Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DrScruntch
Janus
Level 66
God Stats
2W - 7L
1,121 SR
Queue Stats
34W - 46L
1,434 Elo+
Party 1
Anubis
Anubis
balli2001
Anubis
Level 122
God Stats
6W - 7L
1,550 SR
Queue Stats
146W - 135L
1,563 Elo+
Party 3
Zeus
Zeus
billydocker
Zeus
Level 146
God Stats
6W - 2L
1,727 SR
Queue Stats
139W - 111L
1,519 Elo+
Party 1
Team Averages
Level 123
1,480 SR
1,503 Elo+

VS

Team Averages
Level 111
1,443 SR
1,492 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Korzone
Ratatoskr
Level 155
God Stats
5W - 11L
1,307 SR
Queue Stats
589W - 572L
1,583 Elo+
Solo
King Arthur
King Arthur
Rose_is_love
King Arthur
Level 79
God Stats
6W - 11L
1,353 SR
Queue Stats
114W - 99L
1,461 Elo+
Party 2
Hel
Hel
buchner17
Hel
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,448 Elo+
Party 2
Khepri
Khepri
mjen200kins
Khepri
Level 101
God Stats
70W - 44L
1,554 SR
Queue Stats
119W - 98L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 0
5,671
567
4,383
6,979
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
7
0 / 5 / 1
4,585
459
2,764
8,870
5,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
8
0 / 2 / 0
4,695
470
2,242
6,762
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
balli2001
Anubis
10
2 / 3 / 0
5,868
587
4,554
7,761
3,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,933
493
3,187
7,850
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
9 / 0 / 0
7,365
737
8,248
6,977
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Korzone
Ratatoskr
13
3 / 0 / 2
6,331
633
5,281
6,522
2,870
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Rose_is_love
King Arthur
11
3 / 2 / 2
6,458
646
6,530
9,830
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 1 / 2
5,521
552
2,995
6,644
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
9
0 / 0 / 4
5,610
561
1,250
6,015
4,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Fenrir
 
Fenrir
0
5
1
0.1
W
Rama
 
Rama
9
0
0
9
L
Janus
0
2
0
0
W
Ratatoskr
Korzone
Ratatoskr
3
0
2
4
W
King Arthur
Rose_is_love
King Arthur
3
2
2
2
L
Anubis
balli2001
Anubis
2
3
0
0.67
L
0
5
0
0
W
0
1
2
1
W
Khepri
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,130
Damage
24,304
38,222
Taken
35,988
15,689
Mitigated
17,741
10,679
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,383
1,414
0
2,893
6,979
2,562
0
2,303
4,380
0
51,670
L
Fenrir
 
Fenrir
2,764
575
0
1,040
8,870
5,763
0
1,122
7,696
0
10,619
W
Rama
 
Rama
8,248
6,839
0
3,031
6,977
2,912
520
2,292
4,685
0
58,287
L
Janus
2,242
364
0
2,544
6,762
1,957
0
103
6,641
25,088
0
W
Ratatoskr
Korzone
Ratatoskr
5,281
853
0
1,208
6,522
2,870
0
396
6,126
0
53,526
W
King Arthur
Rose_is_love
King Arthur
6,530
1,327
0
1,191
9,830
5,335
0
5,723
4,107
0
44,855
L
Anubis
balli2001
Anubis
4,554
363
0
3,554
7,761
3,539
0
0
7,761
41,423
995
L
3,187
702
0
648
7,850
1,868
0
351
7,499
32,005
0
W
2,995
94
637
3,014
6,644
2,583
88
533
6,111
33,042
0
W
Khepri
1,250
179
1,594
1,384
6,015
4,041
13
1,005
5,010
13,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
31,285
269
Minions Killed
352
0
Camps Cleared
0
972,749
Distance Traveled
1,039,879
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,671
567
88
9
0
188,556
1
L
Fenrir
4,585
459
14
1
0
216,549
0
W
Rama
7,365
737
90
9
0
183,514
0
L
Janus
4,695
470
44
4
0
211,394
0
W
Ratatoskr
6,331
633
91
9
0
232,212
0
W
King Arthur
6,458
646
79
8
0
206,529
0
L
Anubis
5,868
587
70
7
0
160,133
0
L
Zeus
4,933
493
53
5
0
196,117
0
W
Hel
5,521
552
75
8
0
205,183
2
W
Khepri
5,610
561
17
2
0
212,441
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role