Player Matchup

Jormungandr
Jormungandr
Henddryy
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
Karm4x
Hou Yi
Level 110
God Stats
1W - 2L
1,747 SR
Queue Stats
40W - 31L
1,621 Elo+
Solo
Kukulkan
Kukulkan
Katorasa
Kukulkan
Level 69
God Stats
10W - 13L
1,391 SR
Queue Stats
267W - 247L
1,545 Elo+
Party 1
Yemoja
Yemoja
Metharky
Yemoja
Level 108
God Stats
0W - 4L
1,172 SR
Queue Stats
284W - 260L
1,524 Elo+
Party 3
Nemesis
Nemesis
szren
Nemesis
Level 84
God Stats
21W - 16L
1,605 SR
Queue Stats
273W - 241L
1,558 Elo+
Party 1
Team Averages
Level 91
1,483 SR
1,545 Elo+

VS

Team Averages
Level 151
1,497 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Ivan_bro92
Nut
Level 129
God Stats
14W - 14L
1,474 SR
Queue Stats
177W - 159L
1,533 Elo+
Party 2
He Bo
He Bo
Jollee92
He Bo
Level 169
God Stats
2W - 1L
1,550 SR
Queue Stats
76W - 71L
1,529 Elo+
Party 2
Ymir
Ymir
paranoid-man-93
Ymir
Level 156
God Stats
4W - 3L
1,346 SR
Queue Stats
113W - 95L
1,473 Elo+
Solo
Fafnir
Fafnir
schabsiii
Fafnir
Level 155
God Stats
10W - 9L
1,616 SR
Queue Stats
149W - 137L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Henddryy
Jormungandr
7
0 / 6 / 0
4,633
463
1,980
11,541
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Karm4x
Hou Yi
9
0 / 2 / 0
4,637
464
2,887
7,004
2,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Katorasa
Kukulkan
11
0 / 0 / 0
5,833
583
3,740
3,247
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Metharky
Yemoja
7
0 / 2 / 0
4,836
484
1,788
9,479
5,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
szren
Nemesis
10
1 / 2 / 0
5,090
509
2,407
9,750
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 2
5,527
553
1,906
4,559
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 0
6,392
639
7,068
4,772
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Jollee92
He Bo
11
2 / 0 / 2
5,656
566
4,340
4,642
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 0
7,943
794
9,906
6,275
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
schabsiii
Fafnir
10
1 / 0 / 4
6,183
618
3,306
5,040
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Jormungandr
Henddryy
Jormungandr
0
6
0
0
W
2
1
0
2
W
He Bo
Jollee92
He Bo
2
0
2
3
L
Hou Yi
Karm4x
Hou Yi
0
2
0
0
L
Kukulkan
Katorasa
Kukulkan
0
0
0
0
L
Yemoja
Metharky
Yemoja
0
2
0
0
W
7
0
0
7
W
Fafnir
schabsiii
Fafnir
1
0
4
3
L
Nemesis
szren
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
26,526
41,021
Taken
25,288
19,923
Mitigated
13,555
9,583
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,906
444
0
1,250
4,559
1,612
0
2,661
1,898
41,403
874
L
Jormungandr
Henddryy
Jormungandr
1,980
371
0
1,793
11,541
6,901
0
8,386
3,155
23,776
308
W
7,068
5,226
0
2,434
4,772
1,882
0
728
4,044
0
51,710
W
He Bo
Jollee92
He Bo
4,340
609
0
3,571
4,642
1,336
0
727
3,915
44,301
468
L
Hou Yi
Karm4x
Hou Yi
2,887
1,675
0
1,843
7,004
2,355
0
2,031
4,973
0
33,851
L
Kukulkan
Katorasa
Kukulkan
3,740
233
0
959
3,247
1,150
0
1,969
1,278
49,785
313
L
Yemoja
Metharky
Yemoja
1,788
787
1,257
2,513
9,479
5,701
0
2,033
7,446
11,532
0
W
9,906
4,561
0
3,813
6,275
3,448
0
1,832
4,443
51,071
7,433
W
Fafnir
schabsiii
Fafnir
3,306
1,180
0
2,552
5,040
5,277
0
1,412
3,628
9,269
2,424
L
Nemesis
szren
Nemesis
2,407
849
0
1,218
9,750
3,816
0
4,209
5,541
0
41,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
31,701
281
Minions Killed
350
0
Camps Cleared
0
923,159
Distance Traveled
979,947
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,527
553
73
7
0
174,317
0
L
Jormungandr
4,633
463
40
4
0
164,968
0
W
Nut
6,392
639
95
10
0
174,030
0
W
He Bo
5,656
566
80
8
0
230,369
0
L
Hou Yi
4,637
464
60
6
0
161,910
0
L
Kukulkan
5,833
583
87
9
0
200,022
0
L
Yemoja
4,836
484
14
1
0
181,384
0
W
Ymir
7,943
794
90
9
0
193,124
0
W
Fafnir
6,183
618
12
1
0
208,107
3
L
Nemesis
5,090
509
80
8
0
214,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role