Player Matchup

Izanami
Izanami
MrBraunis
Izanami
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
Agni
Agni
MrLechuga
Agni
Level 168
God Stats
2W - 4L
1,805 SR
Queue Stats
76W - 96L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
S1lverSt4r
Ao Kuang
Level 155
God Stats
9W - 15L
1,391 SR
Queue Stats
109W - 102L
1,500 Elo+
Solo
Ares
Ares
WanderWofle
Ares
Level 66
God Stats
6W - 4L
1,720 SR
Queue Stats
39W - 38L
1,523 Elo+
Party 1
Osiris
Osiris
Zenzøg
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,675 Elo+
Party 2
Team Averages
Level 120
1,583 SR
1,586 Elo+

VS

Team Averages
Level 152
1,537 SR
1,514 Elo+
Athena
Athena
GaaRa SHIELD
Athena
Level 156
God Stats
4W - 2L
1,339 SR
Queue Stats
166W - 151L
1,515 Elo+
Solo
Chang'e
Chang'e
Gmvalban
Chang'e
Level 162
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 262L
1,490 Elo+
Solo
Fenrir
Fenrir
GuilloteMoreno
Fenrir
Level 104
God Stats
71W - 61L
1,567 SR
Queue Stats
205W - 210L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Morfeu69
Guan Yu
Level 199
God Stats
13W - 3L
1,781 SR
Queue Stats
287W - 285L
1,544 Elo+
Solo
Ullr
Ullr
ĐąгκȘŧồгм
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrBraunis
Izanami
16
0 / 1 / 2
9,441
472
4,150
8,326
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
16
2 / 5 / 4
9,725
486
12,806
11,597
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
S1lverSt4r
Ao Kuang
19
8 / 3 / 2
11,098
555
9,598
17,369
8,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
0 / 2 / 2
8,734
437
6,911
14,585
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Zenzøg
Osiris
17
2 / 5 / 2
10,292
515
10,429
19,409
26,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 1 / 4
9,860
493
4,284
16,605
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Gmvalban
Chang'e
18
4 / 3 / 2
11,721
586
9,423
13,971
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 3 / 3
12,191
610
12,285
22,824
11,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Morfeu69
Guan Yu
17
2 / 4 / 5
11,245
562
10,393
22,472
23,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
0 / 2 / 2
10,926
546
3,111
12,082
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
16
16
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
4
4
W
Chang'e
Gmvalban
Chang'e
4
3
2
1.67
W
8
3
3
3.17
W
Guan Yu
Morfeu69
Guan Yu
2
4
5
1.13
L
Izanami
MrBraunis
Izanami
0
1
2
1
L
Agni
2
5
4
0.8
L
Ao Kuang
S1lverSt4r
Ao Kuang
8
3
2
3
L
0
2
2
0.5
L
Osiris
Zenzøg
Osiris
2
5
2
0.6
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
39,496
71,286
Taken
87,954
58,980
Mitigated
62,242
18,966
Healing
39,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,284
1,009
0
3,577
16,605
15,385
311
8,084
8,521
45,610
0
W
Chang'e
Gmvalban
Chang'e
9,423
910
1,975
7,517
13,971
5,949
0
8,335
5,636
93,454
3,031
W
12,285
4,737
0
12,611
22,824
11,440
0
11,454
11,370
0
114,390
W
Guan Yu
Morfeu69
Guan Yu
10,393
2,071
1,248
7,854
22,472
23,754
146
4,248
16,863
2,471
71,629
L
Izanami
MrBraunis
Izanami
4,150
2,227
0
3,021
8,326
4,158
0
2,084
6,242
0
83,603
L
Agni
12,806
832
0
1,712
11,597
4,252
0
3,075
8,522
80,537
0
L
Ao Kuang
S1lverSt4r
Ao Kuang
9,598
3,238
0
8,138
17,369
8,145
623
2,616
14,753
88,467
15,872
L
6,911
1,434
0
2,469
14,585
16,188
0
5,470
9,115
35,363
1,336
L
Osiris
Zenzøg
Osiris
10,429
3,394
0
3,626
19,409
26,237
0
1,344
18,065
0
90,813
W
3,111
767
0
4,424
12,082
5,714
5,732
2,211
9,871
0
110,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
55,943
607
Minions Killed
640
0
Camps Cleared
0
1,922,743
Distance Traveled
1,993,931
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,860
493
62
3
0
385,957
7
W
Chang'e
11,721
586
146
7
0
411,274
5
W
Fenrir
12,191
610
142
7
0
433,444
0
W
Guan Yu
11,245
562
110
6
0
369,310
0
L
Izanami
9,441
472
151
8
0
350,223
0
L
Agni
9,725
486
130
7
0
371,471
2
L
Ao Kuang
11,098
555
148
7
0
444,856
4
L
Ares
8,734
437
48
2
0
409,148
6
L
Osiris
10,292
515
130
7
0
347,045
3
W
Ullr
10,926
546
180
9
0
393,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role