Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ukiiyo x
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,242 Elo+
Party 1
Vamana
Vamana
XSpicySageX
Vamana
Level 33
God Stats
6W - 8L
1,758 SR
Queue Stats
132W - 133L
1,497 Elo+
Party 1
Anubis
Anubis
to489my
Anubis
Level 67
God Stats
107W - 68L
1,468 SR
Queue Stats
571W - 527L
1,450 Elo+
Solo
Danzaburou
Danzaburou
wolfmanUSVI
Danzaburou
Level 49
God Stats
3W - 2L
1,239 SR
Queue Stats
9W - 13L
1,237 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,385 Elo+

VS

Team Averages
Level 61
1,421 SR
1,343 Elo+
Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Mero750
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,262 Elo+
Party 2
Xing Tian
Xing Tian
Provisular
Xing Tian
Level 45
God Stats
0W - 3L
1,103 SR
Queue Stats
42W - 49L
1,363 Elo+
Party 2
Vamana
Vamana
Susej520
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,088 Elo+
Party 2
Mercury
Mercury
The_V-L_
Mercury
Level 105
God Stats
0W - 6L
1,500 SR
Queue Stats
103W - 112L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 0 / 2
6,729
612
4,833
7,270
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Ukiiyo x
Ne Zha
10
0 / 1 / 3
6,391
581
1,977
6,514
4,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
11
0 / 0 / 0
6,371
579
3,509
5,535
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
to489my
Anubis
11
3 / 0 / 1
7,129
648
6,317
3,986
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
wolfmanUSVI
Danzaburou
10
1 / 0 / 0
5,488
499
3,687
3,825
1,281
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 4 / 0
5,526
502
3,202
7,700
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Mero750
Apollo
8
0 / 2 / 1
4,837
440
1,268
4,686
1,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Provisular
Xing Tian
9
1 / 0 / 0
4,968
452
2,026
9,779
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Susej520
Vamana
10
0 / 0 / 0
5,318
483
2,466
5,955
3,922
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
The_V-L_
Mercury
8
0 / 1 / 0
4,833
439
784
5,920
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
L
Olorun
 
Olorun
0
4
0
0
L
Apollo
Mero750
Apollo
0
2
1
0.25
L
Xing Tian
Provisular
Xing Tian
1
0
0
1
L
Vamana
Susej520
Vamana
0
0
0
0
L
Mercury
The_V-L_
Mercury
0
1
0
0
W
Ne Zha
Ukiiyo x
Ne Zha
0
1
3
1.5
W
Vamana
0
0
0
0
W
Anubis
to489my
Anubis
3
0
1
3.5
W
Danzaburou
wolfmanUSVI
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
9,746
27,130
Taken
34,040
15,713
Mitigated
15,174
8,090
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,833
3,224
0
1,239
7,270
3,209
0
1,932
5,300
0
59,351
L
Olorun
 
Olorun
3,202
1,148
0
1,307
7,700
2,235
0
3,593
4,107
41,088
0
L
Apollo
Mero750
Apollo
1,268
966
0
0
4,686
1,644
0
145
4,541
0
18,077
L
Xing Tian
Provisular
Xing Tian
2,026
184
0
197
9,779
5,633
0
863
8,916
19,590
0
L
Vamana
Susej520
Vamana
2,466
550
0
58
5,955
3,922
0
1,140
4,333
0
25,909
L
Mercury
The_V-L_
Mercury
784
426
0
1,808
5,920
1,740
0
516
5,368
0
17,729
W
Ne Zha
Ukiiyo x
Ne Zha
1,977
668
0
2,338
6,514
4,374
0
984
5,198
0
29,070
W
Vamana
3,509
1,002
0
588
5,535
4,927
0
0
5,535
0
38,522
W
Anubis
to489my
Anubis
6,317
83
0
2,428
3,986
1,922
975
1,319
2,627
47,329
1,388
W
Danzaburou
wolfmanUSVI
Danzaburou
3,687
1,237
0
1,497
3,825
1,281
760
517
3,242
0
31,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
25,482
338
Minions Killed
222
0
Camps Cleared
0
1,109,643
Distance Traveled
1,105,406
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,729
612
90
8
0
281,920
4
L
Olorun
5,526
502
77
7
0
203,158
2
L
Apollo
4,837
440
41
4
0
200,218
0
L
Xing Tian
4,968
452
33
3
0
232,675
0
L
Vamana
5,318
483
39
4
0
246,795
0
L
Mercury
4,833
439
32
3
0
222,560
0
W
Ne Zha
6,391
581
47
4
0
228,967
1
W
Vamana
6,371
579
59
5
0
206,657
0
W
Anubis
7,129
648
92
8
0
191,187
0
W
Danzaburou
5,488
499
50
5
0
200,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role