Player Matchup

Da Ji
Da Ji
Alawnn
Da Ji
Level 65
God Stats
7W - 9L
1,454 SR
Queue Stats
32W - 21L
1,665 Elo+
Party 1
Artemis
Artemis
Asdan1
Artemis
Level 155
God Stats
1W - 1L
1,690 SR
Queue Stats
45W - 30L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
Dansig
Guan Yu
Level 218
God Stats
15W - 14L
1,302 SR
Queue Stats
423W - 364L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EverydaySomebody
Ah Muzen Cab
Level 104
God Stats
1W - 3L
1,671 SR
Queue Stats
192W - 265L
1,534 Elo+
Solo
Ares
Ares
ImMagic
Ares
Level 155
God Stats
1W - 3L
1,577 SR
Queue Stats
95W - 80L
1,653 Elo+
Party 1
Team Averages
Level 139
1,539 SR
1,622 Elo+

VS

Team Averages
Level 137
1,509 SR
1,556 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HyperInflation
Heimdallr
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,544 Elo+
Party 2
Awilix
Awilix
MasterOfTiger
Awilix
Level 128
God Stats
8W - 9L
1,544 SR
Queue Stats
158W - 140L
1,602 Elo+
Solo
Eset
Eset
NoeBTW
Eset
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Zextryyy
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alawnn
Da Ji
11
1 / 3 / 0
5,929
494
3,755
10,496
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Asdan1
Artemis
11
2 / 4 / 0
6,455
538
4,816
8,419
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Dansig
Guan Yu
12
2 / 2 / 0
6,734
561
5,064
11,742
9,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
EverydaySomebody
Ah Muzen Cab
13
0 / 2 / 1
6,755
563
4,167
8,344
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
ImMagic
Ares
9
0 / 3 / 1
5,518
460
4,673
9,630
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 2 / 5
6,698
558
6,470
10,262
5,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
HyperInflation
Heimdallr
15
3 / 1 / 4
8,137
678
5,412
7,061
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 4
6,602
550
6,176
8,265
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
NoeBTW
Eset
13
3 / 0 / 1
7,684
640
4,795
3,419
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zextryyy
Cthulhu
13
3 / 2 / 0
7,596
633
6,939
8,434
7,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
5
2.25
L
Da Ji
Alawnn
Da Ji
1
3
0
0.33
L
Artemis
Asdan1
Artemis
2
4
0
0.5
L
Guan Yu
Dansig
Guan Yu
2
2
0
1
L
Ah Muzen Cab
EverydaySomebody
Ah Muzen Cab
0
2
1
0.25
W
Heimdallr
HyperInflation
Heimdallr
3
1
4
5
L
Ares
ImMagic
Ares
0
3
1
0.17
W
3
0
4
5
W
Eset
NoeBTW
Eset
3
0
1
3.5
W
Cthulhu
Zextryyy
Cthulhu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,475
Damage
29,792
48,631
Taken
37,441
25,387
Mitigated
20,947
17,223
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,470
2,354
0
4,097
10,262
5,457
0
2,577
7,685
0
28,883
L
Da Ji
Alawnn
Da Ji
3,755
810
0
5,821
10,496
4,082
0
84
10,392
0
48,308
L
Artemis
Asdan1
Artemis
4,816
2,108
0
1,990
8,419
3,287
0
369
7,998
0
45,488
L
Guan Yu
Dansig
Guan Yu
5,064
598
60
4,819
11,742
9,211
0
5,424
5,568
0
48,205
L
Ah Muzen Cab
EverydaySomebody
Ah Muzen Cab
4,167
1,259
0
2,367
8,344
2,509
0
4,055
3,919
0
60,214
W
Heimdallr
HyperInflation
Heimdallr
5,412
2,322
0
3,312
7,061
3,108
231
920
6,141
0
74,571
L
Ares
ImMagic
Ares
4,673
431
0
2,166
9,630
6,298
0
330
9,260
17,913
0
W
6,176
2,310
0
1,300
8,265
3,480
0
1,176
7,089
0
51,675
W
Eset
NoeBTW
Eset
4,795
122
274
760
3,419
1,155
0
0
3,419
54,617
328
W
Cthulhu
Zextryyy
Cthulhu
6,939
540
109
2,771
8,434
7,747
0
0
8,434
48,661
3,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
36,717
380
Minions Killed
495
0
Camps Cleared
0
1,224,448
Distance Traveled
1,343,080
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,698
558
48
4
0
273,997
0
L
Da Ji
5,929
494
85
7
0
266,288
0
L
Artemis
6,455
538
83
7
0
213,740
0
L
Guan Yu
6,734
561
88
7
0
224,941
2
L
Ah Muzen Cab
6,755
563
107
9
0
245,881
2
W
Heimdallr
8,137
678
128
11
0
230,704
3
L
Ares
5,518
460
17
1
0
273,598
4
W
Awilix
6,602
550
81
7
0
305,841
0
W
Eset
7,684
640
130
11
0
276,404
2
W
Cthulhu
7,596
633
108
9
0
256,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role