Player Matchup

Kukulkan
Kukulkan
AndreeaT
Kukulkan
Level 109
God Stats
0W - 1L
1,430 SR
Queue Stats
6W - 14L
1,697 Elo+
Solo
Chiron
Chiron
Gillgammesh
Chiron
Level 123
God Stats
1W - 1L
1,601 SR
Queue Stats
22W - 23L
1,485 Elo+
Party 2
Mercury
Mercury
GodValsky
Mercury
Level 125
God Stats
2W - 2L
1,510 SR
Queue Stats
28W - 32L
1,448 Elo+
Party 2
Janus
Janus
KursedMC
Janus
Level 128
God Stats
0W - 2L
1,415 SR
Queue Stats
16W - 19L
1,485 Elo+
Party 2
Chaac
Chaac
TJKiller96
Chaac
Level 65
God Stats
0W - 2L
1,320 SR
Queue Stats
17W - 20L
1,485 Elo+
Party 2
Team Averages
Level 110
1,455 SR
1,520 Elo+

VS

Team Averages
Level 78
1,460 SR
1,440 Elo+
Arachne
Arachne
Rizantes
Arachne
Level 148
God Stats
1W - 0L
1,865 SR
Queue Stats
86W - 37L
1,582 Elo+
Solo
Agni
Agni
VilagVandora
Agni
Level 46
God Stats
2W - 1L
1,457 SR
Queue Stats
10W - 12L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
Zsoba
Guan Yu
Level 6
God Stats
3W - 4L
1,184 SR
Queue Stats
3W - 4L
1,201 Elo+
Party 1
Charon
Charon
ZsuRage
Charon
Level 41
God Stats
1W - 3L
1,243 SR
Queue Stats
36W - 23L
1,543 Elo+
Party 1
Ra
Ra
potschCIBALO
Ra
Level 147
God Stats
7W - 4L
1,554 SR
Queue Stats
48W - 68L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndreeaT
Kukulkan
15
1 / 3 / 3
8,219
822
6,660
6,318
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
0 / 2 / 1
7,998
800
4,821
7,774
2,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
GodValsky
Mercury
13
2 / 4 / 1
7,767
777
7,222
9,847
4,802
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
KursedMC
Janus
15
0 / 2 / 2
8,204
820
4,407
5,212
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
1 / 4 / 3
7,795
780
9,255
15,257
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rizantes
Arachne
14
4 / 2 / 5
8,710
871
6,007
11,048
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 7
9,364
936
14,809
8,138
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Zsoba
Guan Yu
14
1 / 2 / 4
7,674
767
2,092
11,258
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
ZsuRage
Charon
15
4 / 0 / 6
8,754
875
8,190
8,795
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 0 / 6
9,331
933
5,764
4,070
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
4
Kills
15
15
Deaths
4
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AndreeaT
Kukulkan
1
3
3
0.83
L
Chiron
0
2
1
0.25
L
Mercury
GodValsky
Mercury
2
4
1
0.63
L
Janus
KursedMC
Janus
0
2
2
0.5
W
Arachne
Rizantes
Arachne
4
2
5
3.25
L
Chaac
1
4
3
0.63
W
6
0
7
9.5
W
Guan Yu
Zsoba
Guan Yu
1
2
4
1.5
W
Charon
ZsuRage
Charon
4
0
6
7
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,365
Damage
36,862
44,408
Taken
43,309
21,358
Mitigated
30,216
8,088
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AndreeaT
Kukulkan
6,660
267
0
235
6,318
2,269
0
3,947
1,968
33,125
24
L
Chiron
4,821
1,117
117
3,152
7,774
2,785
0
5,283
1,732
0
24,330
L
Mercury
GodValsky
Mercury
7,222
1,539
0
2,273
9,847
4,802
0
3,988
5,338
0
19,054
L
Janus
KursedMC
Janus
4,407
187
0
1,000
5,212
1,858
0
3,788
1,159
30,277
535
W
Arachne
Rizantes
Arachne
6,007
3,874
0
2,904
11,048
5,728
0
2,023
8,769
0
20,693
L
Chaac
9,255
1,133
0
1,311
15,257
9,644
0
9,051
5,005
0
19,213
W
14,809
752
0
952
8,138
3,493
111
1,228
6,738
31,280
0
W
Guan Yu
Zsoba
Guan Yu
2,092
140
1,574
1,482
11,258
11,221
52
4,414
6,628
0
7,960
W
Charon
ZsuRage
Charon
8,190
925
126
3,346
8,795
7,945
308
2,516
6,168
24,924
0
W
5,764
311
730
2,118
4,070
1,829
1,004
698
3,244
47,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
43,833
251
Minions Killed
239
0
Camps Cleared
0
1,134,379
Distance Traveled
1,194,005
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,219
822
62
6
0
225,961
6
L
Chiron
7,998
800
46
5
0
243,833
0
L
Mercury
7,767
777
24
2
0
245,559
0
L
Janus
8,204
820
78
8
0
212,816
0
W
Arachne
8,710
871
30
3
0
260,420
0
L
Chaac
7,795
780
41
4
0
206,210
0
W
Agni
9,364
936
47
5
0
239,454
0
W
Guan Yu
7,674
767
18
2
0
217,537
0
W
Charon
8,754
875
32
3
0
228,380
0
W
Ra
9,331
933
112
11
0
248,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role