Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Zakrum
Ix Chel
Level 156
God Stats
3W - 13L
1,326 SR
Queue Stats
35W - 44L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
elaydia97200
Kuzenbo
Level 143
God Stats
11W - 32L
1,420 SR
Queue Stats
22W - 46L
1,273 Elo+
Solo
Team Averages
Level 143
1,415 SR
1,390 Elo+

VS

Team Averages
Level 69
1,500 SR
1,354 Elo+
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
cherry_X_X_
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,381 Elo+
Solo
Bacchus
Bacchus
davidghost8
Bacchus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 2 / 1
7,480
748
6,393
7,633
3,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Zakrum
Ix Chel
12
1 / 2 / 2
6,943
694
5,766
7,532
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
elaydia97200
Kuzenbo
11
0 / 0 / 3
6,345
635
2,194
8,150
8,198
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 2
7,866
787
9,620
4,440
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 3 / 3
7,373
737
4,239
9,060
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
davidghost8
Bacchus
11
1 / 1 / 2
6,716
672
4,266
5,930
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
4
4
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
2
1
2.25
W
Discordia
 
Discordia
2
1
2
3
L
Ix Chel
Zakrum
Ix Chel
1
2
2
1
W
1
3
3
0.83
W
Bacchus
davidghost8
Bacchus
1
1
2
2
L
Kuzenbo
elaydia97200
Kuzenbo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
18,125
23,315
Taken
19,430
14,627
Mitigated
8,621
7,059
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,393
876
0
3,249
7,633
3,142
0
5,448
2,179
0
21,967
W
Discordia
 
Discordia
9,620
127
0
0
4,440
1,655
36
1,895
2,509
32,811
939
L
Ix Chel
Zakrum
Ix Chel
5,766
461
579
1,501
7,532
3,287
0
6,802
730
28,756
544
W
4,239
2,293
0
3,917
9,060
3,335
1,200
3,061
5,927
29,846
0
W
Bacchus
davidghost8
Bacchus
4,266
307
0
512
5,930
3,631
0
2,800
3,114
11,181
725
L
Kuzenbo
elaydia97200
Kuzenbo
2,194
1,053
0
1,730
8,150
8,198
52
5,615
2,525
8,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,768
Gold Earned
21,955
89
Minions Killed
137
0
Camps Cleared
0
505,248
Distance Traveled
523,119
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,480
748
32
3
0
160,557
6
W
Discordia
7,866
787
64
6
0
170,323
1
L
Ix Chel
6,943
694
45
5
0
190,841
2
W
Sol
7,373
737
56
6
0
168,249
2
W
Bacchus
6,716
672
17
2
0
184,547
0
L
Kuzenbo
6,345
635
12
1
0
153,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role