Player Matchup

Hercules
Hercules
Agent_Adi
Hercules
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,456 Elo+
Solo
Sobek
Sobek
Gunter989
Sobek
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
Iambigbro
Ao Kuang
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,560 Elo+
Party 2
Vulcan
Vulcan
SaltyMedStudent
Vulcan
Level 154
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Séptic
Anhur
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 3L
1,795 Elo+
Party 2
Team Averages
Level 115
1,535 SR
1,560 Elo+

VS

Team Averages
Level 116
1,629 SR
1,582 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bogi2303
Anhur
Level 27
God Stats
3W - 1L
1,916 SR
Queue Stats
19W - 12L
1,673 Elo+
Party 1
Ra
Ra
CivilianBread
Ra
Level 121
God Stats
38W - 21L
1,683 SR
Queue Stats
228W - 220L
1,572 Elo+
Solo
Shiva
Shiva
CrazyyJoe
Shiva
Level 125
God Stats
2W - 3L
1,672 SR
Queue Stats
25W - 20L
1,620 Elo+
Party 1
Geb
Geb
SuperStonik
Geb
Level 150
God Stats
5W - 7L
1,375 SR
Queue Stats
258W - 207L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agent_Adi
Hercules
11
2 / 0 / 1
6,185
619
5,424
8,490
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Gunter989
Sobek
8
1 / 2 / 7
5,780
578
2,999
10,075
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Iambigbro
Ao Kuang
12
6 / 0 / 1
6,150
615
7,868
11,352
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 1
5,076
508
3,901
3,655
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Séptic
Anhur
12
8 / 1 / 1
7,085
709
10,350
8,580
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
4,841
484
4,505
8,236
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
Bogi2303
Anhur
7
2 / 8 / 1
4,826
483
4,473
10,224
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,129
513
4,304
5,975
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
CrazyyJoe
Shiva
10
0 / 2 / 0
5,767
577
5,687
9,856
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,515
452
3,024
9,463
4,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
18
Kills
4
4
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Hercules
Agent_Adi
Hercules
2
0
1
2.5
L
Anhur
Bogi2303
Anhur
2
8
1
0.31
L
2
3
0
0.67
L
Shiva
CrazyyJoe
Shiva
0
2
0
0
W
Sobek
Gunter989
Sobek
1
2
7
2.25
W
Ao Kuang
Iambigbro
Ao Kuang
6
0
1
6.5
W
1
1
1
1.5
L
0
2
0
0
W
Anhur
Séptic
Anhur
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
21,993
42,152
Taken
43,754
22,840
Mitigated
16,820
17,008
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,505
931
0
2,555
8,236
3,557
0
4,026
4,132
0
32,249
W
Hercules
Agent_Adi
Hercules
5,424
1,419
0
4,036
8,490
7,116
0
0
7,740
0
40,708
L
Anhur
Bogi2303
Anhur
4,473
2,464
0
1,117
10,224
2,117
0
1,995
8,229
0
16,524
L
4,304
231
528
1,470
5,975
1,796
0
3,083
2,698
27,540
716
L
Shiva
CrazyyJoe
Shiva
5,687
812
0
2,993
9,856
5,298
0
0
9,272
0
42,100
W
Sobek
Gunter989
Sobek
2,999
390
0
3,541
10,075
7,298
104
2,005
7,852
17,120
0
W
Ao Kuang
Iambigbro
Ao Kuang
7,868
1,583
0
4,158
11,352
4,501
0
2,377
8,705
42,883
0
W
3,901
1,961
0
750
3,655
1,136
0
828
2,683
28,388
703
L
3,024
374
0
1,579
9,463
4,052
0
5,224
4,207
11,008
241
W
Anhur
Séptic
Anhur
10,350
5,696
0
4,523
8,580
2,789
0
1,317
7,233
0
52,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
25,078
275
Minions Killed
232
0
Camps Cleared
0
1,008,384
Distance Traveled
1,049,870
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,841
484
64
6
0
226,976
1
W
Hercules
6,185
619
69
7
0
176,311
1
L
Anhur
4,826
483
19
2
0
188,416
0
L
Ra
5,129
513
53
5
0
211,278
0
L
Shiva
5,767
577
86
9
0
202,256
2
W
Sobek
5,780
578
21
2
0
206,897
3
W
Ao Kuang
6,150
615
67
7
0
235,091
2
W
Vulcan
5,076
508
44
4
0
201,716
1
L
Geb
4,515
452
10
1
0
220,944
6
W
Anhur
7,085
709
74
7
0
188,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role