Player Matchup

Tsukuyomi
Tsukuyomi
Naaaded
Tsukuyomi
Level 194
God Stats
1W - 1L
1,455 SR
Queue Stats
13W - 14L
1,557 Elo+
Solo
Bacchus
Bacchus
Wii89
Bacchus
Level 148
God Stats
1W - 2L
1,214 SR
Queue Stats
100W - 104L
1,492 Elo+
Party 1
Nox
Nox
inerkclow
Nox
Level 192
God Stats
4W - 9L
1,392 SR
Queue Stats
226W - 234L
1,496 Elo+
Party 1
Team Averages
Level 178
1,354 SR
1,515 Elo+

VS

Team Averages
Level 131
1,381 SR
1,459 Elo+
Nut
Nut
 
Nut
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Chris52201
Ix Chel
Level 126
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 2
Ymir
Ymir
LIPBOMB777
Ymir
Level 122
God Stats
0W - 1L
1,387 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Naaaded
Tsukuyomi
13
3 / 1 / 10
8,115
812
12,508
7,473
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
Wii89
Bacchus
12
1 / 3 / 11
7,348
735
4,849
9,761
8,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 0 / 4
9,094
909
9,076
4,114
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 4 / 1
7,149
715
6,487
10,680
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Chris52201
Ix Chel
12
0 / 4 / 3
6,954
695
3,892
7,754
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
6,580
658
3,998
11,025
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
4
1
0.63
L
Ix Chel
Chris52201
Ix Chel
0
4
3
0.38
L
1
5
1
0.3
W
Tsukuyomi
Naaaded
Tsukuyomi
3
1
10
8
W
Bacchus
Wii89
Bacchus
1
3
11
2.17
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
14,377
21,348
Taken
29,459
12,983
Mitigated
14,356
2,565
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,487
2,940
0
842
10,680
3,850
46
6,314
4,326
0
19,761
L
Ix Chel
Chris52201
Ix Chel
3,892
716
956
1,417
7,754
2,983
0
4,151
3,582
28,721
551
L
3,998
786
0
442
11,025
7,523
0
3,098
7,872
13,933
0
W
Tsukuyomi
Naaaded
Tsukuyomi
12,508
2,120
0
2,165
7,473
3,001
0
2,333
4,850
0
44,867
W
Bacchus
Wii89
Bacchus
4,849
590
0
400
9,761
8,138
278
3,259
6,288
12,201
1,813
W
9,076
272
0
0
4,114
1,844
576
1,642
2,437
27,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
20,683
130
Minions Killed
106
0
Camps Cleared
0
564,848
Distance Traveled
508,635
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,149
715
23
2
0
171,283
0
L
Ix Chel
6,954
695
63
6
0
167,847
0
L
Ymir
6,580
658
20
2
0
169,505
0
W
Tsukuyomi
8,115
812
52
5
0
208,350
0
W
Bacchus
7,348
735
17
2
0
171,478
0
W
Nox
9,094
909
61
6
0
185,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role