Player Matchup

Bacchus
Bacchus
DocterBaggins
Bacchus
Level 58
God Stats
4W - 1L
1,654 SR
Queue Stats
47W - 33L
1,528 Elo+
Party 2
Mulan
Mulan
FNSVBlitzkrieg
Mulan
Level 127
God Stats
7W - 6L
1,500 SR
Queue Stats
90W - 83L
1,568 Elo+
Solo
Pele
Pele
KyrinCB
Pele
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 99L
1,514 Elo+
Solo
Ishtar
Ishtar
Markohla
Ishtar
Level 115
God Stats
12W - 7L
1,263 SR
Queue Stats
41W - 30L
1,515 Elo+
Party 2
Ra
Ra
Neptune18
Ra
Level 98
God Stats
5W - 4L
1,535 SR
Queue Stats
62W - 58L
1,469 Elo+
Solo
Team Averages
Level 97
1,490 SR
1,519 Elo+

VS

Team Averages
Level 101
1,605 SR
1,501 Elo+
Thor
Thor
Itismoist224
Thor
Level 87
God Stats
1W - 1L
1,570 SR
Queue Stats
23W - 29L
1,481 Elo+
Party 1
Thoth
Thoth
aairlift
Thoth
Level 110
God Stats
5W - 2L
1,624 SR
Queue Stats
239W - 229L
1,393 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 80
God Stats
479W - 431L
1,571 SR
Queue Stats
481W - 436L
1,522 Elo+
Solo
Olorun
Olorun
xFsnt
Olorun
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 94L
1,609 Elo+
Solo
Odin
Odin
zestyVEVO
Odin
Level 128
God Stats
0W - 1L
1,758 SR
Queue Stats
40W - 42L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 0 / 4
6,540
595
5,304
7,257
6,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 1
7,001
636
4,299
7,801
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
KyrinCB
Pele
7
3 / 1 / 0
5,087
462
2,666
6,806
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Markohla
Ishtar
11
3 / 2 / 1
6,306
573
7,858
8,519
3,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 0
8,113
738
4,899
4,837
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,495
500
4,035
8,339
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
aairlift
Thoth
12
0 / 2 / 1
6,193
563
1,928
6,939
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,686
517
6,541
11,447
3,376
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
xFsnt
Olorun
10
1 / 5 / 0
5,777
525
2,908
9,606
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
10
1 / 0 / 1
5,810
528
4,592
8,293
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
3
3
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
0
4
4
W
1
0
1
1.5
L
1
2
2
1
W
Pele
KyrinCB
Pele
3
1
0
3
W
Ishtar
Markohla
Ishtar
3
2
1
1.75
W
2
0
0
2
L
Thoth
aairlift
Thoth
0
2
1
0.25
L
0
2
1
0.25
L
Olorun
xFsnt
Olorun
1
5
0
0.2
L
Odin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
20,004
35,220
Taken
44,624
18,187
Mitigated
18,971
12,744
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,304
1,305
1,194
2,497
7,257
6,430
0
1,967
5,290
19,773
0
W
4,299
182
0
2,939
7,801
3,808
0
3,876
3,925
0
54,212
L
4,035
1,094
0
1,491
8,339
3,621
0
744
7,591
0
33,154
W
Pele
KyrinCB
Pele
2,666
1,010
0
549
6,806
2,495
0
1,525
5,237
0
24,584
W
Ishtar
Markohla
Ishtar
7,858
4,949
0
2,738
8,519
3,354
0
2,168
6,351
0
51,341
W
4,899
185
72
2,755
4,837
2,100
96
1,313
3,206
74,885
2,238
L
Thoth
aairlift
Thoth
1,928
230
0
1,942
6,939
2,425
0
3,548
2,833
51,777
0
L
6,541
1,887
0
6,869
11,447
3,376
0
640
10,807
44,981
1,792
L
Olorun
xFsnt
Olorun
2,908
982
0
1,777
9,606
3,779
0
2,258
7,348
31,848
9,319
L
Odin
4,592
905
365
1,823
8,293
5,770
0
2,230
6,033
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
28,961
397
Minions Killed
323
0
Camps Cleared
0
1,140,324
Distance Traveled
1,119,860
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,540
595
29
3
0
227,191
2
W
Mulan
7,001
636
90
8
0
229,458
0
L
Thor
5,495
500
60
5
0
239,250
0
W
Pele
5,087
462
37
3
0
203,727
0
W
Ishtar
6,306
573
89
8
0
223,739
4
W
Ra
8,113
738
152
14
0
256,209
1
L
Thoth
6,193
563
111
10
0
219,329
4
L
Sol
5,686
517
67
6
0
200,674
0
L
Olorun
5,777
525
71
6
0
207,572
0
L
Odin
5,810
528
14
1
0
253,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role