Player Matchup

Odin
Odin
Grimmjow_EXE
Odin
Level 132
God Stats
15W - 18L
1,300 SR
Queue Stats
181W - 164L
1,454 Elo+
Party 1
Anhur
Anhur
NiceJorgeXP
Anhur
Level 119
God Stats
2W - 2L
1,502 SR
Queue Stats
102W - 88L
1,489 Elo+
Solo
Fenrir
Fenrir
RemovingEnd411
Fenrir
Level 144
God Stats
1W - 1L
1,297 SR
Queue Stats
127W - 106L
1,529 Elo+
Solo
Thoth
Thoth
Vishanti101
Thoth
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,689 Elo+
Solo
Cthulhu
Cthulhu
Zelos1
Cthulhu
Level 158
God Stats
5W - 3L
1,577 SR
Queue Stats
227W - 225L
1,461 Elo+
Party 1
Team Averages
Level 131
1,435 SR
1,525 Elo+

VS

Team Averages
Level 105
1,541 SR
1,504 Elo+
Mercury
Mercury
E_Kenda11
Mercury
Level 104
God Stats
4W - 4L
1,598 SR
Queue Stats
362W - 363L
1,519 Elo+
Solo
Nut
Nut
RateMagzzzz
Nut
Level 120
God Stats
5W - 4L
1,450 SR
Queue Stats
27W - 35L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
WordOfAmon
Cu Chulainn
Level 143
God Stats
8W - 13L
1,437 SR
Queue Stats
157W - 150L
1,459 Elo+
Solo
Hera
Hera
unknownjuan
Hera
Level 124
God Stats
1W - 1L
1,464 SR
Queue Stats
219W - 201L
1,547 Elo+
Solo
Ares
Ares
victorh2903
Ares
Level 36
God Stats
1W - 5L
1,759 SR
Queue Stats
121W - 156L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,204
841
960
2,246
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

6
0 / 1 / 0
3,252
650
2,292
2,621
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,372
674
944
3,180
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,226
845
685
1,226
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Zelos1
Cthulhu
6
0 / 0 / 0
3,534
707
2,290
4,338
2,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
E_Kenda11
Mercury
7
0 / 1 / 0
3,450
690
253
2,722
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 0 / 0
3,596
719
3,517
3,118
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
WordOfAmon
Cu Chulainn
1
0 / 0 / 0
2,514
503
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,302
660
193
1,865
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 1
3,674
735
1,991
5,913
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
E_Kenda11
Mercury
0
1
0
0
W
1
0
0
1
W
0
1
0
0
L
1
0
0
1
W
0
0
0
0
W
1
0
0
1
L
Cu Chulainn
WordOfAmon
Cu Chulainn
0
0
0
0
W
Cthulhu
Zelos1
Cthulhu
0
0
0
0
L
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,171
Damage
5,954
13,611
Taken
13,618
6,460
Mitigated
5,089
3,597
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
E_Kenda11
Mercury
253
59
0
1,088
2,722
741
0
0
2,722
0
13,330
W
960
343
0
150
2,246
1,304
0
0
2,246
0
25,104
W
2,292
1,652
0
639
2,621
867
0
944
1,677
0
14,731
L
3,517
2,180
0
2,021
3,118
939
0
661
2,457
0
21,844
W
944
112
0
572
3,180
1,299
0
150
3,030
0
18,648
W
685
39
0
500
1,226
272
0
193
1,033
26,932
1,175
L
Cu Chulainn
WordOfAmon
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Zelos1
Cthulhu
2,290
279
0
1,736
4,338
2,718
0
897
3,441
12,752
1,359
L
193
40
0
285
1,865
500
0
679
1,186
15,091
0
L
1,991
420
0
2,035
5,913
2,909
0
1,370
4,543
9,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
16,536
176
Minions Killed
115
0
Camps Cleared
0
564,905
Distance Traveled
430,076
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,450
690
36
7
0
121,501
0
W
Odin
4,204
841
45
9
0
114,388
0
W
Anhur
3,252
650
28
6
0
100,569
0
L
Nut
3,596
719
39
8
0
106,742
0
W
Fenrir
3,372
674
35
7
0
127,167
0
W
Thoth
4,226
845
46
9
0
108,413
0
L
Cu Chulainn
2,514
503
0
0
0
10,013
0
W
Cthulhu
3,534
707
22
4
0
114,368
2
L
Hera
3,302
660
32
6
0
74,814
0
L
Ares
3,674
735
8
2
0
117,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role