Player Matchup

Bacchus
Bacchus
DarkTypeGold
Bacchus
Level 125
God Stats
5W - 5L
1,338 SR
Queue Stats
55W - 59L
1,496 Elo+
Party 2
Nut
Nut
ShadowFlareSoul
Nut
Level 129
God Stats
2W - 3L
1,458 SR
Queue Stats
107W - 111L
1,352 Elo+
Solo
Nemesis
Nemesis
krzyalex
Nemesis
Level 106
God Stats
4W - 3L
1,583 SR
Queue Stats
44W - 51L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
stlkitty
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ishtar
Ishtar
xBleachz
Ishtar
Level 134
God Stats
12W - 13L
1,472 SR
Queue Stats
99W - 103L
1,523 Elo+
Party 2
Team Averages
Level 99
1,470 SR
1,467 Elo+

VS

Team Averages
Level 113
1,532 SR
1,464 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AutisticMeme
Sun Wukong
Level 121
God Stats
1W - 0L
1,505 SR
Queue Stats
80W - 65L
1,505 Elo+
Solo
Thoth
Thoth
RASTRILLEROPR
Thoth
Level 133
God Stats
1W - 1L
1,308 SR
Queue Stats
16W - 29L
1,391 Elo+
Solo
Fenrir
Fenrir
XElit3OrderX
Fenrir
Level 138
God Stats
18W - 14L
1,801 SR
Queue Stats
191W - 184L
1,426 Elo+
Solo
Bacchus
Bacchus
Zellech
Bacchus
Level 26
God Stats
2W - 0L
1,546 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkTypeGold
Bacchus
8
0 / 3 / 1
4,913
491
3,379
9,849
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
4,665
467
3,487
5,635
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
krzyalex
Nemesis
10
1 / 0 / 0
5,058
506
3,010
7,106
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
stlkitty
Tsukuyomi
8
0 / 3 / 0
4,720
472
2,207
5,395
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
xBleachz
Ishtar
8
0 / 4 / 0
4,773
477
3,006
6,275
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 0 / 1
6,344
634
5,310
4,851
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
AutisticMeme
Sun Wukong
11
3 / 0 / 0
6,826
683
2,053
7,768
5,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
5,547
555
3,599
4,779
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 0 / 2
5,128
513
3,815
8,671
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Zellech
Bacchus
9
1 / 0 / 5
5,785
579
4,212
4,677
4,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
10
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
1
5.5
W
Sun Wukong
AutisticMeme
Sun Wukong
3
0
0
3
L
Bacchus
DarkTypeGold
Bacchus
0
3
1
0.17
W
0
1
0
0
L
0
0
1
0.5
W
Fenrir
1
0
2
2
W
Bacchus
Zellech
Bacchus
1
0
5
3.5
L
Nemesis
krzyalex
Nemesis
1
0
0
1
L
Tsukuyomi
stlkitty
Tsukuyomi
0
3
0
0
L
Ishtar
xBleachz
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,089
Damage
18,989
34,260
Taken
30,746
14,419
Mitigated
16,467
10,984
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,310
3,234
0
2,382
4,851
1,635
0
729
4,122
0
42,945
W
Sun Wukong
AutisticMeme
Sun Wukong
2,053
362
0
751
7,768
5,983
576
0
7,768
0
42,148
L
Bacchus
DarkTypeGold
Bacchus
3,379
447
281
2,983
9,849
6,672
0
3,840
6,009
14,776
0
W
3,599
237
0
500
4,779
1,479
0
530
4,249
40,858
1,472
L
3,487
1,058
0
1,500
5,635
1,891
0
1,455
4,180
0
26,162
W
Fenrir
3,815
892
0
3,409
8,671
3,269
0
1,157
7,514
0
29,366
W
Bacchus
Zellech
Bacchus
4,212
560
0
1,268
4,677
4,101
0
963
3,714
15,201
0
L
Nemesis
krzyalex
Nemesis
3,010
1,058
0
3,959
7,106
2,366
0
1,014
6,092
0
34,826
L
Tsukuyomi
stlkitty
Tsukuyomi
2,207
507
0
1,266
5,395
1,753
0
0
5,395
0
18,287
L
Ishtar
xBleachz
Ishtar
3,006
1,966
0
995
6,275
1,737
0
1,350
4,925
0
34,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
29,630
228
Minions Killed
283
0
Camps Cleared
0
964,363
Distance Traveled
980,791
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,344
634
83
8
0
194,898
0
W
Sun Wukong
6,826
683
66
7
0
137,381
1
L
Bacchus
4,913
491
18
2
0
198,895
4
W
Thoth
5,547
555
70
7
0
191,566
0
L
Nut
4,665
467
36
4
0
176,001
0
W
Fenrir
5,128
513
45
5
0
216,127
2
W
Bacchus
5,785
579
19
2
0
240,819
0
L
Nemesis
5,058
506
73
7
0
208,693
0
L
Tsukuyomi
4,720
472
38
4
0
199,084
0
L
Ishtar
4,773
477
63
6
0
181,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role