Player Matchup

Kali
Kali
Crankiercargo30
Kali
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 154L
1,510 Elo+
Party 3
Shiva
Shiva
L00CH8996
Shiva
Level 87
God Stats
15W - 7L
1,549 SR
Queue Stats
101W - 94L
1,474 Elo+
Party 1
Anubis
Anubis
WerolecheeS
Anubis
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 262L
1,518 Elo+
Party 3
Nut
Nut
WoopsiPeepwpsi
Nut
Level 235
God Stats
51W - 56L
1,543 SR
Queue Stats
414W - 408L
1,505 Elo+
Solo
Charybdis
Charybdis
flageagles
Charybdis
Level 99
God Stats
18W - 14L
1,531 SR
Queue Stats
226W - 204L
1,473 Elo+
Party 1
Team Averages
Level 130
1,525 SR
1,496 Elo+

VS

Team Averages
Level 129
1,642 SR
1,507 Elo+
Jormungandr
Jormungandr
ArielizFez1030
Jormungandr
Level 158
God Stats
8W - 6L
1,703 SR
Queue Stats
384W - 377L
1,530 Elo+
Party 2
Neith
Neith
Blitzkrieg1194
Neith
Level 156
God Stats
5W - 2L
1,769 SR
Queue Stats
219W - 203L
1,559 Elo+
Party 2
Camazotz
Camazotz
CynicalCaracal11
Camazotz
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 277L
1,482 Elo+
Party 2
Scylla
Scylla
JohnnyBRAVO5446
Scylla
Level 105
God Stats
175W - 158L
1,511 SR
Queue Stats
283W - 270L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
archrw
Kumbhakarna
Level 68
God Stats
1W - 1L
1,726 SR
Queue Stats
235W - 234L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,161
560
4,222
10,902
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
L00CH8996
Shiva
10
2 / 0 / 1
5,330
485
7,337
8,809
6,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
3 / 2 / 0
6,739
613
5,544
6,050
2,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 0 / 0
7,039
640
5,196
8,809
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
flageagles
Charybdis
11
1 / 1 / 2
6,024
548
6,246
8,598
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArielizFez1030
Jormungandr
10
0 / 1 / 1
5,659
514
4,146
8,113
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
5,360
487
8,706
8,647
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 0
5,805
528
5,492
12,849
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 3 / 1
5,986
544
3,994
5,890
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
archrw
Kumbhakarna
6
0 / 3 / 0
4,462
406
2,225
10,129
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
4
4
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArielizFez1030
Jormungandr
0
1
1
0.5
L
0
2
2
0.5
W
2
1
2
3
L
3
0
0
3
L
1
3
1
0.5
W
Shiva
L00CH8996
Shiva
2
0
1
2.5
W
Anubis
3
2
0
1.5
W
1
0
0
1
L
Kumbhakarna
archrw
Kumbhakarna
0
3
0
0
W
Charybdis
flageagles
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
24,563
43,168
Taken
45,628
20,303
Mitigated
21,110
20,725
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArielizFez1030
Jormungandr
4,146
1,067
0
1,683
8,113
8,095
0
0
8,113
28,946
1,488
L
8,706
1,676
0
3,577
8,647
2,864
0
0
8,440
0
44,789
W
4,222
2,432
0
3,877
10,902
4,919
20
622
10,172
0
45,501
L
5,492
2,187
0
7,710
12,849
4,106
0
1,176
11,552
0
40,302
L
3,994
269
0
767
5,890
1,565
0
4,215
1,675
38,212
803
W
Shiva
L00CH8996
Shiva
7,337
1,293
28
2,927
8,809
6,773
0
749
8,060
0
27,993
W
Anubis
5,544
470
0
3,098
6,050
2,452
630
2,850
2,816
48,557
2,579
W
5,196
3,479
0
5,524
8,809
3,226
0
3,063
5,030
0
57,121
L
Kumbhakarna
archrw
Kumbhakarna
2,225
197
0
2,263
10,129
4,480
0
0
9,690
10,768
287
W
Charybdis
flageagles
Charybdis
6,246
3,360
0
5,271
8,598
2,933
0
1,440
7,158
0
46,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
27,272
366
Minions Killed
300
0
Camps Cleared
0
1,035,383
Distance Traveled
1,010,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,659
514
68
6
0
203,459
0
L
Neith
5,360
487
71
6
0
192,457
0
W
Kali
6,161
560
70
6
0
259,707
0
L
Camazotz
5,805
528
63
6
0
252,309
0
L
Scylla
5,986
544
80
7
0
193,194
0
W
Shiva
5,330
485
24
2
0
211,728
0
W
Anubis
6,739
613
81
7
0
203,451
0
W
Nut
7,039
640
106
10
0
182,438
2
L
Kumbhakarna
4,462
406
18
2
0
169,423
0
W
Charybdis
6,024
548
85
8
0
178,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role