Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Xx-kikoo-xX
Gilgamesh
Bronze III
Level 156
God Stats
5W - 4L
1,609 SR
Queue Stats
6W - 5L
1,551 MMR
Party 1
Achilles
Achilles
Bronze III
i_m_iron_man_17
Achilles
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,551 MMR
Party 1
Discordia
Discordia
Bronze III
nono-du-17
Discordia
Bronze III
Level 146
God Stats
2W - 1L
1,487 SR
Queue Stats
6W - 5L
1,551 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 150
1,532 SR
1,551 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,500 SR
1,496 MMR
Nox
Nox
Gold V
ImGanda
Nox
Gold V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,486 MMR
Party 2
Sobek
Sobek
Gold V
Padel253
Sobek
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,503 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SiCaRiO13
Ah Muzen Cab
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Xx-kikoo-xX
Gilgamesh
18
2 / 0 / 8
12,856
677
16,274
23,409
22,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
19
5 / 3 / 6
13,483
710
14,253
24,181
32,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
nono-du-17
Discordia
20
4 / 1 / 5
14,456
761
19,818
10,137
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothAresAnhurBacchusUllr

VS

Bans
AthenaBaron SamediHou YiRaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
3 / 2 / 1
13,064
688
11,665
11,346
5,887
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Padel253
Sobek
15
1 / 4 / 2
11,235
591
11,068
30,529
43,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ah Muzen Cab
SiCaRiO13
Ah Muzen Cab
17
0 / 5 / 4
11,782
620
19,559
17,043
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
3
2
1
1.75
L
Sobek
Padel253
Sobek
1
4
2
0.5
L
Ah Muzen Cab
SiCaRiO13
Ah Muzen Cab
0
5
4
0.4
W
Gilgamesh
Xx-kikoo-xX
Gilgamesh
2
0
8
6
W
Achilles
5
3
6
2.67
W
Discordia
nono-du-17
Discordia
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,345
Damage
42,292
57,727
Taken
58,918
59,728
Mitigated
57,851
8,998
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
11,665
1,142
0
500
11,346
5,887
404
5,080
5,774
60,877
0
L
Sobek
Padel253
Sobek
11,068
853
0
4,266
30,529
43,703
0
9,160
18,345
30,394
768
L
Ah Muzen Cab
SiCaRiO13
Ah Muzen Cab
19,559
6,598
0
1,345
17,043
8,261
880
7,286
9,057
0
60,235
W
Gilgamesh
Xx-kikoo-xX
Gilgamesh
16,274
3,177
0
3,425
23,409
22,038
1,224
7,835
15,120
8,818
56,857
W
Achilles
14,253
2,258
0
3,899
24,181
32,944
721
9,819
13,810
7,674
40,302
W
Discordia
nono-du-17
Discordia
19,818
963
0
1,674
10,137
4,746
1,584
3,656
6,283
98,664
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
36,081
299
Minions Killed
205
0
Camps Cleared
0
1,175,803
Distance Traveled
1,093,155
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,064
688
110
6
0
344,796
0
L
Sobek
11,235
591
25
1
0
375,609
0
L
Ah Muzen Cab
11,782
620
70
4
0
372,750
4
W
Gilgamesh
12,856
677
80
4
0
420,309
8
W
Achilles
13,483
710
48
3
0
386,961
0
W
Discordia
14,456
761
171
9
0
368,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role