Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chris_svart258
Cthulhu
Level 125
God Stats
1W - 3L
1,295 SR
Queue Stats
214W - 201L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Dark_Lizano
Ah Puch
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,559 Elo+
Solo
Hades
Hades
Panzergott
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 78L
1,633 Elo+
Solo
Surtr
Surtr
ohGranzby
Surtr
Level 140
God Stats
12W - 16L
1,350 SR
Queue Stats
569W - 542L
1,541 Elo+
Solo
Team Averages
Level 122
1,429 SR
1,544 Elo+

VS

Team Averages
Level 97
1,637 SR
1,534 Elo+
Da Ji
Da Ji
AchilisKIC
Da Ji
Level 141
God Stats
5W - 6L
1,479 SR
Queue Stats
40W - 70L
1,471 Elo+
Party 1
Eset
Eset
Rematch
Eset
Level 155
God Stats
4W - 3L
1,694 SR
Queue Stats
40W - 38L
1,600 Elo+
Party 2
Rama
Rama
Rematch2
Rama
Level 14
God Stats
5W - 3L
1,582 SR
Queue Stats
47W - 42L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
Swordhawk7
Cthulhu
Level 69
God Stats
1W - 0L
1,730 SR
Queue Stats
12W - 19L
1,460 Elo+
Party 1
Cerberus
Cerberus
jrthebest1213
Cerberus
Level 104
God Stats
4W - 1L
1,697 SR
Queue Stats
29W - 37L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 1 / 0
6,745
613
4,741
6,035
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 1
5,310
483
6,621
10,913
6,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Dark_Lizano
Ah Puch
11
0 / 4 / 1
6,165
560
4,788
7,016
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
13
3 / 1 / 1
7,458
678
9,675
9,816
5,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
ohGranzby
Surtr
11
4 / 4 / 2
6,733
612
5,986
12,619
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 0 / 6
6,780
616
7,578
10,529
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Rematch
Eset
12
5 / 3 / 5
6,895
627
8,323
7,563
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
1 / 2 / 1
5,854
532
2,614
7,797
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Swordhawk7
Cthulhu
10
1 / 0 / 6
5,691
517
6,307
9,418
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
jrthebest1213
Cerberus
11
1 / 3 / 1
6,432
585
4,641
11,549
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
13
13
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Da Ji
5
0
6
8
L
0
3
1
0.17
L
Ah Puch
Dark_Lizano
Ah Puch
0
4
1
0.13
L
Hades
3
1
1
3.5
W
Eset
Rematch
Eset
5
3
5
2.5
W
Rama
1
2
1
0.75
W
Cthulhu
Swordhawk7
Cthulhu
1
0
6
4
W
Cerberus
jrthebest1213
Cerberus
1
3
1
0.5
L
Surtr
ohGranzby
Surtr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
29,463
46,399
Taken
46,856
23,139
Mitigated
25,747
15,291
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,741
1,834
0
1,962
6,035
2,336
0
933
5,102
0
67,244
W
Da Ji
7,578
1,872
0
1,317
10,529
4,841
0
2,495
8,034
0
51,261
L
6,621
625
767
1,935
10,913
6,941
0
5,741
5,160
22,380
0
L
Ah Puch
Dark_Lizano
Ah Puch
4,788
140
0
1,022
7,016
2,453
0
3,711
3,305
37,912
1,085
L
Hades
9,675
3,236
48
5,787
9,816
5,579
0
4,330
5,018
54,323
2,925
W
Eset
Rematch
Eset
8,323
870
207
1,659
7,563
3,260
0
4,515
3,048
46,076
0
W
Rama
2,614
2,388
0
2,943
7,797
2,752
0
1,335
6,462
0
49,868
W
Cthulhu
Swordhawk7
Cthulhu
6,307
386
0
2,939
9,418
7,569
0
4,218
5,200
24,298
0
W
Cerberus
jrthebest1213
Cerberus
4,641
1,164
0
4,887
11,549
7,325
0
8,545
3,004
44,185
0
L
Surtr
ohGranzby
Surtr
5,986
2,028
0
3,770
12,619
5,830
0
4,076
8,543
242
37,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
31,652
395
Minions Killed
414
0
Camps Cleared
0
1,090,752
Distance Traveled
1,193,925
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,745
613
106
10
0
208,425
4
W
Da Ji
6,780
616
75
7
0
282,320
3
L
Cthulhu
5,310
483
34
3
0
234,738
2
L
Ah Puch
6,165
560
84
8
0
207,089
4
L
Hades
7,458
678
111
10
0
214,213
2
W
Eset
6,895
627
93
8
0
237,417
2
W
Rama
5,854
532
86
8
0
223,261
2
W
Cthulhu
5,691
517
38
3
0
249,254
0
W
Cerberus
6,432
585
122
11
0
201,673
0
L
Surtr
6,733
612
60
5
0
226,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role