Player Matchup

Loki
Loki
Gold II
Aquisii
Loki
Gold II
Level 187
God Stats
1W - 2L
1,520 SR
Queue Stats
109W - 107L
1,584 MMR
Solo
Jormungandr
Jormungandr
Gold II
Philostratus
Jormungandr
Gold II
Level 147
God Stats
93W - 83L
1,610 SR
Queue Stats
149W - 156L
1,583 MMR
Solo
Kukulkan
Kukulkan
Gold III
Roadhouse1
Kukulkan
Gold III
Level 88
God Stats
15W - 15L
1,621 SR
Queue Stats
72W - 72L
1,572 MMR
Solo
Izanami
Izanami
Gold III
Rocksteаdy
Izanami
Gold III
Level 155
God Stats
0W - 1L
1,436 SR
Queue Stats
52W - 55L
1,581 MMR
Solo
Ganesha
Ganesha
Gold II
VELOCIRAPTOR233
Ganesha
Gold II
Level 178
God Stats
0W - 3L
1,199 SR
Queue Stats
209W - 219L
1,572 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,477 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,449 SR
1,578 MMR
Chronos
Chronos
Platinum V
AfkSplitPush
Chronos
Platinum V
Level 119
God Stats
4W - 1L
1,411 SR
Queue Stats
102W - 92L
1,594 MMR
Solo
Guan Yu
Guan Yu
Gold II
Handercito
Guan Yu
Gold II
Level 106
God Stats
3W - 0L
1,520 SR
Queue Stats
63W - 56L
1,577 MMR
Solo
Jing Wei
Jing Wei
Gold I
IsagieEgo54
Jing Wei
Gold I
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 133L
1,580 MMR
Solo
Arachne
Arachne
Gold III
chailon
Arachne
Gold III
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 47L
1,527 MMR
Party 1
Bacchus
Bacchus
Gold IV
juan24178
Bacchus
Gold IV
Level 119
God Stats
6W - 1L
1,316 SR
Queue Stats
17W - 14L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aquisii
Loki
17
4 / 10 / 1
10,650
444
17,460
25,722
10,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Philostratus
Jormungandr
16
0 / 9 / 1
10,736
447
15,741
28,811
16,278
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Roadhouse1
Kukulkan
19
2 / 3 / 2
11,768
490
17,223
13,738
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Rocksteаdy
Izanami
18
0 / 6 / 1
11,154
465
9,536
17,157
6,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 2
8,561
357
8,262
19,600
17,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniThothOdinBake Kujira

VS

Bans
AwilixAthenaThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AfkSplitPush
Chronos
20
9 / 1 / 3
15,631
651
18,249
15,532
8,276
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Guan Yu
Handercito
Guan Yu
20
11 / 0 / 7
16,051
669
20,290
28,962
37,073
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jing Wei
IsagieEgo54
Jing Wei
20
3 / 0 / 8
15,445
644
11,900
18,864
10,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

Arachne
chailon
Arachne
20
9 / 2 / 8
14,362
598
21,642
28,431
16,443
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
juan24178
Bacchus
16
1 / 4 / 12
12,031
501
11,502
28,034
37,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
6
Kills
33
33
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chronos
AfkSplitPush
Chronos
9
1
3
10.5
L
Loki
Aquisii
Loki
4
10
1
0.45
W
Guan Yu
Handercito
Guan Yu
11
0
7
14.5
W
Jing Wei
IsagieEgo54
Jing Wei
3
0
8
7
L
Jormungandr
Philostratus
Jormungandr
0
9
1
0.06
L
Kukulkan
Roadhouse1
Kukulkan
2
3
2
1
L
Izanami
Rocksteаdy
Izanami
0
6
1
0.08
L
0
5
2
0.2
W
Arachne
chailon
Arachne
9
2
8
6.5
W
Bacchus
juan24178
Bacchus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,222
Damage
83,583
105,028
Taken
119,823
57,155
Mitigated
109,219
16,431
Healing
53,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AfkSplitPush
Chronos
18,249
5,147
0
3,798
15,532
8,276
5,215
6,244
9,010
160,276
0
L
Loki
Aquisii
Loki
17,460
5,310
0
6,983
25,722
10,927
0
8,369
17,246
0
90,432
W
Guan Yu
Handercito
Guan Yu
20,290
2,268
3,625
18,263
28,962
37,073
732
13,663
15,041
0
123,942
W
Jing Wei
IsagieEgo54
Jing Wei
11,900
9,663
0
11,395
18,864
10,035
5,772
4,111
14,713
0
171,465
L
Jormungandr
Philostratus
Jormungandr
15,741
3,085
0
5,082
28,811
16,278
0
4,596
23,158
103,711
1,597
L
Kukulkan
Roadhouse1
Kukulkan
17,223
585
0
801
13,738
6,052
0
7,503
5,865
103,652
202
L
Izanami
Rocksteаdy
Izanami
9,536
5,814
0
2,843
17,157
6,831
884
3,114
13,763
0
110,190
L
8,262
773
0
722
19,600
17,067
0
5,993
13,422
28,353
519
W
Arachne
chailon
Arachne
21,642
15,390
0
9,600
28,431
16,443
4,302
8,253
19,995
0
146,886
W
Bacchus
juan24178
Bacchus
11,502
1,425
0
7,309
28,034
37,392
638
7,647
20,092
38,330
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
73,520
722
Minions Killed
846
0
Camps Cleared
0
2,237,886
Distance Traveled
2,476,138
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,631
651
249
10
0
470,058
7
L
Loki
10,650
444
128
5
0
442,397
1
W
Guan Yu
16,051
669
166
7
0
476,967
4
W
Jing Wei
15,445
644
221
9
0
448,535
5
L
Jormungandr
10,736
447
173
7
0
420,340
4
L
Kukulkan
11,768
490
206
9
0
488,804
4
L
Izanami
11,154
465
201
8
0
436,674
4
L
Ganesha
8,561
357
14
1
0
449,671
2
W
Arachne
14,362
598
174
7
0
577,591
0
W
Bacchus
12,031
501
36
2
0
502,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role