Player Matchup

Da Ji
Da Ji
GreedyDEDE
Da Ji
Level 159
God Stats
3W - 3L
1,523 SR
Queue Stats
28W - 43L
1,490 Elo+
Party 2
Artemis
Artemis
HearthGirl
Artemis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,650 Elo+
Solo
Cliodhna
Cliodhna
LordJaren
Cliodhna
Level 154
God Stats
1W - 1L
1,734 SR
Queue Stats
38W - 55L
1,474 Elo+
Party 2
Janus
Janus
MrSamich86
Janus
Level 149
God Stats
6W - 2L
1,795 SR
Queue Stats
33W - 41L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
golfboyjr12
Sylvanus
Level 141
God Stats
1W - 1L
1,266 SR
Queue Stats
59W - 31L
1,653 Elo+
Solo
Team Averages
Level 128
1,564 SR
1,558 Elo+

VS

Team Averages
Level 138
1,544 SR
1,556 Elo+
Nut
Nut
D1v1neK22
Nut
Level 157
God Stats
5W - 6L
1,666 SR
Queue Stats
20W - 35L
1,467 Elo+
Party 1
Ishtar
Ishtar
FlavoredDeath
Ishtar
Level 156
God Stats
2W - 1L
1,740 SR
Queue Stats
68W - 46L
1,649 Elo+
Solo
Osiris
Osiris
Panzergott
Osiris
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 78L
1,619 Elo+
Solo
Hades
Hades
XxMidorFeedXI
Hades
Level 158
God Stats
3W - 4L
1,496 SR
Queue Stats
69W - 85L
1,528 Elo+
Party 1
Fafnir
Fafnir
nerdnamedCJ
Fafnir
Level 159
God Stats
0W - 2L
1,316 SR
Queue Stats
82W - 108L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
0 / 1 / 2
3,476
695
2,394
5,534
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
HearthGirl
Artemis
6
0 / 1 / 1
3,456
691
2,852
2,179
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
LordJaren
Cliodhna
7
0 / 2 / 0
3,652
730
1,187
4,539
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
8
3 / 1 / 0
4,302
860
2,323
2,073
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
golfboyjr12
Sylvanus
6
1 / 0 / 0
3,668
734
1,756
3,798
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,363
673
978
2,937
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,228
646
2,114
2,928
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Osiris
Panzergott
Osiris
7
2 / 0 / 0
4,238
848
3,157
3,357
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 2 / 1
3,777
755
2,471
3,682
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
6
1 / 0 / 0
3,738
748
1,372
4,492
2,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
1
1
0.5
W
Da Ji
0
1
2
1
W
Artemis
HearthGirl
Artemis
0
1
1
0.5
W
Cliodhna
LordJaren
Cliodhna
0
2
0
0
W
Janus
3
1
0
3
L
Osiris
Panzergott
Osiris
2
0
0
2
L
1
2
1
0.75
W
Sylvanus
golfboyjr12
Sylvanus
1
0
0
1
L
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,512
Damage
10,092
18,123
Taken
17,396
5,832
Mitigated
8,329
6,371
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
978
540
0
1,261
2,937
876
0
579
2,238
0
12,181
L
2,114
1,849
0
773
2,928
746
0
812
2,116
0
17,213
W
Da Ji
2,394
780
0
2,651
5,534
1,690
0
1,377
4,157
0
20,315
W
Artemis
HearthGirl
Artemis
2,852
1,463
0
330
2,179
838
0
962
1,217
0
15,165
W
Cliodhna
LordJaren
Cliodhna
1,187
37
0
1,074
4,539
1,144
0
0
4,180
0
20,224
W
Janus
2,323
337
0
140
2,073
609
0
996
1,041
18,881
377
L
Osiris
Panzergott
Osiris
3,157
693
0
1,466
3,357
2,725
0
0
3,357
0
22,009
L
2,471
822
215
1,222
3,682
1,116
0
1,447
2,119
18,946
98
W
Sylvanus
golfboyjr12
Sylvanus
1,756
963
176
2,000
3,798
1,551
0
410
3,388
14,051
6,236
L
Fafnir
1,372
343
0
1,632
4,492
2,866
0
695
3,797
7,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,554
Gold Earned
18,344
177
Minions Killed
145
0
Camps Cleared
0
582,512
Distance Traveled
519,636
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,363
673
24
5
0
72,569
0
L
Ishtar
3,228
646
34
7
0
99,260
0
W
Da Ji
3,476
695
38
8
0
145,036
2
W
Artemis
3,456
691
22
4
0
103,025
0
W
Cliodhna
3,652
730
38
8
0
118,529
0
W
Janus
4,302
860
44
9
0
109,630
0
L
Osiris
4,238
848
44
9
0
118,737
0
L
Hades
3,777
755
37
7
0
114,937
0
W
Sylvanus
3,668
734
35
7
0
106,292
0
L
Fafnir
3,738
748
6
1
0
114,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role