Player Matchup

Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ICEBEAST12
Ymir
Level 59
God Stats
4W - 6L
1,285 SR
Queue Stats
112W - 172L
1,337 Elo+
Party 1
Ratatoskr
Ratatoskr
SkullOfSpartan
Ratatoskr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 151L
1,337 Elo+
Party 1
Hel
Hel
Smokieburr
Hel
Level 89
God Stats
9W - 4L
1,753 SR
Queue Stats
326W - 343L
1,485 Elo+
Solo
Hun Batz
Hun Batz
witty_muddler0
Hun Batz
Level 46
God Stats
4W - 3L
1,690 SR
Queue Stats
112W - 174L
1,328 Elo+
Solo
Team Averages
Level 83
1,546 SR
1,398 Elo+

VS

Team Averages
Level 66
1,500 SR
1,413 Elo+
Susano
Susano
Comicfan007
Susano
Level 144
God Stats
1W - 6L
1,500 SR
Queue Stats
201W - 210L
1,514 Elo+
Solo
Aphrodite
Aphrodite
MedicineMan9558
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,479 Elo+
Party 2
Da Ji
Da Ji
iCamp2kiII
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,269 Elo+
Party 2
Bellona
Bellona
syntheticsaiyan
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,467 Elo+
Party 2
Tiamat
Tiamat
xXDIAMONDXx1957
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
2 / 1 / 19
9,178
918
8,716
11,841
12,962
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 8
7,291
729
3,427
8,500
8,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
SkullOfSpartan
Ratatoskr
16
5 / 4 / 9
9,171
917
9,090
9,564
4,187
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 15
8,870
887
9,611
9,071
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
16
11 / 2 / 4
9,295
930
10,281
7,109
4,404
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
6 / 5 / 3
8,172
817
10,520
10,716
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MedicineMan9558
Aphrodite
12
0 / 4 / 6
6,551
655
3,931
9,430
5,537
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
14
1 / 5 / 3
7,127
713
4,381
8,860
5,773
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 6
8,179
818
10,055
9,772
7,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 4
6,066
607
2,023
7,588
5,848
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
24
Kills
12
12
Deaths
24
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
19
11.5
L
Susano
6
5
3
1.5
W
1
3
8
1.67
L
Aphrodite
MedicineMan9558
Aphrodite
0
4
6
0.75
W
Ratatoskr
SkullOfSpartan
Ratatoskr
5
4
9
2.38
W
5
2
15
6.25
L
Da Ji
1
5
3
0.5
L
5
4
6
2
W
Hun Batz
11
2
4
6.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
30,910
46,085
Taken
46,366
35,801
Mitigated
30,488
18,875
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,716
667
1,137
2,806
11,841
12,962
243
2,089
9,752
1,049
21,362
L
Susano
10,520
2,198
303
1,213
10,716
6,008
0
3,208
7,508
0
25,626
W
3,427
595
85
408
8,500
8,390
0
590
7,910
5,353
0
L
Aphrodite
MedicineMan9558
Aphrodite
3,931
1,148
1,462
2,599
9,430
5,537
0
2,307
7,123
5,761
239
W
Ratatoskr
SkullOfSpartan
Ratatoskr
9,090
3,246
169
1,225
9,564
4,187
590
1,635
7,929
0
18,042
W
9,611
2,101
7,046
4,788
9,071
5,858
336
759
8,312
19,591
0
L
Da Ji
4,381
2,003
0
0
8,860
5,773
0
1,558
7,302
0
9,501
L
10,055
3,995
577
770
9,772
7,322
0
3,865
5,907
0
20,281
W
Hun Batz
10,281
2,998
229
982
7,109
4,404
0
830
6,279
0
15,936
L
2,023
567
247
251
7,588
5,848
0
2,755
4,833
2,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
36,095
94
Minions Killed
69
0
Camps Cleared
0
973,453
Distance Traveled
773,686
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,178
918
36
4
0
232,832
0
L
Susano
8,172
817
27
3
0
186,203
0
W
Ymir
7,291
729
6
1
0
137,529
0
L
Aphrodite
6,551
655
7
1
0
144,622
0
W
Ratatoskr
9,171
917
23
2
0
196,213
0
W
Hel
8,870
887
16
2
0
190,082
0
L
Da Ji
7,127
713
14
1
0
163,202
0
L
Bellona
8,179
818
19
2
0
182,387
0
W
Hun Batz
9,295
930
13
1
0
216,797
0
L
Tiamat
6,066
607
2
0
0
97,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role