Player Matchup

Heimdallr
Heimdallr
ChevyMan91556
Heimdallr
Level 26
God Stats
7W - 9L
1,437 SR
Queue Stats
34W - 40L
1,240 Elo+
Party 2
Baron Samedi
Baron Samedi
QuinnToast
Baron Samedi
Level 106
God Stats
24W - 24L
1,454 SR
Queue Stats
164W - 156L
1,432 Elo+
Solo
Atlas
Atlas
keeton201
Atlas
Level 71
God Stats
2W - 0L
1,684 SR
Queue Stats
110W - 103L
1,358 Elo+
Party 2
Team Averages
Level 68
1,525 SR
1,343 Elo+

VS

Team Averages
Level 70
1,545 SR
1,497 Elo+
Olorun
Olorun
Knoxxil-Light
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
ThornRelay
Sun Wukong
Level 85
God Stats
0W - 1L
1,398 SR
Queue Stats
8W - 11L
1,412 Elo+
Party 1
Vulcan
Vulcan
thesergiorevenge
Vulcan
Level 105
God Stats
118W - 68L
1,739 SR
Queue Stats
373W - 316L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChevyMan91556
Heimdallr
13
2 / 4 / 3
8,528
711
7,247
12,686
4,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
QuinnToast
Baron Samedi
15
5 / 1 / 2
9,480
790
11,966
12,172
5,348
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
keeton201
Atlas
14
0 / 1 / 6
8,448
704
6,942
12,487
10,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,148
596
4,756
8,949
3,868
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
ThornRelay
Sun Wukong
13
1 / 2 / 4
7,860
655
9,447
14,296
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 0
8,521
710
14,028
7,340
3,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
5
6
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ChevyMan91556
Heimdallr
2
4
3
0.88
L
0
3
3
0.5
W
Baron Samedi
QuinnToast
Baron Samedi
5
1
2
6
L
Sun Wukong
ThornRelay
Sun Wukong
1
2
4
1.5
W
Atlas
keeton201
Atlas
0
1
6
3
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
28,231
37,345
Taken
30,585
21,204
Mitigated
18,928
11,556
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ChevyMan91556
Heimdallr
7,247
1,998
0
600
12,686
4,887
284
5,926
6,305
0
22,270
L
4,756
2,647
16
271
8,949
3,868
26
5,606
3,343
10,741
0
W
Baron Samedi
QuinnToast
Baron Samedi
11,966
1,199
2,738
7,100
12,172
5,348
741
6,292
5,701
37,600
0
L
Sun Wukong
ThornRelay
Sun Wukong
9,447
1,698
187
4,366
14,296
11,850
0
8,120
6,176
0
23,723
W
Atlas
keeton201
Atlas
6,942
2,027
337
781
12,487
10,969
33
6,378
5,889
26,064
3,076
L
14,028
6,662
0
413
7,340
3,210
0
4,169
3,168
38,362
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
23,529
136
Minions Killed
103
0
Camps Cleared
0
592,983
Distance Traveled
810,678
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,528
711
33
3
0
189,709
0
L
Olorun
7,148
596
17
1
0
192,176
0
W
Baron Samedi
9,480
790
58
5
0
200,826
0
L
Sun Wukong
7,860
655
24
2
0
336,252
0
W
Atlas
8,448
704
45
4
0
202,448
0
L
Vulcan
8,521
710
62
5
0
282,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role