Player Matchup

Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
Rekiel97
Geb
Platinum I
Level 143
God Stats
2W - 7L
1,313 SR
Queue Stats
440W - 420L
2,021 MMR
Solo
Horus
Horus
Diamond V
buttmuncha
Horus
Diamond V
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 133L
2,001 MMR
Solo
Ullr
Ullr
Diamond V
hasbic
Ullr
Diamond V
Level 135
God Stats
25W - 16L
1,641 SR
Queue Stats
331W - 298L
2,058 MMR
Party 1
Rama
Rama
Diamond III
yelpreviewer
Rama
Diamond III
Level 156
God Stats
3W - 6L
1,295 SR
Queue Stats
266W - 255L
2,273 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,450 SR
1,971 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,554 SR
2,084 MMR
Scylla
Scylla
Diamond IV
Carway
Scylla
Diamond IV
Level 171
God Stats
55W - 55L
1,664 SR
Queue Stats
634W - 605L
2,162 MMR
Party 3
Pele
Pele
Diamond V
D0fl4ming0
Pele
Diamond V
Level 128
God Stats
45W - 34L
1,687 SR
Queue Stats
289W - 280L
2,037 MMR
Party 3
Heimdallr
Heimdallr
Platinum I
Giga-Rat
Heimdallr
Platinum I
Level 93
God Stats
19W - 22L
1,491 SR
Queue Stats
252W - 241L
1,978 MMR
Solo
Artio
Artio
Diamond V
Masоn
Artio
Diamond V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
2,039 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
cabani
Cthulhu
Diamond III
Level 125
God Stats
18W - 9L
1,428 SR
Queue Stats
238W - 199L
2,202 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 3 / 0
5,020
456
3,415
12,350
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,458
496
5,874
11,969
8,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
8
0 / 5 / 0
4,913
447
4,300
10,979
7,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
hasbic
Ullr
11
0 / 1 / 0
5,303
482
4,348
5,933
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
5,840
531
4,531
7,402
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabThanatosSobek

VS

Bans
Ao KuangAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Carway
Scylla
12
4 / 0 / 3
6,851
623
3,674
5,741
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 3
6,605
600
8,680
7,636
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
Giga-Rat
Heimdallr
12
1 / 0 / 2
7,013
638
6,179
6,624
2,601
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Masоn
Artio
9
0 / 0 / 8
5,662
515
5,454
9,249
7,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
cabani
Cthulhu
11
0 / 0 / 3
6,670
606
6,036
7,275
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Scylla
Carway
Scylla
4
0
3
5.5
W
6
0
3
7.5
W
Heimdallr
Giga-Rat
Heimdallr
1
0
2
2
W
Artio
Masоn
Artio
0
0
8
4
L
0
1
0
0
L
Horus
0
5
0
0
W
Cthulhu
cabani
Cthulhu
0
0
3
1.5
L
Ullr
hasbic
Ullr
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
30,023
48,633
Taken
36,525
27,144
Mitigated
19,156
13,241
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,415
2,099
0
3,737
12,350
6,587
7
1,965
10,320
0
39,023
W
Scylla
Carway
Scylla
3,674
755
0
1,085
5,741
1,981
0
831
4,794
59,496
2,242
W
8,680
2,370
0
2,057
7,636
3,076
0
185
7,435
0
47,102
W
Heimdallr
Giga-Rat
Heimdallr
6,179
4,135
0
3,411
6,624
2,601
923
0
6,624
0
64,189
W
Artio
Masоn
Artio
5,454
934
1,133
2,883
9,249
7,032
0
987
8,112
16,671
1,390
L
5,874
906
0
3,300
11,969
8,359
0
6,406
4,733
34,599
849
L
Horus
4,300
2,292
264
3,115
10,979
7,776
0
3,968
6,965
0
16,743
W
Cthulhu
cabani
Cthulhu
6,036
894
0
2,500
7,275
4,466
0
3,110
3,719
43,869
1,217
L
Ullr
hasbic
Ullr
4,348
1,112
0
858
5,933
2,216
0
357
5,576
0
45,333
L
4,531
3,536
0
1,967
7,402
2,206
0
867
6,535
0
55,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
32,801
326
Minions Killed
414
0
Camps Cleared
0
1,127,957
Distance Traveled
1,142,073
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,020
456
71
6
0
231,408
0
W
Scylla
6,851
623
115
10
0
223,024
2
W
Pele
6,605
600
73
7
0
260,954
0
W
Heimdallr
7,013
638
97
9
0
196,834
1
W
Artio
5,662
515
24
2
0
243,891
2
L
Geb
5,458
496
68
6
0
227,351
2
L
Horus
4,913
447
15
1
0
231,405
2
W
Cthulhu
6,670
606
105
10
0
217,370
1
L
Ullr
5,303
482
67
6
0
224,314
0
L
Rama
5,840
531
105
10
0
213,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role