Player Matchup

Nemesis
Nemesis
Bradley826
Nemesis
Level 128
God Stats
4W - 2L
1,513 SR
Queue Stats
98W - 84L
1,554 Elo+
Party 3
Charon
Charon
ChickenACP
Charon
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,632 Elo+
Party 3
Rama
Rama
JustJus10
Rama
Level 148
God Stats
4W - 1L
1,861 SR
Queue Stats
70W - 70L
1,518 Elo+
Party 3
Osiris
Osiris
QebraK
Osiris
Level 109
God Stats
4W - 4L
1,528 SR
Queue Stats
141W - 108L
1,575 Elo+
Party 1
Raijin
Raijin
hxrmen
Raijin
Level 143
God Stats
7W - 2L
1,767 SR
Queue Stats
80W - 65L
1,576 Elo+
Party 1
Team Averages
Level 131
1,634 SR
1,571 Elo+

VS

Team Averages
Level 110
1,596 SR
1,540 Elo+
Terra
Terra
Devinm
Terra
Level 121
God Stats
0W - 2L
1,296 SR
Queue Stats
98W - 92L
1,587 Elo+
Party 2
Loki
Loki
M11stro
Loki
Level 115
God Stats
8W - 6L
1,579 SR
Queue Stats
539W - 472L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
MorcantDagdason
Xing Tian
Level 108
God Stats
5W - 5L
1,750 SR
Queue Stats
412W - 375L
1,532 Elo+
Party 2
Janus
Janus
ToastyNugs
Janus
Level 125
God Stats
2W - 1L
1,783 SR
Queue Stats
34W - 44L
1,469 Elo+
Party 4
Hachiman
Hachiman
emencess
Hachiman
Level 83
God Stats
13W - 10L
1,574 SR
Queue Stats
113W - 99L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bradley826
Nemesis
11
4 / 0 / 3
6,280
571
5,435
5,388
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
ChickenACP
Charon
11
2 / 0 / 2
6,812
619
4,601
5,835
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
11
0 / 1 / 3
6,143
558
2,857
5,610
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
QebraK
Osiris
11
3 / 1 / 2
6,840
622
8,206
12,852
10,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
hxrmen
Raijin
13
1 / 1 / 2
7,078
643
3,411
5,086
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Devinm
Terra
10
0 / 1 / 1
5,948
541
2,613
7,412
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
M11stro
Loki
10
1 / 4 / 0
5,460
496
5,356
9,146
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
MorcantDagdason
Xing Tian
9
0 / 3 / 0
4,958
451
4,982
10,351
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
11
0 / 1 / 0
5,970
543
1,169
4,450
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
emencess
Hachiman
11
1 / 1 / 0
5,802
527
3,251
6,410
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
2
3
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bradley826
Nemesis
4
0
3
5.5
W
Charon
ChickenACP
Charon
2
0
2
3
L
Terra
Devinm
Terra
0
1
1
0.5
W
Rama
0
1
3
1.5
L
Loki
M11stro
Loki
1
4
0
0.25
L
Xing Tian
MorcantDagdason
Xing Tian
0
3
0
0
W
Osiris
QebraK
Osiris
3
1
2
4
L
Janus
0
1
0
0
L
Hachiman
emencess
Hachiman
1
1
0
1
W
Raijin
hxrmen
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,510
Damage
17,371
34,771
Taken
37,769
21,301
Mitigated
19,596
12,073
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bradley826
Nemesis
5,435
1,251
0
632
5,388
2,354
256
501
4,856
0
37,579
W
Charon
ChickenACP
Charon
4,601
1,097
0
2,121
5,835
4,145
0
1,504
4,300
27,984
1,286
L
Terra
Devinm
Terra
2,613
473
600
2,960
7,412
5,227
0
2,392
4,942
22,650
2,644
W
Rama
2,857
2,077
0
2,062
5,610
2,080
1,024
1,218
4,392
0
48,041
L
Loki
M11stro
Loki
5,356
1,994
0
3,351
9,146
2,873
0
856
8,250
0
35,255
L
Xing Tian
MorcantDagdason
Xing Tian
4,982
393
0
434
10,351
7,901
0
974
9,329
28,403
0
W
Osiris
QebraK
Osiris
8,206
3,737
0
6,258
12,852
10,948
86
4,579
8,273
0
48,507
L
Janus
1,169
0
0
1,113
4,450
1,526
0
1,620
2,638
51,399
0
L
Hachiman
emencess
Hachiman
3,251
1,797
0
2,034
6,410
2,069
0
1,784
4,626
0
48,826
W
Raijin
hxrmen
Raijin
3,411
128
0
1,000
5,086
1,774
0
712
4,226
58,559
1,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
28,138
381
Minions Killed
314
0
Camps Cleared
0
1,143,896
Distance Traveled
1,176,064
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,280
571
60
5
0
260,347
0
W
Charon
6,812
619
36
3
0
218,892
4
L
Terra
5,948
541
36
3
0
251,503
0
W
Rama
6,143
558
96
9
0
202,413
3
L
Loki
5,460
496
53
5
0
258,424
0
L
Xing Tian
4,958
451
33
3
0
208,989
0
W
Osiris
6,840
622
71
6
0
246,756
3
L
Janus
5,970
543
108
10
0
243,671
3
L
Hachiman
5,802
527
84
8
0
213,477
2
W
Raijin
7,078
643
118
11
0
215,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role