Player Matchup

Sylvanus
Sylvanus
Chtimanu
Sylvanus
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
347W - 361L
1,501 Elo+
Party 2
Nike
Nike
Gfos
Nike
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 68L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Quarxs
Sun Wukong
Level 174
God Stats
50W - 28L
1,654 SR
Queue Stats
1,190W - 1,283L
1,398 Elo+
Solo
Charon
Charon
RingSting010
Charon
Level 129
God Stats
24W - 15L
1,528 SR
Queue Stats
790W - 794L
1,482 Elo+
Solo
Ishtar
Ishtar
bulocent62
Ishtar
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
287W - 283L
1,519 Elo+
Party 2
Team Averages
Level 128
1,536 SR
1,460 Elo+

VS

Team Averages
Level 115
1,576 SR
1,457 Elo+
Bacchus
Bacchus
Antiy
Bacchus
Level 60
God Stats
5W - 2L
1,818 SR
Queue Stats
76W - 114L
1,438 Elo+
Party 1
Hades
Hades
EmersonB
Hades
Level 148
God Stats
4W - 4L
1,394 SR
Queue Stats
63W - 97L
1,431 Elo+
Party 1
Baba Yaga
Baba Yaga
FaQuatrieme
Baba Yaga
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Ares
Ares
IBugzy
Ares
Level 93
God Stats
2W - 0L
1,669 SR
Queue Stats
26W - 23L
1,472 Elo+
Solo
Horus
Horus
Malaussene
Horus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 108L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chtimanu
Sylvanus
17
1 / 5 / 6
10,163
635
14,904
20,864
24,331
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Gfos
Nike
19
1 / 4 / 6
9,677
605
14,172
19,109
21,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
Quarxs
Sun Wukong
10
0 / 2 / 1
7,921
495
3,517
4,730
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
18
5 / 5 / 4
10,707
669
24,476
16,496
23,256
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
bulocent62
Ishtar
17
3 / 6 / 4
9,663
604
14,843
15,309
9,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antiy
Bacchus
19
2 / 1 / 19
12,015
751
10,089
22,944
31,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
EmersonB
Hades
19
5 / 1 / 15
12,071
754
15,123
17,781
16,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baba Yaga
FaQuatrieme
Baba Yaga
19
5 / 1 / 15
11,792
737
15,655
13,881
10,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
IBugzy
Ares
18
3 / 4 / 14
11,008
688
14,665
28,817
39,979
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
19
7 / 4 / 11
11,825
739
11,305
21,969
23,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
22
22
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Antiy
Bacchus
2
1
19
11.5
L
Sylvanus
Chtimanu
Sylvanus
1
5
6
0.8
W
Hades
EmersonB
Hades
5
1
15
12.5
W
Baba Yaga
FaQuatrieme
Baba Yaga
5
1
15
12.5
L
Nike
Gfos
Nike
1
4
6
1
W
Ares
IBugzy
Ares
3
4
14
2.5
W
Horus
7
4
11
3.13
L
Sun Wukong
Quarxs
Sun Wukong
0
2
1
0.25
L
Charon
5
5
4
1.4
L
Ishtar
bulocent62
Ishtar
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
66,837
76,508
Taken
105,392
83,185
Mitigated
121,615
24,323
Healing
46,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Antiy
Bacchus
10,089
1,239
836
4,740
22,944
31,974
1,463
9,706
13,024
21,516
809
L
Sylvanus
Chtimanu
Sylvanus
14,904
2,094
7,637
6,246
20,864
24,331
0
15,557
5,307
19,110
0
W
Hades
EmersonB
Hades
15,123
842
7,635
8,446
17,781
16,397
1,387
8,441
9,340
42,345
347
W
Baba Yaga
FaQuatrieme
Baba Yaga
15,655
676
376
4,051
13,881
10,053
1,828
4,294
9,530
37,714
0
L
Nike
Gfos
Nike
14,172
903
1,483
3,393
19,109
21,922
0
14,303
4,679
0
32,354
W
Ares
IBugzy
Ares
14,665
1,106
658
6,022
28,817
39,979
1,276
7,678
21,028
25,812
2,097
W
Horus
11,305
4,972
7,318
6,140
21,969
23,212
1,057
7,571
14,227
0
24,543
L
Sun Wukong
Quarxs
Sun Wukong
3,517
186
575
681
4,730
4,639
0
2,439
2,291
0
9,387
L
Charon
24,476
4,390
852
1,017
16,496
23,256
0
10,893
5,603
42,089
2,687
L
Ishtar
bulocent62
Ishtar
14,843
6,352
1,047
1,392
15,309
9,037
210
10,668
4,641
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
58,711
132
Minions Killed
184
0
Camps Cleared
0
1,178,140
Distance Traveled
1,544,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,015
751
20
1
0
330,172
0
L
Sylvanus
10,163
635
8
1
0
251,832
0
W
Hades
12,071
754
72
5
0
323,099
0
W
Baba Yaga
11,792
737
54
3
0
321,774
0
L
Nike
9,677
605
41
3
0
288,801
0
W
Ares
11,008
688
18
1
0
280,552
0
W
Horus
11,825
739
20
1
0
289,354
0
L
Sun Wukong
7,921
495
7
0
0
153,334
0
L
Charon
10,707
669
38
2
0
251,245
0
L
Ishtar
9,663
604
38
2
0
232,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role