Player Matchup

Yu Huang
Yu Huang
BLuDLuStboyX
Yu Huang
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
De4dlyCherry
Nu Wa
Level 45
God Stats
45W - 28L
1,651 SR
Queue Stats
88W - 96L
1,452 Elo+
Solo
Fenrir
Fenrir
Gmosauce
Fenrir
Level 117
God Stats
87W - 75L
1,513 SR
Queue Stats
97W - 88L
1,505 Elo+
Solo
Chernobog
Chernobog
JonhMisterio117
Chernobog
Level 138
God Stats
3W - 1L
1,713 SR
Queue Stats
92W - 86L
1,541 Elo+
Party 1
Horus
Horus
Ιkezawa
Horus
Level 68
God Stats
3W - 0L
1,839 SR
Queue Stats
6W - 1L
1,714 Elo+
Solo
Team Averages
Level 96
1,643 SR
1,543 Elo+

VS

Team Averages
Level 100
1,556 SR
1,482 Elo+
King Arthur
King Arthur
ASoulers
King Arthur
Level 126
God Stats
26W - 28L
1,500 SR
Queue Stats
227W - 239L
1,471 Elo+
Solo
Maui
Maui
BurrSirrr
Maui
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,468 Elo+
Solo
Thanatos
Thanatos
Fold CA
Thanatos
Level 46
God Stats
9W - 15L
1,534 SR
Queue Stats
177W - 187L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
ShockwaveTDC
Zhong Kui
Level 67
God Stats
6W - 2L
1,746 SR
Queue Stats
53W - 78L
1,425 Elo+
Solo
Nut
Nut
tempestzero0
Nut
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 166L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BLuDLuStboyX
Yu Huang
14
1 / 0 / 9
8,474
1,059
5,431
4,036
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 1 / 4
7,996
1,000
10,716
5,241
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Gmosauce
Fenrir
14
6 / 0 / 4
9,382
1,173
12,551
9,879
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chernobog
JonhMisterio117
Chernobog
14
3 / 0 / 5
8,826
1,103
8,394
5,374
3,347
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Ιkezawa
Horus
14
0 / 0 / 9
8,497
1,062
6,163
12,107
14,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

327

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASoulers
King Arthur
13
0 / 0 / 1
7,860
983
10,447
10,863
12,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
13
0 / 3 / 1
7,581
948
3,282
12,580
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Fold CA
Thanatos
12
0 / 0 / 0
7,149
894
798
2,322
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ShockwaveTDC
Zhong Kui
13
1 / 6 / 0
8,045
1,006
13,584
13,065
10,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 1 / 1
7,675
959
6,193
7,917
3,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
10
Kills
1
1
Deaths
10
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASoulers
King Arthur
0
0
1
0.5
W
Yu Huang
BLuDLuStboyX
Yu Huang
1
0
9
5.5
L
Maui
0
3
1
0.17
W
0
1
4
2
L
Thanatos
Fold CA
Thanatos
0
0
0
0
W
Fenrir
Gmosauce
Fenrir
6
0
4
8
W
Chernobog
JonhMisterio117
Chernobog
3
0
5
5.5
L
Zhong Kui
ShockwaveTDC
Zhong Kui
1
6
0
0.17
L
0
1
1
0.5
W
Horus
Ιkezawa
Horus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
34,304
36,637
Taken
46,747
28,419
Mitigated
40,102
8,830
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASoulers
King Arthur
10,447
530
0
125
10,863
12,817
0
3,355
7,424
0
29,919
W
Yu Huang
BLuDLuStboyX
Yu Huang
5,431
1,083
0
0
4,036
1,947
0
1,743
2,254
16,981
397
L
Maui
3,282
695
0
1,320
12,580
12,220
0
4,623
7,670
9,083
0
W
10,716
4,782
0
70
5,241
2,227
0
1,679
3,518
32,951
0
L
Thanatos
Fold CA
Thanatos
798
217
0
904
2,322
995
0
1,071
1,251
0
5,169
W
Fenrir
Gmosauce
Fenrir
12,551
3,084
0
1,105
9,879
6,703
0
4,112
5,554
0
20,653
W
Chernobog
JonhMisterio117
Chernobog
8,394
4,667
0
0
5,374
3,347
0
2,016
3,358
0
24,232
L
Zhong Kui
ShockwaveTDC
Zhong Kui
13,584
3,220
0
1,161
13,065
10,478
0
3,663
9,148
38,371
5,664
L
6,193
3,481
0
1,667
7,917
3,592
0
3,506
4,331
0
27,608
W
Horus
Ιkezawa
Horus
6,163
2,965
3,196
4,459
12,107
14,195
0
6,036
5,945
90
8,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
38,310
139
Minions Killed
191
6
Camps Cleared
4
765,674
Distance Traveled
684,946
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,860
983
25
3
0
179,486
1
W
Yu Huang
8,474
1,059
35
4
1
149,095
0
L
Maui
7,581
948
17
2
1
151,485
0
W
Nu Wa
7,996
1,000
36
5
0
146,474
0
L
Thanatos
7,149
894
4
1
0
86,582
0
W
Fenrir
9,382
1,173
16
2
3
164,371
0
W
Chernobog
8,826
1,103
47
6
2
146,533
0
L
Zhong Kui
8,045
1,006
84
11
3
119,845
0
L
Nut
7,675
959
61
8
0
147,548
0
W
Horus
8,497
1,062
5
1
0
159,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role