Player Matchup

Ymir
Ymir
BubblePanic
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 1
Cupid
Cupid
KeWis
Cupid
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
21W - 18L
1,598 Elo+
Party 1
Thoth
Thoth
Lorwis
Thoth
Level 175
God Stats
1W - 1L
1,724 SR
Queue Stats
27W - 19L
1,685 Elo+
Party 1
Ne Zha
Ne Zha
baviaanenkont
Ne Zha
Level 126
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 1
Bakasura
Bakasura
dinopoeper
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,686 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,631 Elo+

VS

Team Averages
Level 145
1,503 SR
1,571 Elo+
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AlreadyOn
Cu Chulainn
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,701 Elo+
Solo
Thanatos
Thanatos
Gizu99
Thanatos
Level 144
God Stats
2W - 1L
1,517 SR
Queue Stats
132W - 133L
1,555 Elo+
Party 3
Olorun
Olorun
LuciferIsHere
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,544 Elo+
Party 2
Sol
Sol
Mytei
Sol
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
8,440
844
3,335
14,471
13,384
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cupid
KeWis
Cupid
14
1 / 4 / 4
7,661
766
7,655
11,166
4,548
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
Lorwis
Thoth
13
4 / 6 / 1
8,169
817
17,606
9,759
3,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
1 / 6 / 2
7,345
735
8,419
11,524
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
dinopoeper
Bakasura
13
0 / 4 / 4
7,124
712
7,173
13,379
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
3 / 2 / 13
8,651
865
5,109
8,548
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
AlreadyOn
Cu Chulainn
16
5 / 2 / 17
9,645
965
14,989
17,503
14,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Gizu99
Thanatos
16
13 / 2 / 8
10,257
1,026
13,958
11,910
4,791
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

16
1 / 1 / 16
8,919
892
9,841
10,405
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Mytei
Sol
16
4 / 1 / 10
9,051
905
10,846
8,310
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
8
Kills
26
26
Deaths
8
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
2
13
4.75
W
Cu Chulainn
AlreadyOn
Cu Chulainn
5
2
17
6.75
L
2
6
3
0.58
W
Thanatos
Gizu99
Thanatos
13
2
8
8.5
L
Cupid
KeWis
Cupid
1
4
4
0.75
L
Thoth
Lorwis
Thoth
4
6
1
0.75
W
1
1
16
9
W
Sol
Mytei
Sol
4
1
10
9
L
1
6
2
0.33
L
Bakasura
dinopoeper
Bakasura
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
54,743
60,299
Taken
56,676
41,277
Mitigated
30,337
13,878
Healing
33,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,109
3,060
720
847
8,548
2,886
1,793
4,344
4,140
0
12,817
W
Cu Chulainn
AlreadyOn
Cu Chulainn
14,989
2,460
2,034
3,805
17,503
14,909
365
4,765
11,887
223
30,052
L
3,335
203
399
1,045
14,471
13,384
0
5,691
8,780
9,294
0
W
Thanatos
Gizu99
Thanatos
13,958
3,367
54
7,256
11,910
4,791
1,250
4,835
6,628
0
22,940
L
Cupid
KeWis
Cupid
7,655
4,669
2,228
3,729
11,166
4,548
0
3,499
7,667
0
24,787
L
Thoth
Lorwis
Thoth
17,606
444
906
760
9,759
3,527
158
1,914
7,845
24,701
0
W
9,841
4,208
8,983
5,868
10,405
4,948
2,517
2,911
7,372
21,763
347
W
Sol
Mytei
Sol
10,846
3,178
1,467
2,452
8,310
2,803
2,913
4,086
3,889
31,034
666
L
8,419
763
0
682
11,524
5,030
0
5,006
6,518
0
19,444
L
Bakasura
dinopoeper
Bakasura
7,173
4,528
456
3,673
13,379
14,788
0
4,230
9,149
0
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
46,523
106
Minions Killed
136
0
Camps Cleared
0
974,909
Distance Traveled
1,090,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,651
865
17
2
0
204,538
0
W
Cu Chulainn
9,645
965
21
2
0
232,295
0
L
Ymir
8,440
844
12
1
0
187,416
0
W
Thanatos
10,257
1,026
16
2
0
234,544
0
L
Cupid
7,661
766
40
4
0
192,891
0
L
Thoth
8,169
817
17
2
0
206,677
0
W
Olorun
8,919
892
37
4
0
204,861
0
W
Sol
9,051
905
45
5
0
214,340
0
L
Ne Zha
7,345
735
18
2
0
184,483
0
L
Bakasura
7,124
712
19
2
0
203,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role