Player Matchup

Awilix
Awilix
Gold I
Fw00ssh
Awilix
Gold I
Level 101
God Stats
11W - 6L
1,705 SR
Queue Stats
196W - 188L
1,502 MMR
Solo
Rama
Rama
Gold IV
GimmethoseCheeks
Rama
Gold IV
Level 129
God Stats
8W - 6L
1,562 SR
Queue Stats
27W - 22L
1,510 MMR
Solo
Cthulhu
Cthulhu
Gold II
Holmessssssss
Cthulhu
Gold II
Level 143
God Stats
10W - 4L
1,934 SR
Queue Stats
229W - 212L
1,495 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
RegiRoyce
Ah Puch
Gold IV
Level 157
God Stats
6W - 5L
1,838 SR
Queue Stats
511W - 521L
1,518 MMR
Party 1
Osiris
Osiris
Gold II
izJuiceBoxix
Osiris
Gold II
Level 156
God Stats
4W - 5L
1,476 SR
Queue Stats
92W - 90L
1,504 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,703 SR
1,506 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,585 SR
1,506 MMR
Cliodhna
Cliodhna
Bronze III
SleepyAlarm
Cliodhna
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,500 MMR
Solo
Athena
Athena
Bronze III
Yumiruh
Athena
Bronze III
Level 79
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Agni
Agni
Gold II
pinguinaso
Agni
Gold II
Level 128
God Stats
8W - 5L
1,829 SR
Queue Stats
145W - 136L
1,517 MMR
Solo
Charybdis
Charybdis
Gold III
xMrsSmith04x
Charybdis
Gold III
Level 118
God Stats
66W - 56L
1,585 SR
Queue Stats
328W - 336L
1,513 MMR
Solo
Shiva
Shiva
Bronze III
xXEliteBreedXx
Shiva
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fw00ssh
Awilix
14
4 / 1 / 3
8,016
573
3,699
10,921
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 3
9,046
646
7,976
5,461
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
12
1 / 2 / 2
7,376
527
5,932
13,356
10,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
RegiRoyce
Ah Puch
13
4 / 4 / 6
8,146
582
14,588
13,142
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
15
6 / 0 / 1
9,704
693
11,830
12,077
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Da JiThothOdinLoki

VS

Bans
Bake KujiraAo KuangThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SleepyAlarm
Cliodhna
12
3 / 1 / 4
6,949
496
10,404
14,782
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Yumiruh
Athena
9
1 / 3 / 2
6,282
449
2,547
12,609
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 7 / 2
7,284
520
9,213
10,689
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xMrsSmith04x
Charybdis
15
0 / 2 / 0
7,773
555
3,135
9,175
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
6,075
434
3,115
13,940
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
7
7
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
Fw00ssh
Awilix
4
1
3
5.5
W
3
0
3
4.5
W
Cthulhu
1
2
2
1
W
Ah Puch
RegiRoyce
Ah Puch
4
4
6
1.75
L
Cliodhna
SleepyAlarm
Cliodhna
3
1
4
5
L
Athena
Yumiruh
Athena
1
3
2
0.67
W
Osiris
6
0
1
6.5
L
3
7
2
0.57
L
Charybdis
xMrsSmith04x
Charybdis
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,025
Damage
28,414
54,957
Taken
61,195
38,575
Mitigated
32,721
17,523
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Fw00ssh
Awilix
3,699
1,868
0
4,074
10,921
4,172
785
1,141
9,658
0
59,751
W
7,976
5,933
0
2,698
5,461
2,155
0
429
4,946
0
72,498
W
Cthulhu
5,932
699
1,540
2,367
13,356
10,242
0
3,260
9,860
41,590
0
W
Ah Puch
RegiRoyce
Ah Puch
14,588
873
0
4,616
13,142
5,397
54
5,700
7,076
57,609
0
L
Cliodhna
SleepyAlarm
Cliodhna
10,404
1,691
0
2,590
14,782
6,695
0
7,389
7,341
0
43,560
L
Athena
Yumiruh
Athena
2,547
544
0
1,520
12,609
10,526
0
5,707
6,658
10,211
2,332
W
Osiris
11,830
3,280
0
2,228
12,077
16,609
298
615
10,873
0
75,841
L
9,213
1,038
0
613
10,689
4,298
0
5,641
5,048
52,928
259
L
Charybdis
xMrsSmith04x
Charybdis
3,135
1,893
0
3,594
9,175
3,612
658
1,155
8,020
0
79,612
L
3,115
888
17
2,608
13,940
7,590
0
628
12,462
0
36,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
34,363
483
Minions Killed
414
0
Camps Cleared
0
1,461,771
Distance Traveled
1,332,781
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,016
573
90
6
0
352,623
1
W
Rama
9,046
646
144
10
0
292,761
2
W
Cthulhu
7,376
527
57
4
0
298,026
3
W
Ah Puch
8,146
582
79
6
0
260,269
3
L
Cliodhna
6,949
496
66
5
0
300,014
0
L
Athena
6,282
449
19
1
0
307,302
12
W
Osiris
9,704
693
113
8
0
258,092
0
L
Agni
7,284
520
120
9
0
243,726
0
L
Charybdis
7,773
555
151
11
0
247,867
1
L
Shiva
6,075
434
58
4
0
233,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role