Player Matchup

Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold V
MaikelHero
Ares
Gold V
Level 120
God Stats
5W - 1L
1,731 SR
Queue Stats
66W - 68L
1,425 MMR
Solo
Pele
Pele
Gold V
TheBoyz475
Pele
Gold V
Level 195
God Stats
30W - 17L
1,694 SR
Queue Stats
52W - 47L
1,444 MMR
Solo
Charon
Charon
Gold I
lExtiinctionl
Charon
Gold I
Level 168
God Stats
1W - 3L
1,157 SR
Queue Stats
172W - 171L
1,442 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,516 SR
1,462 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,560 SR
1,443 MMR
Geb
Geb
Gold IV
DarkSaiyan70
Geb
Gold IV
Level 174
God Stats
62W - 54L
1,653 SR
Queue Stats
451W - 451L
1,448 MMR
Solo
Loki
Loki
Silver III
Masakova
Loki
Silver III
Level 87
God Stats
5W - 6L
1,502 SR
Queue Stats
13W - 22L
1,444 MMR
Solo
Zeus
Zeus
Bronze III
Shortness
Zeus
Bronze III
Level 121
God Stats
1W - 1L
1,516 SR
Queue Stats
9W - 16L
1,454 MMR
Party 1
Izanami
Izanami
Bronze III
UnknownError824
Izanami
Bronze III
Level 144
God Stats
1W - 1L
1,947 SR
Queue Stats
11W - 18L
1,453 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
iiLano
Cu Chulainn
Gold V
Level 135
God Stats
4W - 5L
1,182 SR
Queue Stats
159W - 161L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 0 / 3
7,024
639
8,064
6,703
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
 
Discordia
10
0 / 0 / 5
6,092
554
4,757
3,359
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
5,959
542
2,772
7,088
5,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 2
6,668
606
5,267
7,592
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
5 / 0 / 1
7,625
693
8,170
11,530
9,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
JanusThanatosNutThorAthena

VS

Bans
Bake KujiraGilgameshAo KuangAphroditeSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,317
483
2,548
8,501
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
9
0 / 1 / 0
5,115
465
2,117
7,810
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
9
0 / 4 / 0
5,138
467
5,941
6,074
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 0
5,597
509
2,831
6,253
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
iiLano
Cu Chulainn
10
0 / 6 / 0
5,829
530
7,608
12,636
8,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
3
3.5
W
Discordia
 
Discordia
0
0
5
2.5
L
0
2
0
0
W
3
0
2
4
L
Loki
0
1
0
0
L
Zeus
0
4
0
0
W
5
0
2
6
L
0
2
0
0
L
Cu Chulainn
iiLano
Cu Chulainn
0
6
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
21,045
36,272
Taken
41,274
22,723
Mitigated
21,704
8,497
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,064
3,360
0
1,141
6,703
3,098
0
1,733
4,970
0
74,633
W
Discordia
 
Discordia
4,757
160
0
624
3,359
1,464
0
2,090
1,269
41,810
1,997
L
2,548
249
0
2,488
8,501
6,246
0
2,653
5,816
11,596
0
W
2,772
351
0
1,351
7,088
5,386
0
2,419
4,669
11,130
1,810
L
Loki
2,117
371
0
2,684
7,810
2,658
0
1,637
6,155
0
31,867
L
Zeus
5,941
394
0
1,216
6,074
2,233
0
2,817
3,257
34,501
1,357
W
5,267
1,618
0
1,847
7,592
3,363
0
2,179
5,413
0
56,719
L
2,831
1,957
0
1,643
6,253
2,243
0
1,016
5,231
0
51,360
L
Cu Chulainn
iiLano
Cu Chulainn
7,608
1,784
0
2,856
12,636
8,324
0
6,144
5,696
6,649
40,317
W
8,170
1,994
0
3,534
11,530
9,412
0
1,178
10,352
47,012
3,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
26,996
428
Minions Killed
313
0
Camps Cleared
0
1,125,440
Distance Traveled
1,088,189
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,024
639
134
12
0
220,480
3
W
Discordia
6,092
554
80
7
0
212,495
0
L
Geb
5,317
483
10
1
0
204,921
2
W
Ares
5,959
542
21
2
0
231,898
0
L
Loki
5,115
465
61
6
0
281,476
3
L
Zeus
5,138
467
68
6
0
203,868
4
W
Pele
6,668
606
90
8
0
267,655
2
L
Izanami
5,597
509
99
9
0
207,491
3
L
Cu Chulainn
5,829
530
75
7
0
190,433
0
W
Charon
7,625
693
103
9
0
192,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role