Player Matchup

Nut
Nut
 
Nut
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Zkmpt
Charybdis
Level 56
God Stats
35W - 41L
1,563 SR
Queue Stats
273W - 268L
1,537 Elo+
Solo
Bacchus
Bacchus
aFREAKINOSTRICH
Bacchus
Level 85
God Stats
45W - 41L
1,469 SR
Queue Stats
125W - 150L
1,466 Elo+
Party 1
Neith
Neith
aramiszr
Neith
Level 40
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 2L
1,712 Elo+
Solo
Scylla
Scylla
masecase
Scylla
Level 64
God Stats
28W - 39L
1,457 SR
Queue Stats
175W - 207L
1,455 Elo+
Party 1
Team Averages
Level 73
1,452 SR
1,534 Elo+

VS

Team Averages
Level 71
1,342 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
Cthulhru
Morgan Le Fay
Level 25
God Stats
15W - 10L
1,551 SR
Queue Stats
60W - 64L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
MummyCthulhu
Jing Wei
Level 63
God Stats
3W - 6L
1,147 SR
Queue Stats
61W - 68L
1,465 Elo+
Party 2
Bastet
Bastet
diarmuidhayes05
Bastet
Level 45
God Stats
5W - 2L
1,183 SR
Queue Stats
119W - 120L
1,294 Elo+
Solo
Cthulhu
Cthulhu
famalala
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,417 Elo+
Solo
Janus
Janus
pop111
Janus
Level 152
God Stats
1W - 3L
1,328 SR
Queue Stats
147W - 98L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 3 / 1
7,971
996
9,033
12,123
4,253
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
Zkmpt
Charybdis
12
0 / 0 / 0
6,857
857
0
0
0
12
1 / 8 / 2
7,847
981
7,498
19,300
20,386
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
aramiszr
Neith
13
0 / 4 / 2
7,640
955
2,031
11,870
7,273
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
masecase
Scylla
12
1 / 9 / 1
7,991
999
8,144
15,964
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

163

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cthulhru
Morgan Le Fay
15
6 / 1 / 12
9,368
1,171
7,381
6,117
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MummyCthulhu
Jing Wei
15
4 / 0 / 16
9,248
1,156
9,243
4,535
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 13
9,632
1,204
13,218
6,791
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
famalala
Cthulhu
15
3 / 0 / 17
8,952
1,119
12,433
11,028
14,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
pop111
Janus
15
4 / 1 / 15
9,070
1,134
12,546
5,368
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
3
Kills
23
24
Deaths
3
6
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
1
0.5
W
Morgan Le Fay
Cthulhru
Morgan Le Fay
6
1
12
12
W
Jing Wei
MummyCthulhu
Jing Wei
4
0
16
12
L
Charybdis
Zkmpt
Charybdis
0
0
0
0
L
1
8
2
0.25
L
Neith
aramiszr
Neith
0
4
2
0.25
W
6
1
13
12.5
W
Cthulhu
famalala
Cthulhu
3
0
17
11.5
L
Scylla
masecase
Scylla
1
9
1
0.17
W
Janus
pop111
Janus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
54,821
59,257
Taken
33,839
37,564
Mitigated
24,511
2,512
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,033
5,178
0
1,152
12,123
4,253
0
8,251
3,652
0
22,978
W
Morgan Le Fay
Cthulhru
Morgan Le Fay
7,381
1,319
0
105
6,117
2,583
0
4,289
1,828
14,919
0
W
Jing Wei
MummyCthulhu
Jing Wei
9,243
7,094
0
1,844
4,535
1,981
0
2,769
1,766
0
18,472
L
Charybdis
Zkmpt
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
7,498
531
0
404
19,300
20,386
0
10,153
8,879
11,215
582
L
Neith
aramiszr
Neith
2,031
628
0
956
11,870
7,273
0
3,805
7,756
0
15,431
W
13,218
4,286
0
1,326
6,791
3,142
0
2,261
4,530
0
27,486
W
Cthulhu
famalala
Cthulhu
12,433
1,102
130
848
11,028
14,261
0
3,551
7,477
19,257
990
L
Scylla
masecase
Scylla
8,144
1,121
0
0
15,964
5,652
0
8,086
7,600
19,431
0
W
Janus
pop111
Janus
12,546
215
0
878
5,368
2,544
0
2,325
3,043
26,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
46,270
100
Minions Killed
123
3
Camps Cleared
8
551,010
Distance Traveled
836,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,971
996
43
5
1
136,664
0
W
Morgan Le Fay
9,368
1,171
8
1
1
166,652
0
W
Jing Wei
9,248
1,156
28
4
3
169,178
0
L
Charybdis
6,857
857
0
0
0
0
0
L
Bacchus
7,847
981
10
1
1
157,417
0
L
Neith
7,640
955
9
1
1
128,020
0
W
Bastet
9,632
1,204
29
4
3
169,885
0
W
Cthulhu
8,952
1,119
23
3
1
167,046
0
L
Scylla
7,991
999
38
5
0
128,909
0
W
Janus
9,070
1,134
35
4
0
163,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role