Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Anotatos_Theos
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PANXO21
Cthulhu
Level 30
God Stats
0W - 1L
1,865 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SWEATY-LETTUCEE
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
bloodylimbs_
Vulcan
Level 128
God Stats
0W - 1L
1,736 SR
Queue Stats
19W - 20L
1,474 Elo+
Solo
Team Averages
Level 80
1,620 SR
1,495 Elo+

VS

Team Averages
Level 93
1,518 SR
1,455 Elo+
Athena
Athena
GAFE_Cerberus
Athena
Level 86
God Stats
6W - 14L
1,415 SR
Queue Stats
97W - 92L
1,386 Elo+
Solo
Hun Batz
Hun Batz
Luka_Magic_0077
Hun Batz
Level 89
God Stats
2W - 5L
1,272 SR
Queue Stats
262W - 238L
1,467 Elo+
Party 1
Artemis
Artemis
Mondrizzle
Artemis
Level 100
God Stats
1W - 0L
1,702 SR
Queue Stats
135W - 140L
1,497 Elo+
Solo
Ix Chel
Ix Chel
bluedragon_122
Ix Chel
Level 128
God Stats
15W - 11L
1,658 SR
Queue Stats
270W - 259L
1,484 Elo+
Solo
Cthulhu
Cthulhu
hamsandwitch6969
Cthulhu
Level 60
God Stats
4W - 1L
1,541 SR
Queue Stats
272W - 258L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 1 / 0
4,800
533
4,512
3,960
1,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Anotatos_Theos
Cu Chulainn
9
2 / 0 / 0
5,211
579
2,419
7,104
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PANXO21
Cthulhu
6
0 / 2 / 0
3,822
425
2,860
6,274
4,417
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 0
4,030
448
0
4,579
1,479
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
3
0 / 2 / 0
3,431
381
282
1,413
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,578
620
1,985
6,931
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
11
2 / 2 / 0
5,794
644
2,897
7,210
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Mondrizzle
Artemis
10
2 / 0 / 0
5,382
598
3,928
6,240
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,567
730
1,194
3,709
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,224
580
3,779
5,996
2,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Cu Chulainn
Anotatos_Theos
Cu Chulainn
2
0
0
2
W
0
0
3
1.5
W
Hun Batz
2
2
0
1
W
Artemis
Mondrizzle
Artemis
2
0
0
2
L
Cthulhu
PANXO21
Cthulhu
0
2
0
0
L
0
0
0
0
L
Vulcan
0
2
0
0
W
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,073
Damage
13,783
23,330
Taken
30,086
11,978
Mitigated
14,353
6,306
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,512
702
0
1,516
3,960
1,361
0
670
3,290
26,886
1,617
L
Cu Chulainn
Anotatos_Theos
Cu Chulainn
2,419
704
0
3,000
7,104
4,329
0
2,437
4,667
0
25,790
W
1,985
802
0
3,048
6,931
5,071
143
3,630
3,301
15,593
3,510
W
Hun Batz
2,897
975
0
2,772
7,210
2,640
290
418
6,792
0
40,495
W
Artemis
Mondrizzle
Artemis
3,928
1,998
0
3,066
6,240
2,310
594
2,785
3,455
0
40,789
L
Cthulhu
PANXO21
Cthulhu
2,860
487
0
0
6,274
4,417
0
1,903
4,371
10,204
0
L
0
0
0
1,790
4,579
1,479
0
786
3,747
0
15,848
L
Vulcan
282
84
0
0
1,413
392
0
698
609
3,080
113
W
1,194
123
22
1,250
3,709
1,534
0
282
3,427
47,459
3,599
W
3,779
347
67
2,050
5,996
2,798
0
505
5,491
30,616
2,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,294
Gold Earned
28,545
141
Minions Killed
307
0
Camps Cleared
0
824,527
Distance Traveled
933,481
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,800
533
52
6
0
169,923
0
L
Cu Chulainn
5,211
579
38
4
0
193,610
0
W
Athena
5,578
620
28
3
0
188,822
1
W
Hun Batz
5,794
644
77
9
0
181,944
0
W
Artemis
5,382
598
62
7
0
169,737
1
L
Cthulhu
3,822
425
16
2
0
187,861
0
L
Arachne
4,030
448
31
3
0
219,921
0
L
Vulcan
3,431
381
4
0
0
53,212
0
W
Ix Chel
6,567
730
97
11
0
197,794
0
W
Cthulhu
5,224
580
43
5
0
195,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role