749
0
651
5,122
32,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
26,649
357
Minions Killed
258
0
Camps Cleared
0
1,037,829
Distance Traveled
1,015,551
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,056
706
104
10
0
178,144
4
L
Geb
5,811
581
26
3
0
216,116
4
L
Kuzenbo
4,273
427
15
2
0
167,675
0
W
Nut
5,458
546
62
6
0
205,440
0
W
Nemesis
5,564
556
56
6
0
237,024
2
L
Neith
5,455
546
50
5
0
202,152
5
W
Ganesha
5,512
551
1
0
0
205,944
6
L
Izanami
6,099
610
107
11
0
183,626
1
W
Poseidon
7,261
726
134
13
0
211,277
0
L
Janus
5,011
501
60
6
0
245,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role