Player Matchup

Sun Wukong
Sun Wukong
Darkskin711
Sun Wukong
Level 32
God Stats
7W - 6L
1,334 SR
Queue Stats
36W - 44L
1,352 Elo+
Party 1
Merlin
Merlin
KumKrrish123
Merlin
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 28L
1,330 Elo+
Party 1
Horus
Horus
comecollecter23
Horus
Level 74
God Stats
2W - 1L
1,343 SR
Queue Stats
56W - 50L
1,445 Elo+
Party 1
Team Averages
Level 44
1,392 SR
1,375 Elo+

VS

Team Averages
Level 73
1,453 SR
1,294 Elo+
Bacchus
Bacchus
Kjou1
Bacchus
Level 57
God Stats
23W - 25L
1,465 SR
Queue Stats
242W - 260L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Lil Darkness
Kukulkan
Level 67
God Stats
5W - 13L
1,203 SR
Queue Stats
252W - 246L
1,204 Elo+
Solo
Izanami
Izanami
qwalp
Izanami
Level 96
God Stats
0W - 3L
1,691 SR
Queue Stats
14W - 21L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkskin711
Sun Wukong
14
9 / 0 / 4
9,047
905
8,902
10,186
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
13
4 / 2 / 5
7,623
762
9,959
6,644
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 7
6,981
698
4,830
9,956
7,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kjou1
Bacchus
11
1 / 5 / 2
6,321
632
4,540
10,722
9,811
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Lil Darkness
Kukulkan
10
0 / 5 / 3
6,219
622
4,747
7,223
2,481
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
qwalp
Izanami
10
2 / 4 / 1
6,498
650
5,580
8,518
2,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
3
3
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Darkskin711
Sun Wukong
9
0
4
11
L
Bacchus
Kjou1
Bacchus
1
5
2
0.4
W
Merlin
4
2
5
3.25
L
Kukulkan
Lil Darkness
Kukulkan
0
5
3
0.3
W
1
1
7
4.5
L
Izanami
qwalp
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
14,867
26,786
Taken
26,463
17,316
Mitigated
14,857
4,471
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Darkskin711
Sun Wukong
8,902
2,401
0
1,844
10,186
7,293
344
2,318
7,831
0
30,280
L
Bacchus
Kjou1
Bacchus
4,540
425
0
1,900
10,722
9,811
0
4,423
5,462
11,147
0
W
Merlin
9,959
1,184
0
216
6,644
2,467
49
2,119
4,506
26,796
508
L
Kukulkan
Lil Darkness
Kukulkan
4,747
699
0
454
7,223
2,481
0
1,499
5,126
20,548
0
W
4,830
1,939
170
2,241
9,956
7,556
100
4,860
5,064
0
15,383
L
Izanami
qwalp
Izanami
5,580
3,610
0
1,728
8,518
2,565
0
2,824
5,207
0
20,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,651
Gold Earned
19,038
116
Minions Killed
89
0
Camps Cleared
0
558,881
Distance Traveled
473,693
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,047
905
47
5
0
207,044
0
L
Bacchus
6,321
632
13
1
0
162,926
0
W
Merlin
7,623
762
53
5
0
174,735
0
L
Kukulkan
6,219
622
44
4
0
160,060
0
W
Horus
6,981
698
16
2
0
177,102
0
L
Izanami
6,498
650
32
3
0
150,707
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role