Player Matchup

Janus
Janus
 
Janus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hаviv
Loki
Level 158
God Stats
2W - 1L
1,772 SR
Queue Stats
33W - 17L
1,667 Elo+
Party 2
Rama
Rama
Woody6019
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,853 Elo+
Solo
Eset
Eset
awooooora
Eset
Level 170
God Stats
1W - 1L
1,739 SR
Queue Stats
51W - 19L
1,892 Elo+
Party 2
Tyr
Tyr
Świtch
Tyr
Level 232
God Stats
10W - 9L
1,699 SR
Queue Stats
226W - 170L
1,565 Elo+
Party 2
Team Averages
Level 175
1,642 SR
1,695 Elo+

VS

Team Averages
Level 176
1,556 SR
1,578 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
EchoLizer
Kukulkan
Level 218
God Stats
14W - 9L
1,583 SR
Queue Stats
197W - 197L
1,610 Elo+
Party 1
Thor
Thor
Faloryn
Thor
Level 168
God Stats
15W - 11L
1,690 SR
Queue Stats
128W - 129L
1,607 Elo+
Party 1
Nut
Nut
cvo20
Nut
Level 141
God Stats
50W - 53L
1,564 SR
Queue Stats
330W - 324L
1,604 Elo+
Party 1
Maui
Maui
xFireFisTx
Maui
Level 197
God Stats
7W - 8L
1,440 SR
Queue Stats
353W - 347L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 5 / 1
6,043
549
5,738
7,790
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
Hаviv
Loki
11
1 / 4 / 0
5,704
519
3,092
10,090
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
10
0 / 4 / 1
5,538
503
4,582
10,199
3,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
0 / 1 / 0
6,282
571
4,979
6,292
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
10
1 / 0 / 0
6,056
551
4,535
7,438
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 0 / 0
7,417
674
4,908
11,140
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
EchoLizer
Kukulkan
12
2 / 1 / 4
7,136
649
6,505
4,962
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Faloryn
Thor
13
4 / 0 / 6
6,759
614
6,536
9,204
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
cvo20
Nut
13
4 / 1 / 1
7,221
656
8,838
8,316
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 0 / 7
5,890
535
2,766
8,068
6,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
14
14
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
1
0.1
W
Nike
 
Nike
4
0
0
4
W
Kukulkan
EchoLizer
Kukulkan
2
1
4
4
W
Thor
Faloryn
Thor
4
0
6
7
L
Loki
Hаviv
Loki
1
4
0
0.25
L
Rama
0
4
1
0.13
L
Eset
0
1
0
0
W
Nut
cvo20
Nut
4
1
1
4.5
W
0
0
7
3.5
L
Tyr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
29,553
41,809
Taken
41,690
20,025
Mitigated
23,069
13,605
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,738
274
0
390
7,790
2,581
0
2,713
4,859
45,673
1,352
W
Nike
 
Nike
4,908
571
0
1,000
11,140
7,414
102
5,141
5,273
0
56,295
W
Kukulkan
EchoLizer
Kukulkan
6,505
740
0
679
4,962
1,758
652
1,604
3,120
53,434
1,559
W
Thor
Faloryn
Thor
6,536
1,798
0
4,864
9,204
3,495
26
1,624
7,374
0
44,549
L
Loki
Hаviv
Loki
3,092
881
0
3,755
10,090
3,474
0
2,865
7,042
0
42,658
L
Rama
4,582
3,690
78
3,004
10,199
3,401
0
1,127
9,072
0
40,707
L
Eset
4,979
973
0
2,833
6,292
5,233
0
0
6,292
43,690
0
W
Nut
cvo20
Nut
8,838
6,079
0
4,869
8,316
3,481
915
0
8,316
0
65,467
W
2,766
759
0
1,994
8,068
6,921
13
825
7,155
12,045
0
L
Tyr
4,535
661
0
3,545
7,438
5,336
0
1,710
5,630
0
28,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
34,423
390
Minions Killed
404
0
Camps Cleared
0
1,193,367
Distance Traveled
1,237,185
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,043
549
100
9
0
232,571
0
W
Nike
7,417
674
87
8
0
241,452
2
W
Kukulkan
7,136
649
109
10
0
246,285
4
W
Thor
6,759
614
80
7
0
286,935
2
L
Loki
5,704
519
76
7
0
260,828
0
L
Rama
5,538
503
76
7
0
211,491
3
L
Eset
6,282
571
99
9
0
218,050
0
W
Nut
7,221
656
116
11
0
205,834
0
W
Maui
5,890
535
12
1
0
256,679
5
L
Tyr
6,056
551
39
4
0
270,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role