Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Van Devok
Hercules
Level 148
God Stats
13W - 15L
1,787 SR
Queue Stats
266W - 268L
1,420 Elo+
Solo
Thor
Thor
iQsound
Thor
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,314 Elo+
Party 2
Sylvanus
Sylvanus
merkedcheapshot
Sylvanus
Level 148
God Stats
6W - 8L
1,466 SR
Queue Stats
187W - 161L
1,556 Elo+
Solo
Charon
Charon
tandysummers
Charon
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 58L
1,258 Elo+
Party 2
Team Averages
Level 120
1,551 SR
1,410 Elo+

VS

Team Averages
Level 108
1,524 SR
1,465 Elo+
Gilgamesh
Gilgamesh
Baerpstank
Gilgamesh
Level 86
God Stats
7W - 7L
1,415 SR
Queue Stats
50W - 60L
1,476 Elo+
Party 1
Hachiman
Hachiman
MeLikeDumpy
Hachiman
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 148L
1,470 Elo+
Party 1
Chang'e
Chang'e
RideShaft
Chang'e
Level 114
God Stats
7W - 7L
1,516 SR
Queue Stats
20W - 45L
1,341 Elo+
Party 1
Bacchus
Bacchus
lilbung23
Bacchus
Level 94
God Stats
23W - 21L
1,558 SR
Queue Stats
532W - 536L
1,560 Elo+
Solo
Fenrir
Fenrir
x Shimmyyy
Fenrir
Level 140
God Stats
3W - 0L
1,629 SR
Queue Stats
72W - 71L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 2 / 1
8,497
500
8,784
11,019
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Van Devok
Hercules
14
1 / 3 / 0
7,792
458
8,926
15,698
17,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
iQsound
Thor
13
1 / 2 / 1
7,365
433
3,720
13,305
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
13
0 / 2 / 1
7,611
448
7,785
12,032
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
12
1 / 2 / 2
7,604
447
7,755
15,452
12,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baerpstank
Gilgamesh
17
3 / 1 / 1
10,553
621
10,683
16,415
16,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
MeLikeDumpy
Hachiman
15
3 / 2 / 2
8,623
507
5,696
10,454
4,501
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RideShaft
Chang'e
15
1 / 1 / 1
8,642
508
9,552
11,185
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lilbung23
Bacchus
13
1 / 1 / 5
8,454
497
6,420
13,072
15,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
x Shimmyyy
Fenrir
16
3 / 1 / 2
9,006
530
7,727
16,597
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
1
1.75
W
Gilgamesh
Baerpstank
Gilgamesh
3
1
1
3.5
W
Hachiman
MeLikeDumpy
Hachiman
3
2
2
2
W
Chang'e
RideShaft
Chang'e
1
1
1
1.5
L
Hercules
Van Devok
Hercules
1
3
0
0.33
L
Thor
iQsound
Thor
1
2
1
0.75
W
Bacchus
lilbung23
Bacchus
1
1
5
3.5
L
Sylvanus
0
2
1
0.25
L
Charon
1
2
2
1
W
Fenrir
x Shimmyyy
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
40,078
67,506
Taken
67,723
47,405
Mitigated
48,020
17,520
Healing
26,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,784
3,076
694
3,272
11,019
4,661
0
2,830
8,189
0
73,938
W
Gilgamesh
Baerpstank
Gilgamesh
10,683
3,042
0
3,259
16,415
16,615
0
2,618
12,962
1,023
84,756
W
Hachiman
MeLikeDumpy
Hachiman
5,696
2,667
0
4,337
10,454
4,501
3,297
2,132
8,322
0
63,080
W
Chang'e
RideShaft
Chang'e
9,552
900
506
5,763
11,185
3,467
108
6,688
3,953
60,471
578
L
Hercules
Van Devok
Hercules
8,926
2,200
0
5,278
15,698
17,107
0
851
13,788
0
64,158
L
Thor
iQsound
Thor
3,720
1,277
0
0
13,305
6,348
0
2,424
10,830
0
60,086
W
Bacchus
lilbung23
Bacchus
6,420
660
0
3,691
13,072
15,264
13
2,029
10,949
33,477
3,462
L
Sylvanus
7,785
1,792
1,024
3,395
12,032
6,317
0
8,086
3,946
47,183
2,046
L
Charon
7,755
1,612
0
3,857
15,452
12,972
0
1,521
13,828
29,054
0
W
Fenrir
x Shimmyyy
Fenrir
7,727
1,856
0
8,854
16,597
8,173
749
1,111
15,386
0
80,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
45,278
418
Minions Killed
518
0
Camps Cleared
0
1,561,593
Distance Traveled
1,666,363
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,497
500
132
8
0
324,626
3
W
Gilgamesh
10,553
621
146
9
0
346,676
1
W
Hachiman
8,623
507
96
6
0
322,909
0
W
Chang'e
8,642
508
116
7
0
317,454
0
L
Hercules
7,792
458
100
6
0
255,486
1
L
Thor
7,365
433
89
5
0
353,162
0
W
Bacchus
8,454
497
47
3
0
345,600
0
L
Sylvanus
7,611
448
77
5
0
261,517
1
L
Charon
7,604
447
20
1
0
366,802
0
W
Fenrir
9,006
530
113
7
0
333,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role