Player Matchup

Da Ji
Da Ji
BingBong798
Da Ji
Level 159
God Stats
9W - 5L
1,580 SR
Queue Stats
128W - 139L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
Damecrazylegs88
Aphrodite
Level 96
God Stats
92W - 68L
1,491 SR
Queue Stats
165W - 145L
1,467 Elo+
Party 1
Janus
Janus
JRAKAGREATNESS
Janus
Level 267
God Stats
2W - 3L
1,262 SR
Queue Stats
62W - 72L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
NAHRNAHR
Heimdallr
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 270L
1,483 Elo+
Party 1
Surtr
Surtr
puki15
Surtr
Level 99
God Stats
15W - 5L
1,747 SR
Queue Stats
177W - 153L
1,628 Elo+
Solo
Team Averages
Level 156
1,516 SR
1,505 Elo+

VS

Team Averages
Level 116
1,628 SR
1,534 Elo+
Ratatoskr
Ratatoskr
DeemusWorthy
Ratatoskr
Level 146
God Stats
10W - 4L
1,881 SR
Queue Stats
122W - 85L
1,634 Elo+
Solo
Neith
Neith
Headiot
Neith
Level 140
God Stats
0W - 3L
1,182 SR
Queue Stats
58W - 53L
1,509 Elo+
Party 2
Ymir
Ymir
STUDBOLT
Ymir
Level 123
God Stats
2W - 2L
1,711 SR
Queue Stats
28W - 35L
1,440 Elo+
Party 2
Bastet
Bastet
awesomepanda100
Bastet
Level 83
God Stats
13W - 12L
1,586 SR
Queue Stats
101W - 85L
1,500 Elo+
Solo
Anubis
Anubis
rockdaparty14
Anubis
Level 87
God Stats
6W - 3L
1,782 SR
Queue Stats
21W - 14L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,530
529
13,854
13,988
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Damecrazylegs88
Aphrodite
15
1 / 0 / 7
9,051
503
8,791
9,606
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 2
10,544
586
16,215
10,214
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
NAHRNAHR
Heimdallr
17
1 / 1 / 1
9,188
510
5,751
11,954
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
puki15
Surtr
17
1 / 1 / 0
10,775
599
15,572
15,552
14,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeemusWorthy
Ratatoskr
16
1 / 1 / 0
9,456
525
9,300
22,245
14,168
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Headiot
Neith
16
1 / 4 / 1
9,188
510
9,941
13,525
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
0 / 3 / 1
7,386
410
2,708
17,103
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 3 / 0
7,765
431
4,690
17,541
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
2 / 6 / 1
8,288
460
6,595
14,074
5,710
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Aphrodite
Damecrazylegs88
Aphrodite
1
0
7
4.5
L
Ratatoskr
DeemusWorthy
Ratatoskr
1
1
0
1
L
Neith
Headiot
Neith
1
4
1
0.38
W
9
2
2
5
W
Heimdallr
NAHRNAHR
Heimdallr
1
1
1
1.5
L
Ymir
0
3
1
0.17
L
1
3
0
0.33
W
Surtr
puki15
Surtr
1
1
0
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,183
Damage
33,234
61,314
Taken
84,488
37,914
Mitigated
43,613
29,904
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,854
4,798
0
6,725
13,988
6,406
0
2,113
11,875
0
90,304
W
Aphrodite
Damecrazylegs88
Aphrodite
8,791
855
4,862
7,555
9,606
6,974
61
2,372
7,234
31,314
80
L
Ratatoskr
DeemusWorthy
Ratatoskr
9,300
2,594
0
7,958
22,245
14,168
0
2,066
18,741
0
93,869
L
Neith
Headiot
Neith
9,941
3,820
0
2,644
13,525
4,858
0
846
12,679
0
89,653
W
16,215
605
0
525
10,214
4,090
0
4,064
6,150
101,205
1,702
W
Heimdallr
NAHRNAHR
Heimdallr
5,751
3,273
0
3,480
11,954
6,013
792
754
11,200
0
80,125
L
Ymir
2,708
639
0
2,035
17,103
12,637
0
11,448
5,655
14,815
0
L
4,690
1,174
0
7,581
17,541
6,240
0
3,886
13,603
0
62,899
W
Surtr
puki15
Surtr
15,572
6,129
0
6,757
15,552
14,431
0
0
15,552
5,092
93,598
L
6,595
0
0
2,892
14,074
5,710
0
8,239
5,835
62,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
42,083
627
Minions Killed
541
0
Camps Cleared
0
1,770,053
Distance Traveled
1,680,946
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,530
529
125
7
0
409,233
2
W
Aphrodite
9,051
503
40
2
0
334,806
1
L
Ratatoskr
9,456
525
185
10
0
355,588
4
L
Neith
9,188
510
139
8
0
309,430
0
W
Janus
10,544
586
157
9
0
350,645
1
W
Heimdallr
9,188
510
131
7
0
315,557
4
L
Ymir
7,386
410
20
1
0
320,038
1
L
Bastet
7,765
431
107
6
0
401,474
0
W
Surtr
10,775
599
174
10
0
359,812
6
L
Anubis
8,288
460
90
5
0
294,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role