Player Matchup

Rama
Rama
 
Rama
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bongvann
Medusa
Level 88
God Stats
22W - 13L
1,468 SR
Queue Stats
1,022W - 1,024L
1,456 Elo+
Solo
Ymir
Ymir
BuildingBobie
Ymir
Level 118
God Stats
5W - 4L
1,758 SR
Queue Stats
305W - 297L
1,390 Elo+
Solo
Nut
Nut
Requiem72x
Nut
Level 117
God Stats
2W - 1L
1,528 SR
Queue Stats
35W - 26L
1,539 Elo+
Solo
Cerberus
Cerberus
jackthechamp123
Cerberus
Level 126
God Stats
1W - 1L
1,803 SR
Queue Stats
67W - 76L
1,458 Elo+
Solo
Team Averages
Level 98
1,611 SR
1,469 Elo+

VS

Team Averages
Level 74
1,486 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
D3adm4n29
Ah Muzen Cab
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 95L
1,581 Elo+
Solo
Ares
Ares
Sgt_Fanegas
Ares
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 48L
1,527 Elo+
Party 1
Geb
Geb
Shaunyxia
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,319 Elo+
Solo
Chronos
Chronos
TheWomby
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
soleracues
The Morrigan
Level 124
God Stats
0W - 2L
1,665 SR
Queue Stats
31W - 35L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 1 / 22
9,649
877
12,492
10,153
5,513
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Bongvann
Medusa
17
12 / 1 / 13
10,593
963
16,075
12,041
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 14
8,861
806
5,559
16,638
17,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

17
6 / 1 / 20
10,124
920
13,184
10,194
6,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
17
3 / 2 / 24
10,328
939
9,889
15,448
19,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D3adm4n29
Ah Muzen Cab
15
1 / 5 / 8
8,434
767
14,734
10,948
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 5 / 7
8,065
733
4,931
15,641
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 7 / 5
8,929
812
10,745
14,635
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
TheWomby
Chronos
14
3 / 5 / 1
8,039
731
4,693
10,711
5,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
soleracues
The Morrigan
12
2 / 7 / 4
7,450
677
7,376
7,684
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
29
Kills
10
10
Deaths
29
93
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
22
15
W
Medusa
Bongvann
Medusa
12
1
13
18.5
W
4
5
14
2.2
L
Ah Muzen Cab
D3adm4n29
Ah Muzen Cab
1
5
8
1
W
6
1
20
16
L
0
5
7
0.7
L
4
7
5
0.93
L
Chronos
TheWomby
Chronos
3
5
1
0.7
W
Cerberus
3
2
24
7.5
L
The Morrigan
soleracues
The Morrigan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,199
Damage
42,479
64,474
Taken
59,619
55,008
Mitigated
45,746
24,818
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,492
10,599
1,057
3,173
10,153
5,513
4,778
3,632
6,521
0
23,171
W
Medusa
Bongvann
Medusa
16,075
6,530
1,445
2,007
12,041
7,040
1,794
5,112
6,929
0
41,018
W
5,559
1,059
1,160
2,287
16,638
17,111
150
8,560
8,040
9,665
0
L
Ah Muzen Cab
D3adm4n29
Ah Muzen Cab
14,734
3,095
139
732
10,948
5,891
0
3,726
7,130
0
32,296
W
13,184
5,617
3,385
2,468
10,194
6,281
880
2,445
7,749
0
41,683
L
4,931
152
502
1,824
15,641
16,948
0
3,000
12,438
9,915
0
L
10,745
915
189
455
14,635
13,930
0
2,639
11,867
16,440
145
L
Chronos
TheWomby
Chronos
4,693
1,577
0
615
10,711
5,156
0
3,190
7,424
12,866
0
W
Cerberus
9,889
333
2,492
5,344
15,448
19,063
288
6,121
9,327
21,945
687
L
The Morrigan
soleracues
The Morrigan
7,376
867
11
260
7,684
3,821
0
2,140
5,512
12,012
2,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
40,917
179
Minions Killed
105
0
Camps Cleared
0
983,019
Distance Traveled
898,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,649
877
25
2
0
184,462
0
W
Medusa
10,593
963
55
5
0
230,916
0
W
Ymir
8,861
806
3
0
0
147,836
0
L
Ah Muzen Cab
8,434
767
47
4
0
185,368
0
W
Nut
10,124
920
60
5
0
219,721
0
L
Ares
8,065
733
5
0
0
198,196
0
L
Geb
8,929
812
15
1
0
161,900
0
L
Chronos
8,039
731
28
3
0
179,433
0
W
Cerberus
10,328
939
36
3
0
200,084
0
L
The Morrigan
7,450
677
10
1
0
173,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role